Player Matchup

Aphrodite
Aphrodite
BlackCatCurse
Aphrodite
Level 14
God Stats
49W - 82L
1,233 SR
Queue Stats
334W - 498L
1,192 Elo+
Solo
Bastet
Bastet
Gamerfinley123
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,406 Elo+
Solo
Nemesis
Nemesis
TheKrayfish
Nemesis
Level 17
God Stats
2W - 4L
1,391 SR
Queue Stats
20W - 26L
1,427 Elo+
Solo
Pele
Pele
ginger_beast8040
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,282 Elo+
Solo
Kukulkan
Kukulkan
loludied3
Kukulkan
Level 25
God Stats
4W - 4L
1,300 SR
Queue Stats
32W - 30L
1,405 Elo+
Solo
Team Averages
Level 20
1,385 SR
1,342 Elo+

VS

Team Averages
Level 24
1,558 SR
1,482 Elo+
Bellona
Bellona
B-TOUCH
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,159 Elo+
Solo
He Bo
He Bo
BlubGlubBlub
He Bo
Level 26
God Stats
6W - 4L
1,599 SR
Queue Stats
197W - 136L
1,575 Elo+
Party 1
Medusa
Medusa
Cresszelda
Medusa
Level 7
God Stats
38W - 32L
1,562 SR
Queue Stats
219W - 184L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
Gebhardt
Cthulhu
Level 49
God Stats
88W - 51L
1,628 SR
Queue Stats
345W - 248L
1,524 Elo+
Party 1
Hades
Hades
Linkrai211469
Hades
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
600W - 499L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackCatCurse
Aphrodite
15
0 / 8 / 2
8,528
853
4,427
12,295
6,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 7 / 1
9,152
915
3,332
13,449
5,177
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
TheKrayfish
Nemesis
15
0 / 13 / 4
8,748
875
9,427
20,133
7,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 12 / 5
9,320
932
9,974
19,092
7,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
loludied3
Kukulkan
15
4 / 7 / 2
9,951
995
12,419
13,652
5,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B-TOUCH
Bellona
16
1 / 2 / 19
9,467
947
6,115
11,146
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
24 / 1 / 13
12,826
1,283
26,141
8,141
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Cresszelda
Medusa
17
9 / 0 / 13
10,659
1,066
7,505
7,507
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Gebhardt
Cthulhu
19
9 / 3 / 34
12,964
1,296
17,230
14,609
11,376
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
4 / 0 / 32
11,099
1,110
13,336
5,837
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
158
6
Kills
47
47
Deaths
6
14
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Bellona
B-TOUCH
Bellona
1
2
19
5.25
L
Aphrodite
BlackCatCurse
Aphrodite
0
8
2
0.13
W
24
1
13
30.5
W
Medusa
Cresszelda
Medusa
9
0
13
15.5
L
2
7
1
0.36
W
Cthulhu
Gebhardt
Cthulhu
9
3
34
8.67
W
4
0
32
20
L
Nemesis
TheKrayfish
Nemesis
0
13
4
0.15
L
0
12
5
0.21
L
Kukulkan
loludied3
Kukulkan
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
70,327
78,621
Taken
47,240
32,491
Mitigated
31,795
5,076
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
B-TOUCH
Bellona
6,115
2,033
0
2,089
11,146
7,958
0
5,161
5,985
0
14,737
L
Aphrodite
BlackCatCurse
Aphrodite
4,427
872
708
2,033
12,295
6,288
0
9,431
2,774
12,566
0
W
26,141
1,646
0
0
8,141
3,115
0
2,670
5,471
45,129
0
W
Medusa
Cresszelda
Medusa
7,505
4,234
0
243
7,507
2,925
0
3,256
4,251
0
19,415
L
3,332
1,245
0
0
13,449
5,177
0
10,507
2,942
0
9,907
W
Cthulhu
Gebhardt
Cthulhu
17,230
1,919
351
3,501
14,609
11,376
0
3,006
11,603
28,012
0
W
13,336
1,247
336
1,648
5,837
6,421
0
2,753
3,084
28,761
0
L
Nemesis
TheKrayfish
Nemesis
9,427
4,489
0
1,555
20,133
7,988
0
14,121
5,742
0
24,843
L
9,974
1,665
0
232
19,092
7,679
0
12,427
6,485
0
39,380
L
Kukulkan
loludied3
Kukulkan
12,419
1,477
0
548
13,652
5,359
0
9,561
3,971
23,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
57,015
147
Minions Killed
176
3
Camps Cleared
6
833,554
Distance Traveled
957,487
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,467
947
9
1
0
164,663
2
L
Aphrodite
8,528
853
12
1
0
148,191
0
W
He Bo
12,826
1,283
56
6
2
189,107
0
W
Medusa
10,659
1,066
41
4
4
192,366
0
L
Bastet
9,152
915
14
1
2
175,105
0
W
Cthulhu
12,964
1,296
17
2
0
210,014
1
W
Hades
11,099
1,110
53
5
0
201,337
0
L
Nemesis
8,748
875
33
3
1
176,866
0
L
Pele
9,320
932
60
6
0
170,637
0
L
Kukulkan
9,951
995
28
3
0
162,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role