Player Matchup

Hercules
Hercules
Castle_Crasher77
Hercules
Level 8
God Stats
1W - 0L
1,804 SR
Queue Stats
9W - 7L
1,485 Elo+
Party 1
Merlin
Merlin
KostalWrek
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Solo
Gilgamesh
Gilgamesh
Legit_VDash10
Gilgamesh
Level 158
God Stats
56W - 39L
1,602 SR
Queue Stats
174W - 180L
1,565 Elo+
Party 1
Chaac
Chaac
SwiftyTing
Chaac
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 22L
1,548 Elo+
Solo
Tiamat
Tiamat
evanleb136
Tiamat
Level 17
God Stats
28W - 33L
1,611 SR
Queue Stats
248W - 285L
1,537 Elo+
Solo
Team Averages
Level 40
1,603 SR
1,478 Elo+

VS

Team Averages
Level 14
1,458 SR
1,482 Elo+
Danzaburou
Danzaburou
BorderHoppeer
Danzaburou
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
6W - 7L
1,459 Elo+
Party 2
Nemesis
Nemesis
MlSTT-
Nemesis
Level 37
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 4L
1,339 Elo+
Party 2
Scylla
Scylla
NekoNikon
Scylla
Level 3
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 2L
1,626 Elo+
Solo
Ares
Ares
Russbecker13
Ares
Level 18
God Stats
6W - 2L
1,513 SR
Queue Stats
166W - 163L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
XxCrying_DeathxX
Baron Samedi
Level 5
God Stats
1W - 3L
1,472 SR
Queue Stats
6W - 7L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 9
16,563
534
12,881
28,720
32,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
KostalWrek
Merlin
6
0 / 3 / 0
9,274
299
207
3,470
1,182
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Legit_VDash10
Gilgamesh
20
32 / 4 / 5
20,507
662
37,682
28,708
20,680
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
8 / 2 / 19
16,026
517
17,367
27,797
38,099
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
evanleb136
Tiamat
20
2 / 7 / 11
13,957
450
13,559
18,263
12,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BorderHoppeer
Danzaburou
15
1 / 11 / 3
10,337
333
4,707
18,047
6,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
MlSTT-
Nemesis
20
10 / 13 / 3
16,098
519
31,009
37,398
19,237
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
NekoNikon
Scylla
18
2 / 13 / 3
12,453
402
5,788
18,791
5,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 1
11,121
359
10,505
18,153
16,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
XxCrying_DeathxX
Baron Samedi
18
0 / 11 / 0
11,272
364
13,207
20,471
9,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
51
Kills
17
19
Deaths
51
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BorderHoppeer
Danzaburou
1
11
3
0.23
W
9
3
9
4.5
W
Merlin
KostalWrek
Merlin
0
3
0
0
W
Gilgamesh
Legit_VDash10
Gilgamesh
32
4
5
8.63
L
Nemesis
MlSTT-
Nemesis
10
13
3
0.88
L
Scylla
NekoNikon
Scylla
2
13
3
0.27
L
4
3
1
1.5
W
Chaac
8
2
19
8.75
L
Baron Samedi
XxCrying_DeathxX
Baron Samedi
0
11
0
0
W
Tiamat
evanleb136
Tiamat
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,696
Damage
65,216
106,958
Taken
112,860
105,588
Mitigated
56,602
33,881
Healing
23,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BorderHoppeer
Danzaburou
4,707
2,388
0
1,868
18,047
6,218
189
3,307
14,380
0
35,973
W
12,881
4,692
0
7,864
28,720
32,674
3,386
4,395
24,325
5,334
131,518
W
Merlin
KostalWrek
Merlin
207
120
0
0
3,470
1,182
0
762
2,708
5,682
0
W
Gilgamesh
Legit_VDash10
Gilgamesh
37,682
12,439
0
8,735
28,708
20,680
8,167
7,851
20,857
0
156,195
L
Nemesis
MlSTT-
Nemesis
31,009
19,629
0
13,077
37,398
19,237
0
3,211
33,723
0
127,650
L
Scylla
NekoNikon
Scylla
5,788
1,324
148
2,541
18,791
5,883
834
1,648
16,622
55,968
0
L
10,505
271
0
4,688
18,153
16,002
0
3,883
14,132
53,464
0
W
Chaac
17,367
3,800
0
11,887
27,797
38,099
1,298
10,248
17,549
93
67,684
L
Baron Samedi
XxCrying_DeathxX
Baron Samedi
13,207
2,269
195
1,104
20,471
9,262
361
2,062
17,998
64,924
0
W
Tiamat
evanleb136
Tiamat
13,559
1,081
0
5,395
18,263
12,953
3,197
6,244
12,019
80,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,327
Gold Earned
61,281
626
Minions Killed
486
0
Camps Cleared
0
2,520,315
Distance Traveled
2,150,219
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,337
333
46
1
0
467,234
0
W
Hercules
16,563
534
145
5
0
635,840
0
W
Merlin
9,274
299
8
0
0
130,802
0
W
Gilgamesh
20,507
662
243
8
0
611,117
2
L
Nemesis
16,098
519
168
5
0
508,568
1
L
Scylla
12,453
402
99
3
0
437,412
0
L
Ares
11,121
359
82
3
0
327,905
0
W
Chaac
16,026
517
101
3
0
610,963
7
L
Baron Samedi
11,272
364
91
3
0
409,100
3
W
Tiamat
13,957
450
129
4
0
531,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role