Player Matchup

Merlin
Merlin
Usug
Merlin
Level 16
God Stats
2W - 4L
1,431 SR
Queue Stats
11W - 10L
1,443 Elo+
Party 1
Ymir
Ymir
WingedVings
Ymir
Level 37
God Stats
5W - 5L
1,695 SR
Queue Stats
86W - 45L
1,562 Elo+
Party 1
Mercury
Mercury
ZuluMain
Mercury
Level 90
God Stats
4W - 9L
1,598 SR
Queue Stats
414W - 417L
1,566 Elo+
Solo
Team Averages
Level 48
1,575 SR
1,524 Elo+

VS

Team Averages
Level 54
1,577 SR
1,491 Elo+
Chaac
Chaac
NuttyCrustMan
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 123L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
PongoBongoWongo
Sun Wukong
Level 13
God Stats
7W - 7L
1,341 SR
Queue Stats
7W - 7L
1,372 Elo+
Party 2
Olorun
Olorun
VorpalCake
Olorun
Level 126
God Stats
2W - 0L
1,890 SR
Queue Stats
46W - 35L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Usug
Merlin
17
7 / 6 / 8
13,323
740
23,816
16,253
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 12
14,454
803
14,921
27,482
30,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
ZuluMain
Mercury
15
6 / 8 / 10
12,772
710
15,021
20,606
8,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 8
12,860
714
19,015
22,694
24,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
PongoBongoWongo
Sun Wukong
14
3 / 9 / 9
12,168
676
8,169
20,771
12,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
VorpalCake
Olorun
18
10 / 5 / 7
14,099
783
31,343
22,834
9,309
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
19
Kills
18
18
Deaths
19
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
W
Sun Wukong
PongoBongoWongo
Sun Wukong
3
9
9
0.83
L
Merlin
Usug
Merlin
7
6
8
1.83
W
Olorun
VorpalCake
Olorun
10
5
7
2.7
L
6
4
12
3
L
Mercury
ZuluMain
Mercury
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,758
Damage
58,527
64,341
Taken
66,299
46,042
Mitigated
45,587
8,689
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,015
2,601
0
10,258
22,694
24,178
558
14,729
7,867
12,616
42,868
W
Sun Wukong
PongoBongoWongo
Sun Wukong
8,169
840
0
3,125
20,771
12,100
0
13,661
7,110
0
21,243
L
Merlin
Usug
Merlin
23,816
1,588
174
2,018
16,253
6,654
174
8,642
7,286
76,858
0
W
Olorun
VorpalCake
Olorun
31,343
17,089
1,256
11,506
22,834
9,309
2,771
10,173
12,538
95,465
0
L
14,921
2,857
0
5,586
27,482
30,572
35
13,876
12,666
27,924
0
L
Mercury
ZuluMain
Mercury
15,021
7,993
0
911
20,606
8,816
0
12,752
7,534
0
59,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
39,127
180
Minions Killed
202
0
Camps Cleared
0
1,009,407
Distance Traveled
965,790
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,860
714
57
3
0
367,202
1
W
Sun Wukong
12,168
676
38
2
0
315,523
2
L
Merlin
13,323
740
106
6
0
316,958
0
W
Olorun
14,099
783
107
6
0
283,065
1
L
Ymir
14,454
803
24
1
0
323,232
5
L
Mercury
12,772
710
50
3
0
369,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role