Player Matchup

Hades
Hades
Benbar
Hades
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 184L
1,615 Elo+
Party 3
Chaac
Chaac
BlackieChan67
Chaac
Level 128
God Stats
4W - 2L
1,662 SR
Queue Stats
131W - 114L
1,602 Elo+
Party 3
Hou Yi
Hou Yi
MdYamaha
Hou Yi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 157L
1,606 Elo+
Party 3
Cerberus
Cerberus
StaffSlappin
Cerberus
Level 71
God Stats
18W - 15L
1,562 SR
Queue Stats
164W - 159L
1,672 Elo+
Party 3
Ravana
Ravana
Tubilicious
Ravana
Level 39
God Stats
3W - 0L
1,815 SR
Queue Stats
16W - 3L
1,869 Elo+
Party 3
Team Averages
Level 102
1,608 SR
1,673 Elo+

VS

Team Averages
Level 109
1,601 SR
1,431 Elo+
Amaterasu
Amaterasu
AyYoDovah
Amaterasu
Level 28
God Stats
151W - 157L
1,576 SR
Queue Stats
446W - 501L
1,494 Elo+
Party 1
Ganesha
Ganesha
Cxmxlx
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
hurta10
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
kenpachicaboose
Hachiman
Level 133
God Stats
5W - 10L
1,715 SR
Queue Stats
403W - 443L
1,476 Elo+
Party 1
Bakasura
Bakasura
serew
Bakasura
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 11L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Benbar
Hades
14
2 / 0 / 4
7,689
641
3,596
2,309
1,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 1 / 2
6,647
554
5,702
7,114
3,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
MdYamaha
Hou Yi
10
1 / 2 / 6
6,520
543
4,952
6,718
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
StaffSlappin
Cerberus
12
2 / 2 / 2
6,623
552
5,181
7,468
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
13
6 / 1 / 3
7,475
623
5,610
3,759
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AyYoDovah
Amaterasu
10
1 / 5 / 0
5,799
483
3,009
9,655
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Cxmxlx
Ganesha
9
0 / 2 / 3
5,853
488
3,272
7,930
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 1
6,789
566
2,158
3,529
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
10
2 / 4 / 1
6,336
528
4,428
8,192
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
serew
Bakasura
11
2 / 5 / 2
6,633
553
3,870
9,906
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AyYoDovah
Amaterasu
1
5
0
0.2
W
Hades
Benbar
Hades
2
0
4
4
W
6
1
2
7
L
Ganesha
Cxmxlx
Ganesha
0
2
3
0.75
W
Hou Yi
MdYamaha
Hou Yi
1
2
6
2
W
Cerberus
StaffSlappin
Cerberus
2
2
2
1.5
W
Ravana
6
1
3
7.5
L
1
1
1
1.5
L
Hachiman
2
4
1
0.63
L
Bakasura
serew
Bakasura
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
16,737
27,368
Taken
39,212
13,670
Mitigated
14,736
9,402
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AyYoDovah
Amaterasu
3,009
1,351
0
2,480
9,655
3,387
390
4,785
4,457
0
18,596
W
Hades
Benbar
Hades
3,596
869
438
1,778
2,309
1,084
184
226
2,035
47,195
0
W
5,702
1,437
0
1,704
7,114
3,335
0
3,127
3,917
0
22,713
L
Ganesha
Cxmxlx
Ganesha
3,272
547
0
3,359
7,930
4,139
0
1,087
6,843
20,902
0
W
Hou Yi
MdYamaha
Hou Yi
4,952
3,068
0
1,831
6,718
1,832
326
713
5,895
0
31,789
W
Cerberus
StaffSlappin
Cerberus
5,181
740
0
2,593
7,468
6,120
60
43
7,370
32,117
0
W
Ravana
5,610
1,826
0
1,058
3,759
1,299
0
1,321
2,383
0
51,417
L
2,158
389
372
1,429
3,529
1,113
0
500
3,029
36,572
0
L
Hachiman
4,428
1,902
0
2,309
8,192
1,875
296
164
8,028
0
29,278
L
Bakasura
serew
Bakasura
3,870
2,850
0
2,346
9,906
4,222
966
1,768
8,078
0
32,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
31,410
398
Minions Killed
305
0
Camps Cleared
0
1,072,408
Distance Traveled
1,113,536
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,799
483
48
4
0
208,330
0
W
Hades
7,689
641
120
10
0
231,416
3
W
Chaac
6,647
554
37
3
0
211,230
3
L
Ganesha
5,853
488
15
1
0
218,853
6
W
Hou Yi
6,520
543
67
6
0
207,962
5
W
Cerberus
6,623
552
69
6
0
164,331
4
W
Ravana
7,475
623
105
9
0
257,469
1
L
Ra
6,789
566
91
8
0
254,887
4
L
Hachiman
6,336
528
66
6
0
199,071
1
L
Bakasura
6,633
553
85
7
0
232,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role