Player Matchup

Chiron
Chiron
BellSack
Chiron
Level 84
God Stats
15W - 11L
1,529 SR
Queue Stats
569W - 527L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
JoelgottaGlizzy
Gilgamesh
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,786 Elo+
Party 2
Thanatos
Thanatos
JohnW_a_y_n_e
Thanatos
Level 156
God Stats
31W - 36L
1,561 SR
Queue Stats
836W - 781L
1,528 Elo+
Party 2
Khepri
Khepri
Kaohukai
Khepri
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 177L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
Zagreus77
Nu Wa
Level 41
God Stats
20W - 23L
1,702 SR
Queue Stats
71W - 79L
1,511 Elo+
Solo
Team Averages
Level 62
1,559 SR
1,581 Elo+

VS

Team Averages
Level 45
1,529 SR
1,470 Elo+
Pele
Pele
Abu Dhabi T9X
Pele
Level 38
God Stats
1W - 2L
1,705 SR
Queue Stats
18W - 17L
1,590 Elo+
Party 1
Hades
Hades
ErectFire_55X
Hades
Level 100
God Stats
1W - 3L
1,461 SR
Queue Stats
66W - 53L
1,549 Elo+
Party 3
Artemis
Artemis
My Zero Hour
Artemis
Level 24
God Stats
2W - 7L
1,317 SR
Queue Stats
42W - 39L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
ThaFinesseKid87
Cthulhu
Level 28
God Stats
0W - 3L
1,588 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 3
Gilgamesh
Gilgamesh
aurelihoe_
Gilgamesh
Level 34
God Stats
1W - 3L
1,574 SR
Queue Stats
23W - 20L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BellSack
Chiron
20
18 / 3 / 12
17,114
611
37,268
25,361
12,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JoelgottaGlizzy
Gilgamesh
20
7 / 6 / 8
13,936
498
16,495
27,308
15,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
JohnW_a_y_n_e
Thanatos
20
13 / 10 / 2
14,298
511
22,565
32,639
27,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
Kaohukai
Khepri
17
2 / 9 / 17
11,909
425
9,735
27,157
30,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Zagreus77
Nu Wa
20
4 / 6 / 13
13,350
477
26,604
15,375
6,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 11 / 3
11,671
417
17,257
32,929
10,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 5 / 7
14,460
516
23,224
29,014
16,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
My Zero Hour
Artemis
18
5 / 12 / 6
12,053
430
11,726
26,882
10,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 7 / 15
15,797
564
16,381
24,970
26,660
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
aurelihoe_
Gilgamesh
20
7 / 9 / 9
13,273
474
23,095
29,744
27,669
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
73
44
Kills
33
34
Deaths
44
52
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
11
3
0.59
W
Chiron
BellSack
Chiron
18
3
12
8
L
10
5
7
2.7
W
Gilgamesh
JoelgottaGlizzy
Gilgamesh
7
6
8
1.83
W
Thanatos
JohnW_a_y_n_e
Thanatos
13
10
2
1.4
W
Khepri
Kaohukai
Khepri
2
9
17
1.17
L
Artemis
My Zero Hour
Artemis
5
12
6
0.67
L
6
7
15
1.93
W
Nu Wa
Zagreus77
Nu Wa
4
6
13
1.75
L
Gilgamesh
aurelihoe_
Gilgamesh
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,667
Damage
91,683
127,840
Taken
143,539
93,336
Mitigated
91,966
48,499
Healing
29,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,257
6,256
0
6,516
32,929
10,509
491
6,823
25,513
470
102,986
W
Chiron
BellSack
Chiron
37,268
18,202
1,637
17,110
25,361
12,853
1,440
6,471
18,890
0
135,571
L
23,224
2,301
1,130
12,677
29,014
16,645
0
10,098
18,175
108,214
0
W
Gilgamesh
JoelgottaGlizzy
Gilgamesh
16,495
7,212
0
3,071
27,308
15,849
399
6,413
20,895
0
96,793
W
Thanatos
JohnW_a_y_n_e
Thanatos
22,565
3,296
0
25,587
32,639
27,230
0
9,348
23,291
808
61,443
W
Khepri
Kaohukai
Khepri
9,735
1,246
0
838
27,157
30,579
97
9,329
17,828
36,213
0
L
Artemis
My Zero Hour
Artemis
11,726
6,417
0
6,072
26,882
10,483
1,186
3,585
22,907
145
59,542
L
16,381
299
2,104
8
24,970
26,660
120
8,372
15,936
65,142
0
W
Nu Wa
Zagreus77
Nu Wa
26,604
4,997
0
256
15,375
6,825
1,193
8,628
6,747
84,789
0
L
Gilgamesh
aurelihoe_
Gilgamesh
23,095
7,368
0
998
29,744
27,669
53
5,557
23,117
0
79,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,607
Gold Earned
67,254
566
Minions Killed
603
0
Camps Cleared
0
2,493,894
Distance Traveled
2,386,933
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,671
417
119
4
0
451,978
0
W
Chiron
17,114
611
191
7
0
539,693
5
L
Hades
14,460
516
186
7
0
464,570
1
W
Gilgamesh
13,936
498
139
5
0
529,762
6
W
Thanatos
14,298
511
81
3
0
503,573
3
W
Khepri
11,909
425
40
1
0
456,180
2
L
Artemis
12,053
430
82
3
0
446,002
4
L
Cthulhu
15,797
564
103
4
0
557,294
0
W
Nu Wa
13,350
477
115
4
0
464,686
3
L
Gilgamesh
13,273
474
113
4
0
467,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role