Player Matchup

Vulcan
Vulcan
DankLeaderLenin
Vulcan
Level 19
God Stats
0W - 1L
1,791 SR
Queue Stats
2W - 2L
1,769 Elo+
Solo
Cthulhu
Cthulhu
bunnimomo
Cthulhu
Level 69
God Stats
6W - 9L
1,612 SR
Queue Stats
45W - 21L
1,699 Elo+
Party 1
Artemis
Artemis
vamprsz
Artemis
Level 29
God Stats
2W - 2L
1,773 SR
Queue Stats
89W - 73L
1,618 Elo+
Party 1
Team Averages
Level 39
1,725 SR
1,695 Elo+

VS

Team Averages
Level 56
1,311 SR
1,591 Elo+
Hou Yi
Hou Yi
Dromxs v2
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hades
Hades
SoughtSlayer40
Hades
Level 157
God Stats
1W - 0L
1,279 SR
Queue Stats
41W - 37L
1,714 Elo+
Party 2
Baron Samedi
Baron Samedi
ThesaAurora
Baron Samedi
Level 7
God Stats
3W - 3L
1,154 SR
Queue Stats
84W - 50L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
12,168
676
16,692
14,428
7,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
bunnimomo
Cthulhu
15
3 / 4 / 5
12,129
674
12,118
17,900
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
vamprsz
Artemis
12
0 / 9 / 7
10,382
577
7,974
13,362
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dromxs v2
Hou Yi
17
6 / 2 / 7
13,538
752
12,228
12,459
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 3 / 12
11,765
654
12,435
15,736
16,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ThesaAurora
Baron Samedi
17
8 / 4 / 7
12,663
704
13,967
15,262
8,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
16
16
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
Hou Yi
Dromxs v2
Hou Yi
6
2
7
4.75
W
2
3
12
2.67
W
Baron Samedi
ThesaAurora
Baron Samedi
8
4
7
2.88
L
Cthulhu
bunnimomo
Cthulhu
3
4
5
1.38
L
Artemis
vamprsz
Artemis
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,784
Damage
38,630
45,690
Taken
43,457
31,160
Mitigated
29,570
6,476
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,692
7,412
0
2,804
14,428
7,970
0
9,399
4,567
74,018
0
W
Hou Yi
Dromxs v2
Hou Yi
12,228
7,112
0
3,401
12,459
4,780
2,512
8,030
4,429
0
75,408
W
12,435
700
878
6,762
15,736
16,517
580
10,083
5,653
48,642
0
W
Baron Samedi
ThesaAurora
Baron Samedi
13,967
488
2,193
7,043
15,262
8,273
378
10,767
4,495
59,671
0
L
Cthulhu
bunnimomo
Cthulhu
12,118
192
204
2,348
17,900
18,527
0
5,941
11,700
49,310
0
L
Artemis
vamprsz
Artemis
7,974
3,580
0
1,120
13,362
4,663
26
9,944
3,012
0
27,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,679
Gold Earned
37,966
210
Minions Killed
259
0
Camps Cleared
0
988,779
Distance Traveled
905,864
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,168
676
114
6
0
338,185
4
W
Hou Yi
13,538
752
120
7
0
290,032
4
W
Hades
11,765
654
72
4
0
314,820
3
W
Baron Samedi
12,663
704
67
4
0
301,012
5
L
Cthulhu
12,129
674
67
4
0
354,387
1
L
Artemis
10,382
577
29
2
0
296,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role