Player Matchup

Sol
Sol
GoatedMoises
Sol
Level 65
God Stats
10W - 10L
1,602 SR
Queue Stats
146W - 226L
1,291 Elo+
Solo
Tiamat
Tiamat
Nekro771
Tiamat
Level 93
God Stats
40W - 28L
1,602 SR
Queue Stats
171W - 169L
1,467 Elo+
Party 1
Ares
Ares
sora_of_the_wind
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,498 Elo+
Party 1
Odin
Odin
thywetone
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
x_xZEROx_x
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,458 Elo+
Party 1
Team Averages
Level 64
1,541 SR
1,439 Elo+

VS

Team Averages
Level 107
1,725 SR
1,742 Elo+
Chernobog
Chernobog
Chortz
Chernobog
Level 145
God Stats
1W - 1L
1,566 SR
Queue Stats
177W - 104L
1,700 Elo+
Party 2
Fafnir
Fafnir
Chuscle
Fafnir
Level 159
God Stats
8W - 1L
1,814 SR
Queue Stats
235W - 134L
1,711 Elo+
Party 2
Sobek
Sobek
SSoupp
Sobek
Level 79
God Stats
21W - 9L
1,782 SR
Queue Stats
84W - 53L
1,716 Elo+
Party 2
Hou Yi
Hou Yi
SadisticMayhem
Hou Yi
Level 137
God Stats
12W - 4L
1,901 SR
Queue Stats
132W - 59L
1,771 Elo+
Party 2
Scylla
Scylla
SlurmWot
Scylla
Level 15
God Stats
6W - 5L
1,561 SR
Queue Stats
14W - 7L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 0
8,188
409
3,391
17,235
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Nekro771
Tiamat
15
0 / 8 / 5
9,113
456
12,692
15,464
11,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 8 / 1
9,349
467
6,960
23,313
16,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
11
0 / 8 / 2
6,986
349
3,809
16,387
7,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
11
1 / 6 / 1
7,178
359
7,550
7,743
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chortz
Chernobog
20
17 / 0 / 8
14,106
705
24,861
16,952
7,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Chuscle
Fafnir
16
4 / 3 / 16
11,112
556
10,341
17,369
11,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
SSoupp
Sobek
14
2 / 0 / 14
10,484
524
6,171
12,639
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 1 / 5
13,932
697
19,034
17,814
7,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SlurmWot
Scylla
15
4 / 1 / 9
10,263
513
4,265
7,899
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
92
5
Kills
40
40
Deaths
5
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Chortz
Chernobog
17
0
8
21
W
Fafnir
Chuscle
Fafnir
4
3
16
4
L
0
10
0
0
L
Tiamat
Nekro771
Tiamat
0
8
5
0.31
W
Sobek
SSoupp
Sobek
2
0
14
9
W
13
1
5
15.5
W
Scylla
SlurmWot
Scylla
4
1
9
8.5
L
4
8
1
0.56
L
Odin
0
8
2
0.13
L
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
64,672
80,142
Taken
72,673
42,159
Mitigated
42,099
11,813
Healing
35,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Chortz
Chernobog
24,861
18,362
0
11,316
16,952
7,786
9,233
6,092
10,527
0
131,045
W
Fafnir
Chuscle
Fafnir
10,341
1,804
0
8,075
17,369
11,088
877
6,367
10,546
54,129
0
L
3,391
1,477
0
4,291
17,235
4,932
4,470
1,176
16,059
47,950
0
L
Tiamat
Nekro771
Tiamat
12,692
604
0
1,804
15,464
11,554
399
5,223
10,172
52,113
0
W
Sobek
SSoupp
Sobek
6,171
917
0
6,469
12,639
12,637
802
4,242
7,883
24,249
0
W
19,034
11,974
0
9,586
17,814
7,615
4,294
8,518
9,006
0
107,440
W
Scylla
SlurmWot
Scylla
4,265
428
0
209
7,899
2,973
1,723
3,503
4,118
32,394
0
L
6,960
327
0
3,986
23,313
16,025
0
3,513
19,732
43,984
0
L
Odin
3,809
1,920
120
954
16,387
7,469
85
8,268
8,027
0
14,881
L
Nu Wa
7,550
2,300
0
658
7,743
2,179
0
2,356
5,375
25,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
59,897
334
Minions Killed
550
0
Camps Cleared
0
1,608,482
Distance Traveled
1,848,299
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,106
705
198
10
0
356,502
3
W
Fafnir
11,112
556
74
4
0
374,418
7
L
Sol
8,188
409
94
5
0
300,268
3
L
Tiamat
9,113
456
100
5
0
324,381
4
W
Sobek
10,484
524
20
1
0
398,236
1
W
Hou Yi
13,932
697
177
9
0
315,651
3
W
Scylla
10,263
513
81
4
0
403,492
0
L
Ares
9,349
467
63
3
0
341,387
4
L
Odin
6,986
349
29
1
0
336,084
2
L
Nu Wa
7,178
359
48
2
0
306,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role