Player Matchup

Anubis
Anubis
Devastated_Soul
Anubis
Level 119
God Stats
1W - 0L
1,619 SR
Queue Stats
60W - 41L
1,604 Elo+
Party 1
Hun Batz
Hun Batz
ErrorRick
Hun Batz
Level 69
God Stats
14W - 9L
1,562 SR
Queue Stats
64W - 56L
1,538 Elo+
Party 1
Ullr
Ullr
SirSlyShadow
Ullr
Level 146
God Stats
3W - 4L
1,529 SR
Queue Stats
114W - 61L
1,727 Elo+
Party 1
King Arthur
King Arthur
SlumpMingo
King Arthur
Level 124
God Stats
11W - 5L
1,646 SR
Queue Stats
64W - 49L
1,550 Elo+
Party 1
Ymir
Ymir
TesalateGod
Ymir
Level 29
God Stats
41W - 23L
1,685 SR
Queue Stats
42W - 25L
1,643 Elo+
Party 1
Team Averages
Level 97
1,608 SR
1,612 Elo+

VS

Team Averages
Level 53
1,466 SR
1,444 Elo+
Persephone
Persephone
Black_Tea_Boba
Persephone
Level 66
God Stats
12W - 7L
1,668 SR
Queue Stats
84W - 67L
1,476 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GoOnRose
Kumbhakarna
Level 96
God Stats
6W - 8L
1,229 SR
Queue Stats
238W - 204L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
SadisticTyrant
Gilgamesh
Level 39
God Stats
0W - 2L
1,342 SR
Queue Stats
3W - 13L
1,242 Elo+
Solo
Izanami
Izanami
colbbuddy
Izanami
Level 22
God Stats
18W - 14L
1,591 SR
Queue Stats
160W - 137L
1,500 Elo+
Party 2
Da Ji
Da Ji
heysstepbro
Da Ji
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 12
12,906
561
20,232
24,823
13,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ErrorRick
Hun Batz
20
10 / 2 / 10
13,698
596
9,836
19,283
8,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 4 / 10
14,490
630
17,066
18,955
7,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SlumpMingo
King Arthur
20
5 / 2 / 6
13,350
580
17,178
23,949
22,043
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 4 / 5
10,991
478
4,494
19,286
22,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Black_Tea_Boba
Persephone
17
8 / 8 / 4
12,227
532
20,441
19,084
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
GoOnRose
Kumbhakarna
13
3 / 7 / 9
9,547
415
8,852
18,445
16,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SadisticTyrant
Gilgamesh
13
1 / 10 / 2
8,832
384
9,077
18,869
18,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
colbbuddy
Izanami
14
5 / 9 / 7
9,942
432
13,720
17,321
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 2
7,847
341
3,445
10,578
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
39
Kills
17
17
Deaths
38
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
Black_Tea_Boba
Persephone
8
8
4
1.25
W
6
5
12
2.4
W
Hun Batz
ErrorRick
Hun Batz
10
2
10
7.5
L
Kumbhakarna
GoOnRose
Kumbhakarna
3
7
9
1.07
L
Gilgamesh
SadisticTyrant
Gilgamesh
1
10
2
0.2
W
13
4
10
4.5
W
King Arthur
SlumpMingo
King Arthur
5
2
6
4
W
5
4
5
1.88
L
Izanami
colbbuddy
Izanami
5
9
7
0.94
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,806
Damage
55,535
106,296
Taken
84,297
74,883
Mitigated
48,315
33,486
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Black_Tea_Boba
Persephone
20,441
1,659
474
3,866
19,084
6,034
514
4,324
14,752
62,495
0
W
20,232
1,351
0
14,792
24,823
13,255
2,970
8,965
14,928
108,271
0
W
Hun Batz
ErrorRick
Hun Batz
9,836
2,529
0
6,856
19,283
8,972
1,259
2,853
16,392
0
108,328
L
Kumbhakarna
GoOnRose
Kumbhakarna
8,852
1,701
0
1,262
18,445
16,143
0
7,440
11,005
25,626
0
L
Gilgamesh
SadisticTyrant
Gilgamesh
9,077
2,258
0
1,002
18,869
18,273
0
3,408
15,461
0
38,770
W
17,066
6,414
0
861
18,955
7,976
54
8,117
10,554
0
99,737
W
King Arthur
SlumpMingo
King Arthur
17,178
3,127
0
8,070
23,949
22,043
1,318
3,881
19,945
0
90,785
W
4,494
1,255
0
2,907
19,286
22,637
633
4,643
14,434
36,820
0
L
Izanami
colbbuddy
Izanami
13,720
9,823
0
1,939
17,321
4,982
405
7,555
9,766
0
48,240
L
3,445
1,141
0
716
10,578
2,883
0
1,998
8,580
0
30,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,435
Gold Earned
48,395
691
Minions Killed
336
0
Camps Cleared
0
1,993,702
Distance Traveled
1,699,214
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,227
532
106
5
0
446,218
1
W
Anubis
12,906
561
144
6
0
334,955
3
W
Hun Batz
13,698
596
169
7
0
469,448
0
L
Kumbhakarna
9,547
415
24
1
0
372,645
0
L
Gilgamesh
8,832
384
72
3
0
326,894
2
W
Ullr
14,490
630
149
6
0
424,881
2
W
King Arthur
13,350
580
169
7
0
400,794
3
W
Ymir
10,991
478
60
3
0
363,624
3
L
Izanami
9,942
432
72
3
0
358,171
7
L
Da Ji
7,847
341
62
3
0
195,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role