Player Matchup

Pele
Pele
AnarchistDonut
Pele
Level 18
God Stats
17W - 11L
1,619 SR
Queue Stats
180W - 168L
1,545 Elo+
Party 1
Tiamat
Tiamat
ArturTuts
Tiamat
Level 23
God Stats
18W - 14L
1,589 SR
Queue Stats
332W - 304L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
HorusTheHereticc
Jormungandr
Level 10
God Stats
4W - 1L
1,629 SR
Queue Stats
10W - 11L
1,524 Elo+
Solo
Hera
Hera
Kotrovsky
Hera
Level 22
God Stats
8W - 4L
1,738 SR
Queue Stats
303W - 288L
1,551 Elo+
Party 1
Xbalanque
Xbalanque
墨染宝宝
Xbalanque
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,465 Elo+
Solo
Team Averages
Level 15
1,615 SR
1,529 Elo+

VS

Team Averages
Level 12
1,600 SR
1,417 Elo+
Ra
Ra
Aspectv
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,720 Elo+
Solo
Olorun
Olorun
CAZanto
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
955 Elo+
Party 3
Thor
Thor
RamosAngel164
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 3
Hou Yi
Hou Yi
b0iye
Hou Yi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
nitr0zZz
Ymir
Level 30
God Stats
9W - 2L
2,000 SR
Queue Stats
96W - 86L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,408
601
6,844
10,944
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
ArturTuts
Tiamat
15
11 / 0 / 6
10,595
757
8,207
6,988
3,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
HorusTheHereticc
Jormungandr
11
0 / 3 / 2
6,548
468
1,981
5,117
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
13
2 / 3 / 2
7,808
558
4,339
5,742
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
墨染宝宝
Xbalanque
9
1 / 4 / 2
6,588
471
785
4,574
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,722
623
4,029
6,666
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
CAZanto
Olorun
6
0 / 6 / 0
4,774
341
1,543
5,856
1,872
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 8 / 0
4,790
342
708
6,272
1,842
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
b0iye
Hou Yi
12
5 / 3 / 4
7,405
529
8,940
8,545
3,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
3 / 3 / 1
7,140
510
6,209
9,461
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
11
11
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Tiamat
ArturTuts
Tiamat
11
0
6
14
L
3
1
2
4
L
Olorun
CAZanto
Olorun
0
6
0
0
W
Jormungandr
HorusTheHereticc
Jormungandr
0
3
2
0.33
W
Hera
2
3
2
1
L
0
8
0
0
L
Hou Yi
b0iye
Hou Yi
5
3
4
2.33
L
Ymir
3
3
1
1.17
W
Xbalanque
墨染宝宝
Xbalanque
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,156
Damage
21,429
33,365
Taken
36,800
11,837
Mitigated
16,946
10,092
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,844
2,144
0
4,254
10,944
3,539
310
3,975
6,881
0
41,091
W
Tiamat
ArturTuts
Tiamat
8,207
1,350
0
4,100
6,988
3,247
4,451
2,549
4,417
49,955
0
L
4,029
523
64
2,822
6,666
2,481
0
1,323
5,247
71,406
0
L
Olorun
CAZanto
Olorun
1,543
793
0
387
5,856
1,872
0
2,421
3,435
11,238
0
W
Jormungandr
HorusTheHereticc
Jormungandr
1,981
63
0
631
5,117
1,768
0
618
4,499
26,026
0
W
Hera
4,339
1,658
0
633
5,742
2,123
361
2,539
3,125
38,606
0
L
708
233
0
60
6,272
1,842
0
2,675
3,597
0
8,634
L
Hou Yi
b0iye
Hou Yi
8,940
4,290
0
2,288
8,545
3,045
376
5,098
3,313
0
44,280
L
Ymir
6,209
1,358
0
1,252
9,461
7,706
144
2,734
6,681
35,531
0
W
Xbalanque
墨染宝宝
Xbalanque
785
346
0
474
4,574
1,160
960
1,866
2,662
0
15,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
32,831
328
Minions Killed
348
0
Camps Cleared
0
1,199,647
Distance Traveled
1,014,027
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,408
601
76
5
0
300,154
3
W
Tiamat
10,595
757
97
7
0
248,315
2
L
Ra
8,722
623
146
10
0
269,166
2
L
Olorun
4,774
341
27
2
0
136,795
3
W
Jormungandr
6,548
468
40
3
0
257,577
5
W
Hera
7,808
558
84
6
0
262,040
4
L
Thor
4,790
342
19
1
0
155,591
1
L
Hou Yi
7,405
529
107
8
0
207,839
6
L
Ymir
7,140
510
49
4
0
244,636
2
W
Xbalanque
6,588
471
31
2
0
131,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role