Player Matchup

Ganesha
Ganesha
Gold V
Mkost
Ganesha
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum II
Ppoppinns
Bellona
Platinum II
Level 149
God Stats
4W - 3L
1,907 SR
Queue Stats
274W - 277L
1,925 MMR
Solo
Hera
Hera
Silver II
RagerAzul
Hera
Silver II
Level 154
God Stats
20W - 14L
1,592 SR
Queue Stats
126W - 131L
1,202 MMR
Solo
Anhur
Anhur
Silver IV
claudimgyn
Anhur
Silver IV
Level 149
God Stats
2W - 0L
2,027 SR
Queue Stats
20W - 17L
1,325 MMR
Solo
Arachne
Arachne
Gold II
lWolfAlone
Arachne
Gold II
Level 145
God Stats
101W - 85L
1,581 SR
Queue Stats
493W - 499L
1,458 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,721 SR
1,482 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,574 SR
1,487 MMR
Ymir
Ymir
Silver I
Jainnencito
Ymir
Silver I
Level 47
God Stats
2W - 2L
1,616 SR
Queue Stats
18W - 19L
1,444 MMR
Solo
Janus
Janus
Bronze III
Jeffmajo
Janus
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
Sinön
Izanami
Diamond III
Level 143
God Stats
15W - 9L
1,554 SR
Queue Stats
314W - 299L
2,050 MMR
Solo
Bastet
Bastet
Silver I
Synbiotica
Bastet
Silver I
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 251L
1,158 MMR
Solo
Tyr
Tyr
Gold V
v7yy
Tyr
Gold V
Level 107
God Stats
31W - 22L
1,699 SR
Queue Stats
470W - 475L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mkost
Ganesha
10
0 / 4 / 11
6,673
513
3,353
8,491
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Ppoppinns
Bellona
14
4 / 1 / 1
8,224
633
9,743
10,223
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
12
5 / 2 / 2
7,853
604
5,420
5,300
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
2 / 2 / 2
7,609
585
3,466
6,149
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
lWolfAlone
Arachne
13
9 / 1 / 6
8,588
661
10,397
9,238
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GilgameshTiamatTsukuyomiSetGeb

VS

Bans
AthenaDa JiCu ChulainnSusanoKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
6,952
535
4,356
10,813
6,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Janus
Jeffmajo
Janus
12
2 / 5 / 0
7,160
551
2,784
7,277
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sinön
Izanami
13
3 / 4 / 4
7,758
597
5,422
7,935
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Synbiotica
Bastet
10
0 / 4 / 2
6,129
471
2,800
8,823
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
v7yy
Tyr
12
1 / 2 / 0
6,708
516
6,588
12,149
7,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
9
10
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Janus
Jeffmajo
Janus
2
5
0
0.4
W
Ganesha
Mkost
Ganesha
0
4
11
1.38
W
Bellona
Ppoppinns
Bellona
4
1
1
4.5
W
Hera
5
2
2
3
L
Izanami
Sinön
Izanami
3
4
4
1.25
L
Bastet
Synbiotica
Bastet
0
4
2
0.25
W
Anhur
2
2
2
1.5
W
Arachne
lWolfAlone
Arachne
9
1
6
12
L
Tyr
v7yy
Tyr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
21,950
39,401
Taken
46,997
17,655
Mitigated
20,280
15,348
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,356
1,794
0
1,296
10,813
6,493
0
2,574
8,237
29,504
0
L
Janus
Jeffmajo
Janus
2,784
419
0
790
7,277
2,035
0
4,019
3,083
44,745
0
W
Ganesha
Mkost
Ganesha
3,353
203
0
934
8,491
3,779
461
2,951
5,486
12,541
0
W
Bellona
Ppoppinns
Bellona
9,743
3,933
0
5,490
10,223
6,869
644
0
10,223
0
51,510
W
Hera
5,420
1,267
0
1,582
5,300
1,707
509
1,267
3,941
42,233
0
L
Izanami
Sinön
Izanami
5,422
4,108
0
2,384
7,935
1,991
0
515
7,343
0
50,346
L
Bastet
Synbiotica
Bastet
2,800
992
0
2,778
8,823
2,627
0
927
7,870
0
27,723
W
Anhur
3,466
852
0
2,616
6,149
1,535
766
698
5,451
0
48,945
W
Arachne
lWolfAlone
Arachne
10,397
6,747
0
4,726
9,238
3,765
621
2,048
7,160
0
41,898
L
Tyr
v7yy
Tyr
6,588
1,308
0
4,628
12,149
7,134
0
416
11,691
0
39,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,947
Gold Earned
34,707
390
Minions Killed
408
0
Camps Cleared
0
1,216,459
Distance Traveled
1,136,151
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,952
535
53
4
0
214,535
5
L
Janus
7,160
551
104
8
0
239,303
2
W
Ganesha
6,673
513
4
0
0
241,058
6
W
Bellona
8,224
633
105
8
0
263,677
4
W
Hera
7,853
604
105
8
0
218,062
3
L
Izanami
7,758
597
103
8
0
224,431
5
L
Bastet
6,129
471
68
5
0
232,930
5
W
Anhur
7,609
585
104
8
0
208,325
3
W
Arachne
8,588
661
72
6
0
285,337
2
L
Tyr
6,708
516
80
6
0
224,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role