Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BigBagBiden-
Gilgamesh
Level 160
God Stats
9W - 8L
1,601 SR
Queue Stats
653W - 633L
1,691 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kkaipo
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 56L
1,571 Elo+
Party 2
Ne Zha
Ne Zha
Risedroid
Ne Zha
Level 160
God Stats
23W - 19L
1,727 SR
Queue Stats
438W - 402L
1,666 Elo+
Solo
Neith
Neith
xRxvage
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
409W - 401L
1,677 Elo+
Party 2
Team Averages
Level 145
1,566 SR
1,621 Elo+

VS

Team Averages
Level 146
1,733 SR
1,625 Elo+
Sol
Sol
GhoulyMajix
Sol
Level 155
God Stats
68W - 49L
1,674 SR
Queue Stats
562W - 476L
1,675 Elo+
Party 1
Nox
Nox
Unattractable
Nox
Level 159
God Stats
5W - 2L
1,836 SR
Queue Stats
331W - 291L
1,598 Elo+
Party 1
Xing Tian
Xing Tian
dardee10
Xing Tian
Level 141
God Stats
4W - 2L
1,581 SR
Queue Stats
434W - 392L
1,679 Elo+
Party 1
Hades
Hades
harmon1378
Hades
Level 160
God Stats
5W - 3L
1,887 SR
Queue Stats
169W - 170L
1,529 Elo+
Party 1
Pele
Pele
xWCxHEADHUNTER
Pele
Level 115
God Stats
29W - 15L
1,685 SR
Queue Stats
229W - 214L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 3 / 8
10,582
557
11,078
21,573
21,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
BigBagBiden-
Gilgamesh
17
6 / 7 / 1
10,670
562
13,262
18,996
13,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Kkaipo
Kumbhakarna
13
1 / 5 / 5
8,291
436
6,721
15,096
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
Risedroid
Ne Zha
18
6 / 7 / 7
10,940
576
13,772
19,218
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
xRxvage
Neith
15
3 / 4 / 4
10,007
527
9,864
11,017
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 9
12,173
641
12,290
17,914
6,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 4 / 8
8,939
470
9,092
9,334
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
dardee10
Xing Tian
15
5 / 3 / 10
9,427
496
10,730
17,388
12,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
18
5 / 3 / 10
10,946
576
14,589
17,071
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 5 / 5
11,035
581
13,743
15,571
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
68
19
Kills
26
26
Deaths
19
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
3
8
2.33
L
Gilgamesh
BigBagBiden-
Gilgamesh
6
7
1
0.93
W
6
4
9
2.63
L
Kumbhakarna
Kkaipo
Kumbhakarna
1
5
5
0.7
L
Ne Zha
Risedroid
Ne Zha
6
7
7
1.36
W
1
4
8
1.25
W
Xing Tian
dardee10
Xing Tian
5
3
10
3.33
W
Hades
5
3
10
3.33
L
Neith
xRxvage
Neith
3
4
4
1.25
W
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,697
Damage
60,444
85,900
Taken
77,278
51,428
Mitigated
43,845
22,525
Healing
31,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,078
1,405
0
7,493
21,573
21,230
0
13,218
8,029
31,098
0
L
Gilgamesh
BigBagBiden-
Gilgamesh
13,262
2,955
0
2,112
18,996
13,159
0
10,382
7,930
2,754
59,541
W
12,290
5,947
0
10,561
17,914
6,016
3,490
1,039
16,875
99,664
0
L
Kumbhakarna
Kkaipo
Kumbhakarna
6,721
523
0
1,322
15,096
6,620
0
10,010
4,746
42,163
0
L
Ne Zha
Risedroid
Ne Zha
13,772
4,236
0
7,218
19,218
6,810
0
5,776
13,356
0
84,086
W
9,092
1,474
0
1,740
9,334
3,605
204
3,734
5,600
47,135
0
W
Xing Tian
dardee10
Xing Tian
10,730
1,154
626
1,686
17,388
12,856
277
7,607
9,781
25,166
0
W
Hades
14,589
1,172
475
10,186
17,071
15,225
886
2,437
14,634
71,312
0
L
Neith
xRxvage
Neith
9,864
3,499
0
4,380
11,017
3,609
0
5,849
5,138
0
65,113
W
13,743
3,752
0
5,764
15,571
6,143
0
3,977
11,594
0
68,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
52,520
488
Minions Killed
540
0
Camps Cleared
0
1,796,930
Distance Traveled
1,870,391
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,582
557
33
2
0
386,763
4
L
Gilgamesh
10,670
562
122
6
0
352,571
3
W
Sol
12,173
641
176
9
0
347,750
3
L
Kumbhakarna
8,291
436
77
4
0
377,168
4
L
Ne Zha
10,940
576
133
7
0
354,233
1
W
Nox
8,939
470
102
5
0
363,303
5
W
Xing Tian
9,427
496
21
1
0
391,174
5
W
Hades
10,946
576
141
7
0
358,704
4
L
Neith
10,007
527
123
6
0
326,195
2
W
Pele
11,035
581
100
5
0
409,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role