Player Matchup

Nu Wa
Nu Wa
BigSteve2897
Nu Wa
Level 66
God Stats
15W - 16L
1,565 SR
Queue Stats
53W - 58L
1,400 Elo+
Party 2
Ravana
Ravana
Naughty_DogxX
Ravana
Level 160
God Stats
5W - 2L
1,482 SR
Queue Stats
365W - 383L
1,392 Elo+
Solo
Terra
Terra
Princeofsayians4
Terra
Level 108
God Stats
4W - 6L
1,607 SR
Queue Stats
42W - 45L
1,397 Elo+
Party 2
Olorun
Olorun
Waterhead819
Olorun
Level 95
God Stats
3W - 2L
1,863 SR
Queue Stats
152W - 211L
1,326 Elo+
Party 2
Arachne
Arachne
vikman1315
Arachne
Level 121
God Stats
22W - 21L
1,442 SR
Queue Stats
446W - 551L
1,459 Elo+
Solo
Team Averages
Level 110
1,592 SR
1,395 Elo+

VS

Team Averages
Level 95
1,474 SR
1,398 Elo+
Odin
Odin
Mati92cabj
Odin
Level 105
God Stats
15W - 9L
1,574 SR
Queue Stats
678W - 753L
1,396 Elo+
Party 1
Hercules
Hercules
Renn_carp90
Hercules
Level 116
God Stats
54W - 94L
1,362 SR
Queue Stats
1,032W - 1,162L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
SLU-Perrote
Heimdallr
Level 85
God Stats
3W - 10L
1,266 SR
Queue Stats
643W - 674L
1,312 Elo+
Party 3
Ao Kuang
Ao Kuang
SLU-Testomaniaco
Ao Kuang
Level 100
God Stats
22W - 23L
1,382 SR
Queue Stats
375W - 355L
1,431 Elo+
Party 3
Hera
Hera
TheSanax
Hera
Level 67
God Stats
1W - 0L
1,784 SR
Queue Stats
116W - 118L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,396
525
11,445
8,111
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 0
9,028
564
6,670
8,851
6,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 1
7,732
483
4,141
8,850
4,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
10
0 / 6 / 1
6,303
394
3,908
8,549
2,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
vikman1315
Arachne
14
2 / 2 / 2
8,238
515
3,422
11,374
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
9,411
588
5,611
9,952
7,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Renn_carp90
Hercules
12
2 / 3 / 6
8,081
505
7,275
14,384
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SLU-Perrote
Heimdallr
13
5 / 2 / 2
8,374
523
7,900
11,244
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 3
8,343
521
3,721
12,779
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
15
2 / 1 / 1
9,005
563
8,090
7,054
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
13
13
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
3
2
0
1.5
L
2
2
0
1
L
2
1
1
2.5
W
Hercules
Renn_carp90
Hercules
2
3
6
1.67
W
Heimdallr
SLU-Perrote
Heimdallr
5
2
2
3
W
1
1
3
2.5
W
Hera
2
1
1
2.5
L
Olorun
0
6
1
0.08
L
Arachne
vikman1315
Arachne
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,586
Damage
32,597
45,735
Taken
55,413
21,133
Mitigated
25,254
14,495
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,445
4,960
0
2,079
8,111
2,750
670
5,098
2,755
60,468
0
W
5,611
1,450
0
1,510
9,952
7,287
30
286
9,596
0
57,471
L
6,670
1,261
0
3,570
8,851
6,075
389
931
7,890
0
56,712
L
4,141
220
111
1,872
8,850
4,607
0
0
8,850
20,502
0
W
Hercules
Renn_carp90
Hercules
7,275
1,439
875
6,517
14,384
8,846
358
5,999
8,230
0
27,754
W
Heimdallr
SLU-Perrote
Heimdallr
7,900
2,528
0
3,421
11,244
3,963
2,303
4,558
6,530
0
50,339
W
3,721
933
0
2,577
12,779
3,678
239
2,440
10,139
62,551
0
W
Hera
8,090
1,642
0
3,229
7,054
1,480
339
5,194
1,424
67,485
0
L
Olorun
3,908
2,018
199
1,976
8,549
2,481
230
0
8,548
26,918
0
L
Arachne
vikman1315
Arachne
3,422
2,587
0
4,688
11,374
5,220
569
5,376
5,880
0
53,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,697
Gold Earned
43,214
409
Minions Killed
530
0
Camps Cleared
0
1,578,622
Distance Traveled
1,590,236
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,396
525
110
7
0
276,829
1
W
Odin
9,411
588
136
9
0
296,278
1
L
Ravana
9,028
564
125
8
0
281,095
4
L
Terra
7,732
483
33
2
0
342,354
0
W
Hercules
8,081
505
42
3
0
308,881
4
W
Heimdallr
8,374
523
94
6
0
302,787
0
W
Ao Kuang
8,343
521
114
7
0
345,781
3
W
Hera
9,005
563
144
9
0
336,509
4
L
Olorun
6,303
394
47
3
0
341,128
0
L
Arachne
8,238
515
94
6
0
337,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role