Player Matchup

Zeus
Zeus
Aquazy_rT
Zeus
Level 24
God Stats
3W - 3L
1,726 SR
Queue Stats
86W - 99L
1,366 Elo+
Solo
He Bo
He Bo
Cobachon_
He Bo
Level 13
God Stats
3W - 6L
1,500 SR
Queue Stats
65W - 63L
1,324 Elo+
Solo
Skadi
Skadi
Dragnaronn
Skadi
Level 16
God Stats
5W - 2L
1,652 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 1
Bastet
Bastet
FacuTrc7
Bastet
Level 11
God Stats
3W - 4L
1,390 SR
Queue Stats
7W - 9L
1,439 Elo+
Solo
Yemoja
Yemoja
SonOfMoon05
Yemoja
Level 8
God Stats
3W - 1L
1,699 SR
Queue Stats
8W - 6L
1,902 Elo+
Party 1
Team Averages
Level 14
1,593 SR
1,512 Elo+

VS

Team Averages
Level 19
1,430 SR
1,454 Elo+
Apollo
Apollo
PomboCanhoto
Apollo
Level 29
God Stats
8W - 9L
1,475 SR
Queue Stats
174W - 135L
1,552 Elo+
Solo
Discordia
Discordia
Seventeenx98
Discordia
Level 16
God Stats
11W - 7L
1,485 SR
Queue Stats
151W - 161L
1,337 Elo+
Party 2
Sobek
Sobek
SrSmallgadinho69
Sobek
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
fronzitob
Fenrir
Level 18
God Stats
9W - 8L
1,102 SR
Queue Stats
163W - 134L
1,387 Elo+
Party 2
Skadi
Skadi
kevinMagnussen
Skadi
Level 28
God Stats
11W - 9L
1,591 SR
Queue Stats
83W - 83L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 8 / 3
7,319
431
5,698
9,971
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Cobachon_
He Bo
15
5 / 5 / 2
8,431
496
9,984
10,915
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
12
4 / 7 / 2
7,913
465
9,172
11,251
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
FacuTrc7
Bastet
7
0 / 2 / 0
5,933
349
743
6,527
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
11
0 / 7 / 5
6,644
391
4,427
13,817
8,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
19 / 0 / 2
13,012
765
16,013
12,034
4,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Seventeenx98
Discordia
14
0 / 1 / 6
9,379
552
4,645
5,919
2,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 17
9,824
578
5,061
17,695
19,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
fronzitob
Fenrir
14
6 / 2 / 6
9,832
578
7,659
12,128
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 3
10,947
644
7,115
10,331
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
9
Kills
29
29
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
8
3
0.19
L
He Bo
Cobachon_
He Bo
5
5
2
1.2
L
Skadi
4
7
2
0.71
L
Bastet
FacuTrc7
Bastet
0
2
0
0
W
Apollo
19
0
2
20
W
Discordia
Seventeenx98
Discordia
0
1
6
3
L
Yemoja
0
7
5
0.36
W
0
3
17
2.83
W
Fenrir
fronzitob
Fenrir
6
2
6
4.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
40,493
52,481
Taken
58,107
22,247
Mitigated
35,916
5,020
Healing
21,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,698
1,492
0
597
9,971
3,255
0
1,216
8,755
40,792
0
L
He Bo
Cobachon_
He Bo
9,984
320
0
250
10,915
3,803
0
450
10,465
47,526
0
L
Skadi
9,172
5,979
0
425
11,251
4,811
0
3,293
7,958
0
38,818
L
Bastet
FacuTrc7
Bastet
743
207
0
2,546
6,527
1,645
0
141
6,386
0
20,895
W
Apollo
16,013
11,833
0
7,830
12,034
4,905
7,416
3,621
8,413
0
112,027
W
Discordia
Seventeenx98
Discordia
4,645
360
0
414
5,919
2,243
477
2,846
3,073
45,594
0
L
Yemoja
4,427
882
594
608
13,817
8,733
0
4,606
9,211
11,317
0
W
5,061
203
0
5,062
17,695
19,383
264
4,644
13,051
15,839
0
W
Fenrir
fronzitob
Fenrir
7,659
1,300
0
4,558
12,128
5,362
611
2,826
9,302
0
47,815
W
7,115
3,397
0
3,370
10,331
4,023
5,649
6,172
4,159
0
64,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,240
Gold Earned
52,994
313
Minions Killed
481
0
Camps Cleared
0
1,251,476
Distance Traveled
1,588,471
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,319
431
86
5
0
246,561
5
L
He Bo
8,431
496
76
4
0
257,785
1
L
Skadi
7,913
465
86
5
0
258,865
3
L
Bastet
5,933
349
53
3
0
187,069
0
W
Apollo
13,012
765
168
10
0
309,903
3
W
Discordia
9,379
552
87
5
0
294,341
0
L
Yemoja
6,644
391
12
1
0
301,196
0
W
Sobek
9,824
578
28
2
0
341,291
6
W
Fenrir
9,832
578
81
5
0
356,623
3
W
Skadi
10,947
644
117
7
0
286,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role