Player Matchup

Thor
Thor
ArkAngelOfChaos
Thor
Level 3
God Stats
1W - 1L
1,744 SR
Queue Stats
9W - 11L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
BabyFaceSantos0
Nu Wa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 6L
1,424 Elo+
Party 1
Yemoja
Yemoja
aeorapid
Yemoja
Level 29
God Stats
1W - 1L
1,312 SR
Queue Stats
98W - 68L
1,297 Elo+
Party 1
Hachiman
Hachiman
proxiigy
Hachiman
Level 9
God Stats
1W - 2L
1,419 SR
Queue Stats
53W - 43L
1,424 Elo+
Party 1
Izanami
Izanami
しんすけー
Izanami
Level 18
God Stats
14W - 17L
1,355 SR
Queue Stats
138W - 138L
1,332 Elo+
Solo
Team Averages
Level 13
1,466 SR
1,380 Elo+

VS

Team Averages
Level 17
1,543 SR
1,344 Elo+
Ares
Ares
Crazy Sqirrle
Ares
Level 12
God Stats
5W - 2L
1,547 SR
Queue Stats
19W - 32L
1,350 Elo+
Party 2
Medusa
Medusa
Killer3026
Medusa
Level 23
God Stats
26W - 18L
1,567 SR
Queue Stats
161W - 133L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
LaikaRakuna
Tsukuyomi
Level 7
God Stats
5W - 2L
1,643 SR
Queue Stats
9W - 12L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
SilverWillow6
Kukulkan
Level 23
God Stats
40W - 29L
1,459 SR
Queue Stats
64W - 67L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Zenxrith
Gilgamesh
Level 19
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 7L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 16 / 13
11,846
846
7,810
27,869
12,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 11
13,357
954
34,094
20,802
8,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
aeorapid
Yemoja
19
4 / 3 / 10
13,267
948
11,997
25,450
31,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
proxiigy
Hachiman
19
5 / 6 / 8
13,250
946
18,898
27,015
11,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 9 / 11
13,157
940
16,202
24,080
10,129
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 23
13,186
942
17,417
26,090
26,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Killer3026
Medusa
20
15 / 2 / 11
15,280
1,091
30,991
14,928
6,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
LaikaRakuna
Tsukuyomi
20
3 / 4 / 21
13,264
947
14,429
20,620
8,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
SilverWillow6
Kukulkan
20
2 / 1 / 25
13,059
933
31,640
13,389
5,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
Zenxrith
Gilgamesh
20
12 / 6 / 16
14,435
1,031
25,826
21,081
19,768
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
132
16
Kills
36
36
Deaths
16
53
Assists
96
Player
Kills
Deaths
Assists
KDA
L
0
16
13
0.41
L
4
2
11
4.75
W
4
3
23
5.17
W
Medusa
Killer3026
Medusa
15
2
11
10.25
W
Tsukuyomi
LaikaRakuna
Tsukuyomi
3
4
21
3.38
W
Kukulkan
SilverWillow6
Kukulkan
2
1
25
14.5
W
Gilgamesh
Zenxrith
Gilgamesh
12
6
16
3.33
L
Yemoja
aeorapid
Yemoja
4
3
10
3
L
Hachiman
proxiigy
Hachiman
5
6
8
1.5
L
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,001
Damage
120,303
125,216
Taken
96,108
74,414
Mitigated
67,823
22,623
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,810
3,434
0
0
27,869
12,881
0
11,216
16,653
0
12,135
L
34,094
11,698
298
3,357
20,802
8,420
0
8,272
12,530
69,128
0
W
17,417
666
0
227
26,090
26,267
0
12,391
13,699
33,331
0
W
Medusa
Killer3026
Medusa
30,991
13,075
0
3,836
14,928
6,985
0
6,607
8,321
0
81,653
W
Tsukuyomi
LaikaRakuna
Tsukuyomi
14,429
3,375
0
426
20,620
8,949
0
11,468
9,152
0
39,708
W
Kukulkan
SilverWillow6
Kukulkan
31,640
1,828
303
481
13,389
5,854
0
7,064
6,325
83,716
0
W
Gilgamesh
Zenxrith
Gilgamesh
25,826
5,848
2,597
1,729
21,081
19,768
0
8,561
12,520
0
39,363
L
Yemoja
aeorapid
Yemoja
11,997
2,311
9,065
2,332
25,450
31,733
0
10,240
15,210
28,710
0
L
Hachiman
proxiigy
Hachiman
18,898
12,088
2,330
2,172
27,015
11,251
0
10,533
16,482
0
37,728
L
16,202
9,381
1,719
1,350
24,080
10,129
0
8,796
15,284
0
51,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,877
Gold Earned
69,224
239
Minions Killed
338
4
Camps Cleared
6
1,133,321
Distance Traveled
1,331,674
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,846
846
5
0
0
191,381
1
L
Nu Wa
13,357
954
74
5
2
241,754
0
W
Ares
13,186
942
20
1
0
282,891
3
W
Medusa
15,280
1,091
123
9
4
279,725
0
W
Tsukuyomi
13,264
947
34
2
1
286,263
0
W
Kukulkan
13,059
933
120
9
0
267,571
0
W
Gilgamesh
14,435
1,031
41
3
1
215,224
2
L
Yemoja
13,267
948
34
2
1
254,080
0
L
Hachiman
13,250
946
38
3
0
230,522
1
L
Izanami
13,157
940
88
6
1
215,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role