Player Matchup

Gilgamesh
Gilgamesh
MuuLaFlaga
Gilgamesh
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 37L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PixaOnFire
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
ShieldQued
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 14L
1,866 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmiteMaster42069
Tsukuyomi
Level 13
God Stats
4W - 1L
1,985 SR
Queue Stats
21W - 4L
1,919 Elo+
Party 1
Neith
Neith
jedontheriv03
Neith
Level 3
God Stats
7W - 7L
1,851 SR
Queue Stats
13W - 13L
1,503 Elo+
Solo
Team Averages
Level 17
1,667 SR
1,647 Elo+

VS

Team Averages
Level 23
1,555 SR
1,669 Elo+
Thor
Thor
ARTIJEFEX
Thor
Level 29
God Stats
3W - 3L
1,366 SR
Queue Stats
47W - 32L
1,554 Elo+
Solo
Ymir
Ymir
DanySpXJr
Ymir
Level 18
God Stats
7W - 3L
1,930 SR
Queue Stats
79W - 59L
1,739 Elo+
Solo
Ra
Ra
DogsArePerfect
Ra
Level 20
God Stats
1W - 1L
1,567 SR
Queue Stats
49W - 18L
1,781 Elo+
Solo
Anhur
Anhur
SoggySlopper
Anhur
Level 25
God Stats
8W - 6L
1,413 SR
Queue Stats
359W - 384L
1,560 Elo+
Solo
Scylla
Scylla
TooSleepyforCat
Scylla
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MuuLaFlaga
Gilgamesh
17
0 / 5 / 2
10,005
500
9,103
17,771
9,006
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
PixaOnFire
Ah Muzen Cab
12
2 / 6 / 1
7,801
390
5,505
12,988
6,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
ShieldQued
Cerberus
14
3 / 3 / 2
9,557
478
10,071
15,978
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
17
2 / 3 / 4
10,389
519
13,355
15,660
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 3
10,362
518
4,422
10,851
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 4 / 5
10,279
514
7,947
16,033
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
16
4 / 0 / 14
11,101
555
7,059
17,916
22,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
7 / 2 / 6
11,604
580
18,297
14,827
6,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 1 / 5
12,226
611
5,940
7,411
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 3
12,118
606
12,051
8,783
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
21
21
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
2
4
5
1.13
W
Ymir
4
0
14
11
W
7
2
6
5
L
Gilgamesh
MuuLaFlaga
Gilgamesh
0
5
2
0.2
L
Ah Muzen Cab
PixaOnFire
Ah Muzen Cab
2
6
1
0.42
L
Cerberus
ShieldQued
Cerberus
3
3
2
1.33
L
Tsukuyomi
2
3
4
1.33
W
3
1
5
5.5
W
5
1
3
6.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
51,294
73,248
Taken
64,970
35,493
Mitigated
42,690
17,186
Healing
22,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,947
1,537
0
4,836
16,033
6,874
104
1,733
14,300
0
76,682
W
Ymir
7,059
1,688
0
2,166
17,916
22,437
117
4,253
13,663
33,154
0
W
18,297
2,039
3,760
6,815
14,827
6,789
889
3,112
11,715
104,747
0
L
Gilgamesh
MuuLaFlaga
Gilgamesh
9,103
1,253
0
873
17,771
9,006
260
11,836
5,506
0
61,115
L
Ah Muzen Cab
PixaOnFire
Ah Muzen Cab
5,505
1,796
0
3,365
12,988
6,970
371
8,387
4,220
0
35,575
L
Cerberus
ShieldQued
Cerberus
10,071
456
0
4,585
15,978
10,308
0
7,130
8,568
37,098
0
L
Tsukuyomi
13,355
2,896
0
5,495
15,660
5,732
0
6,237
9,181
0
92,426
W
5,940
3,643
0
1,671
7,411
3,132
529
712
6,699
0
81,557
W
12,051
2,171
0
3,128
8,783
3,458
969
261
8,522
76,415
0
L
4,422
1,397
0
2,868
10,851
3,477
0
2,467
8,366
0
64,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,114
Gold Earned
57,328
567
Minions Killed
692
0
Camps Cleared
0
1,826,470
Distance Traveled
1,946,398
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,279
514
129
6
0
365,172
1
W
Ymir
11,101
555
36
2
0
406,573
7
W
Ra
11,604
580
192
10
0
424,197
3
L
Gilgamesh
10,005
500
142
7
0
349,380
3
L
Ah Muzen Cab
7,801
390
60
3
0
290,126
3
L
Cerberus
9,557
478
73
4
0
435,874
10
L
Tsukuyomi
10,389
519
158
8
0
439,201
5
W
Anhur
12,226
611
164
8
0
358,297
5
W
Scylla
12,118
606
171
9
0
392,159
4
L
Neith
10,362
518
134
7
0
311,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role