Player Matchup

Sylvanus
Sylvanus
Danosfist
Sylvanus
Level 8
God Stats
22W - 8L
1,793 SR
Queue Stats
33W - 16L
1,806 Elo+
Party 1
Horus
Horus
ItsMeWiz97
Horus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 32L
1,704 Elo+
Party 1
Achilles
Achilles
SuperiorSoul_22
Achilles
Level 29
God Stats
5W - 8L
1,373 SR
Queue Stats
124W - 115L
1,536 Elo+
Solo
Tiamat
Tiamat
The Takhisis
Tiamat
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,602 Elo+
Solo
Nu Wa
Nu Wa
TyTheTrueBossHD
Nu Wa
Level 17
God Stats
7W - 4L
1,674 SR
Queue Stats
34W - 15L
1,839 Elo+
Party 1
Team Averages
Level 14
1,568 SR
1,697 Elo+

VS

Team Averages
Level 20
1,451 SR
1,507 Elo+
Awilix
Awilix
Alexis3166
Awilix
Level 16
God Stats
2W - 2L
1,319 SR
Queue Stats
282W - 218L
1,580 Elo+
Solo
Xing Tian
Xing Tian
Charly_Flow99
Xing Tian
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,552 Elo+
Party 2
Apollo
Apollo
IAmSH0T_LF1
Apollo
Level 27
God Stats
1W - 8L
1,582 SR
Queue Stats
80W - 116L
1,382 Elo+
Party 2
Thanatos
Thanatos
marulete459
Thanatos
Level 35
God Stats
1W - 4L
1,356 SR
Queue Stats
169W - 188L
1,453 Elo+
Party 2
Ra
Ra
morgan_kars
Ra
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 37L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Danosfist
Sylvanus
10
5 / 0 / 3
6,612
601
2,722
5,143
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
12
3 / 0 / 3
6,637
603
2,712
6,252
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Achilles
11
3 / 2 / 0
6,406
582
4,268
6,495
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
12
1 / 2 / 3
6,725
611
3,887
5,193
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 5
5,866
533
8,209
4,666
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Alexis3166
Awilix
10
3 / 2 / 1
6,122
557
2,513
5,710
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Charly_Flow99
Xing Tian
7
0 / 4 / 0
4,777
434
1,022
6,454
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
8
0 / 3 / 1
4,779
434
1,467
6,810
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
marulete459
Thanatos
11
2 / 4 / 0
6,321
575
5,130
9,218
3,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 2 / 2
6,370
579
1,416
5,106
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
Alexis3166
Awilix
3
2
1
1.75
L
Xing Tian
Charly_Flow99
Xing Tian
0
4
0
0
W
Sylvanus
Danosfist
Sylvanus
5
0
3
6.5
L
Apollo
0
3
1
0.17
W
Horus
3
0
3
4.5
W
Achilles
3
2
0
1.5
W
Tiamat
1
2
3
1.25
W
3
1
5
5.5
L
Thanatos
marulete459
Thanatos
2
4
0
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,798
Damage
11,548
27,749
Taken
33,298
11,895
Mitigated
11,421
8,297
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Alexis3166
Awilix
2,513
854
0
1,110
5,710
1,927
0
1,955
3,637
0
31,696
L
Xing Tian
Charly_Flow99
Xing Tian
1,022
215
0
569
6,454
2,408
210
3,579
2,875
11,049
0
W
Sylvanus
Danosfist
Sylvanus
2,722
695
957
2,052
5,143
3,051
475
720
4,423
18,742
0
L
Apollo
1,467
671
0
1,894
6,810
1,674
548
4,869
1,941
0
15,766
W
Horus
2,712
1,330
113
663
6,252
2,341
0
333
5,891
0
42,340
W
Achilles
4,268
1,677
0
1,168
6,495
2,378
621
0
6,495
0
27,704
W
Tiamat
3,887
142
0
1,570
5,193
2,447
75
1,083
3,897
33,046
0
W
8,209
4,096
0
1,774
4,666
1,678
774
61
4,605
26,824
3,193
L
Thanatos
marulete459
Thanatos
5,130
1,215
0
5,852
9,218
3,676
0
1,208
8,010
0
29,539
L
1,416
122
108
1,382
5,106
1,736
0
2,442
2,500
40,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
28,369
320
Minions Killed
298
0
Camps Cleared
0
999,410
Distance Traveled
989,023
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,122
557
75
7
0
236,711
0
L
Xing Tian
4,777
434
24
2
0
179,434
0
W
Sylvanus
6,612
601
36
3
0
178,400
5
L
Apollo
4,779
434
34
3
0
182,948
0
W
Horus
6,637
603
89
8
0
240,410
3
W
Achilles
6,406
582
66
6
0
218,613
3
W
Tiamat
6,725
611
87
8
0
200,854
1
W
Nu Wa
5,866
533
42
4
0
161,133
2
L
Thanatos
6,321
575
58
5
0
172,988
1
L
Ra
6,370
579
107
10
0
216,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role