Player Matchup

Cupid
Cupid
ADORREESE420
Cupid
Level 24
God Stats
1W - 2L
1,730 SR
Queue Stats
84W - 45L
1,716 Elo+
Solo
Thor
Thor
HazrdusHenthorn
Thor
Level 24
God Stats
10W - 16L
1,247 SR
Queue Stats
195W - 221L
1,346 Elo+
Solo
Terra
Terra
YeetZYzma
Terra
Level 16
God Stats
4W - 10L
1,633 SR
Queue Stats
241W - 152L
1,689 Elo+
Solo
Baron Samedi
Baron Samedi
finnarley
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,080 Elo+
Solo
Ra
Ra
lawful_goat5
Ra
Level 24
God Stats
20W - 12L
1,664 SR
Queue Stats
96W - 75L
1,573 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,481 Elo+

VS

Team Averages
Level 22
1,543 SR
1,445 Elo+
Odin
Odin
Brian_Peach
Odin
Level 28
God Stats
194W - 128L
1,736 SR
Queue Stats
263W - 178L
1,714 Elo+
Party 1
Gilgamesh
Gilgamesh
Irongorgon165
Gilgamesh
Level 14
God Stats
2W - 2L
1,441 SR
Queue Stats
3W - 9L
1,192 Elo+
Party 2
Kukulkan
Kukulkan
JeffPeach
Kukulkan
Level 26
God Stats
209W - 118L
1,756 SR
Queue Stats
224W - 143L
1,712 Elo+
Party 1
Sol
Sol
Superneutron27
Sol
Level 14
God Stats
3W - 5L
1,298 SR
Queue Stats
3W - 10L
1,162 Elo+
Party 2
Rama
Rama
ZedsDead01
Rama
Level 26
God Stats
5W - 7L
1,485 SR
Queue Stats
339W - 333L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 6
13,275
1,106
25,441
23,664
11,829
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 14 / 6
10,318
860
3,858
24,263
10,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
YeetZYzma
Terra
17
0 / 5 / 9
11,556
963
6,047
20,102
16,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
finnarley
Baron Samedi
15
0 / 9 / 4
9,782
815
682
11,876
5,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 5
12,530
1,044
24,423
18,000
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 22
12,309
1,026
12,332
15,568
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Irongorgon165
Gilgamesh
18
5 / 5 / 19
11,490
958
10,541
15,475
10,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
JeffPeach
Kukulkan
20
8 / 1 / 23
13,407
1,117
32,420
11,458
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 2 / 15
12,875
1,073
18,366
10,715
3,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
14 / 3 / 9
13,640
1,137
18,645
11,041
4,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
128
13
Kills
40
40
Deaths
13
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
7
8
6
1.25
W
3
2
22
7
L
0
14
6
0.21
W
Gilgamesh
Irongorgon165
Gilgamesh
5
5
19
2.9
W
Kukulkan
JeffPeach
Kukulkan
8
1
23
19.5
W
10
2
15
8.75
L
Terra
YeetZYzma
Terra
0
5
9
0.9
W
14
3
9
6.17
L
Baron Samedi
finnarley
Baron Samedi
0
9
4
0.22
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,451
Damage
92,304
97,905
Taken
64,257
52,015
Mitigated
34,194
13,578
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,441
18,769
36
501
23,664
11,829
0
9,145
14,519
0
44,208
W
12,332
3,814
0
962
15,568
10,610
0
7,428
7,754
0
20,186
L
3,858
1,585
0
0
24,263
10,105
0
14,749
9,514
0
22,036
W
Gilgamesh
Irongorgon165
Gilgamesh
10,541
2,129
0
380
15,475
10,643
0
7,519
7,633
408
16,921
W
Kukulkan
JeffPeach
Kukulkan
32,420
2,231
1,085
2,769
11,458
4,454
0
6,149
4,973
70,830
0
W
18,366
7,601
0
3,915
10,715
3,990
0
3,952
6,577
35,893
0
L
Terra
YeetZYzma
Terra
6,047
1,050
2,884
3,536
20,102
16,812
0
12,213
7,889
10,513
0
W
18,645
17,319
785
1,908
11,041
4,497
0
4,651
6,168
0
45,087
L
Baron Samedi
finnarley
Baron Samedi
682
520
200
331
11,876
5,449
0
5,794
6,082
3,803
0
L
24,423
1,236
1,865
4,225
18,000
7,820
0
9,293
8,707
51,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,461
Gold Earned
63,721
187
Minions Killed
231
2
Camps Cleared
8
925,543
Distance Traveled
1,110,023
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,275
1,106
47
4
1
184,129
0
W
Odin
12,309
1,026
14
1
2
241,814
1
L
Thor
10,318
860
46
4
0
166,553
1
W
Gilgamesh
11,490
958
10
1
0
210,164
0
W
Kukulkan
13,407
1,117
99
8
0
258,088
2
W
Sol
12,875
1,073
39
3
3
229,750
0
L
Terra
11,556
963
9
1
0
235,949
0
W
Rama
13,640
1,137
69
6
3
170,207
0
L
Baron Samedi
9,782
815
10
1
0
77,984
1
L
Ra
12,530
1,044
75
6
1
260,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role