Player Matchup

Fafnir
Fafnir
BoughtenYew98
Fafnir
Level 4
God Stats
1W - 3L
1,334 SR
Queue Stats
9W - 18L
1,372 Elo+
Party 1
Nox
Nox
Code Fiasco
Nox
Level 65
God Stats
3W - 1L
1,958 SR
Queue Stats
18W - 29L
1,433 Elo+
Party 1
Izanami
Izanami
SlenderManiac
Izanami
Level 24
God Stats
3W - 0L
1,791 SR
Queue Stats
6W - 7L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
ninjartist1
Amaterasu
Level 49
God Stats
1W - 1L
1,334 SR
Queue Stats
3W - 14L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
theButtKrak3n
Cthulhu
Level 6
God Stats
1W - 1L
1,281 SR
Queue Stats
5W - 7L
1,257 Elo+
Party 1
Team Averages
Level 30
1,540 SR
1,345 Elo+

VS

Team Averages
Level 13
1,492 SR
1,372 Elo+
Janus
Janus
Anisemov
Janus
Level 28
God Stats
5W - 5L
1,530 SR
Queue Stats
62W - 68L
1,454 Elo+
Solo
Persephone
Persephone
GSPD9783
Persephone
Level 15
God Stats
15W - 17L
1,432 SR
Queue Stats
99W - 102L
1,441 Elo+
Solo
Cerberus
Cerberus
LittleTommyGun1
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,063 Elo+
Solo
Khepri
Khepri
fokysnik_1
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,402 Elo+
Solo
Sol
Sol
i_Heimdall
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 31
12,019
1,093
10,142
17,099
29,158
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
5 / 0 / 28
12,888
1,172
18,590
7,724
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
20
28 / 3 / 14
17,087
1,553
47,484
16,933
6,498
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
ninjartist1
Amaterasu
19
11 / 9 / 21
13,494
1,227
16,911
22,043
10,678
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
19
3 / 8 / 24
11,636
1,058
16,163
27,743
12,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anisemov
Janus
19
9 / 10 / 16
13,671
1,243
25,635
18,594
7,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
GSPD9783
Persephone
18
7 / 6 / 15
12,975
1,180
26,441
16,296
5,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
18
0 / 14 / 20
10,637
967
2,113
29,306
13,390
Khepri
fokysnik_1
Khepri
18
5 / 12 / 19
11,737
1,067
7,164
31,126
34,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 6 / 17
12,381
1,126
20,916
20,242
7,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
115
48
Kills
28
28
Deaths
48
118
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Janus
Anisemov
Janus
9
10
16
1.7
W
1
8
31
2.06
W
5
0
28
19
L
Persephone
GSPD9783
Persephone
7
6
15
2.42
L
Cerberus
0
14
20
0.71
W
Izanami
28
3
14
11.67
L
Khepri
fokysnik_1
Khepri
5
12
19
1.21
L
7
6
17
2.58
W
Amaterasu
ninjartist1
Amaterasu
11
9
21
2.39
W
Cthulhu
3
8
24
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,290
Damage
82,269
91,542
Taken
115,564
62,045
Mitigated
67,944
15,643
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Anisemov
Janus
25,635
4,099
0
0
18,594
7,160
0
6,821
11,595
52,801
0
W
10,142
6,241
0
924
17,099
29,158
0
14,828
2,271
15,949
0
W
18,590
357
1,223
1,353
7,724
3,116
0
6,766
958
41,018
0
L
Persephone
GSPD9783
Persephone
26,441
1,062
397
1,611
16,296
5,986
0
5,990
10,167
57,107
0
L
Cerberus
2,113
681
0
1,815
29,306
13,390
0
12,256
16,794
17,268
0
W
Izanami
47,484
37,796
0
6,280
16,933
6,498
0
15,462
1,471
0
84,843
L
Khepri
fokysnik_1
Khepri
7,164
1,124
0
0
31,126
34,031
0
10,006
20,807
17,383
0
L
20,916
7,625
0
5,961
20,242
7,377
0
8,747
11,301
38,671
0
W
Amaterasu
ninjartist1
Amaterasu
16,911
12,213
584
3,044
22,043
10,678
0
19,146
2,897
0
24,502
W
Cthulhu
16,163
2,142
582
1,653
27,743
12,595
0
26,067
1,676
31,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,124
Gold Earned
61,401
207
Minions Killed
233
4
Camps Cleared
3
877,914
Distance Traveled
957,179
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,671
1,243
68
6
2
181,616
0
W
Fafnir
12,019
1,093
16
1
0
128,490
0
W
Nox
12,888
1,172
64
6
1
207,644
0
L
Persephone
12,975
1,180
75
7
1
207,441
0
L
Cerberus
10,637
967
44
4
0
164,888
0
W
Izanami
17,087
1,553
80
7
0
170,156
0
L
Khepri
11,737
1,067
7
1
0
195,602
1
L
Sol
12,381
1,126
39
4
0
207,632
0
W
Amaterasu
13,494
1,227
10
1
3
196,705
0
W
Cthulhu
11,636
1,058
37
3
0
174,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role