Player Matchup

Artio
Artio
AC_PoxY
Artio
Level 55
God Stats
6W - 12L
1,279 SR
Queue Stats
483W - 532L
1,451 Elo+
Party 1
Olorun
Olorun
Antuito
Olorun
Level 133
God Stats
5W - 4L
1,724 SR
Queue Stats
76W - 94L
1,837 Elo+
Party 1
Horus
Horus
D3_UN_P0T4ZO_201
Horus
Level 14
God Stats
2W - 0L
1,724 SR
Queue Stats
34W - 32L
1,529 Elo+
Party 1
Scylla
Scylla
Zyrant
Scylla
Level 109
God Stats
5W - 2L
1,660 SR
Queue Stats
352W - 286L
1,498 Elo+
Party 1
Anubis
Anubis
aragon110
Anubis
Level 89
God Stats
10W - 2L
1,776 SR
Queue Stats
171W - 146L
1,527 Elo+
Party 1
Team Averages
Level 80
1,632 SR
1,568 Elo+

VS

Team Averages
Level 92
1,625 SR
1,561 Elo+
Anhur
Anhur
HypnoShrub
Anhur
Level 42
God Stats
3W - 2L
1,562 SR
Queue Stats
147W - 130L
1,565 Elo+
Solo
Izanami
Izanami
KataPG
Izanami
Level 89
God Stats
18W - 15L
1,522 SR
Queue Stats
613W - 566L
1,528 Elo+
Party 3
Gilgamesh
Gilgamesh
Lightning0929
Gilgamesh
Level 112
God Stats
10W - 8L
1,730 SR
Queue Stats
650W - 624L
1,554 Elo+
Party 2
Cerberus
Cerberus
PeNeith
Cerberus
Level 129
God Stats
9W - 7L
1,690 SR
Queue Stats
525W - 478L
1,573 Elo+
Party 2
Hercules
Hercules
fpsSensei
Hercules
Level 86
God Stats
3W - 4L
1,619 SR
Queue Stats
565W - 532L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AC_PoxY
Artio
9
1 / 1 / 1
5,144
514
1,216
5,931
2,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Antuito
Olorun
10
1 / 2 / 1
5,854
585
3,791
6,448
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 2
5,421
542
1,384
7,243
2,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Zyrant
Scylla
12
2 / 0 / 1
6,860
686
2,537
2,600
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
aragon110
Anubis
11
4 / 0 / 0
6,203
620
7,116
4,525
2,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
3
0 / 2 / 0
3,623
362
825
1,652
404
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
KataPG
Izanami
9
3 / 2 / 0
5,732
573
4,880
5,412
1,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Lightning0929
Gilgamesh
9
0 / 1 / 2
4,933
493
1,165
5,260
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
PeNeith
Cerberus
9
1 / 0 / 2
5,519
552
2,556
5,077
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
fpsSensei
Hercules
9
1 / 3 / 0
5,000
500
2,544
8,498
2,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
5
5
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
AC_PoxY
Artio
1
1
1
1.5
W
Olorun
Antuito
Olorun
1
2
1
0.75
W
0
2
2
0.5
L
Anhur
0
2
0
0
L
Izanami
KataPG
Izanami
3
2
0
1.5
L
Gilgamesh
Lightning0929
Gilgamesh
0
1
2
1
L
Cerberus
PeNeith
Cerberus
1
0
2
2
W
Scylla
Zyrant
Scylla
2
0
1
2.5
W
Anubis
aragon110
Anubis
4
0
0
4
L
Hercules
fpsSensei
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,044
Damage
11,970
26,747
Taken
25,899
9,777
Mitigated
9,078
13,073
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AC_PoxY
Artio
1,216
73
66
2,485
5,931
2,794
0
136
5,795
21,558
0
W
Olorun
Antuito
Olorun
3,791
2,362
295
2,980
6,448
1,790
1,015
477
5,971
32,009
0
W
1,384
698
312
2,412
7,243
2,297
258
1,627
5,616
0
12,866
L
Anhur
825
825
0
25
1,652
404
0
1,098
474
0
5,365
L
Izanami
KataPG
Izanami
4,880
3,798
0
1,164
5,412
1,532
0
2,899
2,491
0
35,417
L
Gilgamesh
Lightning0929
Gilgamesh
1,165
258
0
1,900
5,260
1,843
0
2,023
3,205
0
23,397
L
Cerberus
PeNeith
Cerberus
2,556
0
0
1,678
5,077
2,752
0
1,885
3,164
24,625
0
W
Scylla
Zyrant
Scylla
2,537
462
0
952
2,600
457
0
316
2,284
41,954
0
W
Anubis
aragon110
Anubis
7,116
150
0
3,571
4,525
2,439
0
0
4,525
36,716
0
L
Hercules
fpsSensei
Hercules
2,544
956
0
2,521
8,498
2,547
0
6,593
1,905
0
22,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
24,807
326
Minions Killed
242
0
Camps Cleared
0
908,880
Distance Traveled
744,685
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,144
514
51
5
0
198,571
2
W
Olorun
5,854
585
65
7
0
173,157
2
W
Horus
5,421
542
30
3
0
214,728
2
L
Anhur
3,623
362
14
1
0
37,373
0
L
Izanami
5,732
573
67
7
0
156,467
1
L
Gilgamesh
4,933
493
56
6
0
190,976
2
L
Cerberus
5,519
552
52
5
0
189,090
2
W
Scylla
6,860
686
109
11
0
190,844
5
W
Anubis
6,203
620
71
7
0
131,580
4
L
Hercules
5,000
500
53
5
0
170,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role