Player Matchup

Freya
Freya
 
Freya
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Dreamweaver136
Ymir
Level 84
God Stats
6W - 8L
1,339 SR
Queue Stats
155W - 157L
1,475 Elo+
Party 1
Poseidon
Poseidon
McMadManX10
Poseidon
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,670 Elo+
Party 3
Hercules
Hercules
babeblueX10
Hercules
Level 109
God Stats
1W - 3L
1,166 SR
Queue Stats
58W - 57L
1,498 Elo+
Party 3
Awilix
Awilix
m000sse
Awilix
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,401 SR
1,528 Elo+

VS

Team Averages
Level 48
1,559 SR
1,516 Elo+
Fafnir
Fafnir
 
Fafnir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DasAwesome25
Odin
Level 95
God Stats
15W - 9L
1,853 SR
Queue Stats
472W - 420L
1,551 Elo+
Party 2
Scylla
Scylla
Lueezus
Scylla
Level 28
God Stats
13W - 11L
1,359 SR
Queue Stats
75W - 74L
1,498 Elo+
Party 2
Anhur
Anhur
ThorsBulge
Anhur
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 158L
1,528 Elo+
Party 2
Thanatos
Thanatos
Zucchini_SwaGG
Thanatos
Level 30
God Stats
19W - 13L
1,584 SR
Queue Stats
130W - 127L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 7 / 3
6,571
469
5,009
11,045
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 0
8,540
610
4,981
7,633
6,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
McMadManX10
Poseidon
10
0 / 5 / 1
6,117
437
1,518
6,053
1,106
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
babeblueX10
Hercules
11
2 / 4 / 1
7,133
510
4,598
10,332
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
m000sse
Awilix
12
1 / 2 / 1
6,876
491
2,874
8,024
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 1 / 12
8,277
591
4,002
8,691
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 3
7,558
540
4,949
9,597
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Lueezus
Scylla
12
2 / 1 / 3
7,091
507
1,668
4,444
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
12 / 2 / 2
8,625
616
11,819
8,753
2,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
2 / 1 / 2
7,047
503
3,456
6,537
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
19
19
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
7
3
0.36
W
Fafnir
 
Fafnir
2
1
12
8
W
1
1
3
2.5
L
2
1
0
2
W
Scylla
Lueezus
Scylla
2
1
3
3.5
L
Poseidon
McMadManX10
Poseidon
0
5
1
0.1
W
Anhur
12
2
2
6.5
W
Thanatos
2
1
2
3
L
Hercules
babeblueX10
Hercules
2
4
1
0.63
L
Awilix
m000sse
Awilix
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
25,894
43,087
Taken
38,022
16,922
Mitigated
21,560
12,377
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,009
1,846
0
3,394
11,045
3,339
38
1,736
9,253
29,215
4,246
W
Fafnir
 
Fafnir
4,002
1,865
0
3,940
8,691
7,244
67
1,468
7,223
20,012
0
W
4,949
603
0
3,470
9,597
7,159
0
4,838
4,759
0
43,497
L
4,981
1,705
0
2,263
7,633
6,535
264
695
6,488
44,288
0
W
Scylla
Lueezus
Scylla
1,668
116
0
1,074
4,444
1,364
0
1,317
3,127
37,892
0
L
Poseidon
McMadManX10
Poseidon
1,518
281
0
0
6,053
1,106
470
1,371
4,586
26,091
0
W
Anhur
11,819
7,620
0
3,177
8,753
2,954
476
1,945
6,808
0
57,816
W
Thanatos
3,456
615
0
6,751
6,537
2,839
0
1,586
4,951
0
39,370
L
Hercules
babeblueX10
Hercules
4,598
1,563
258
2,716
10,332
3,383
0
1,589
8,743
0
29,581
L
Awilix
m000sse
Awilix
2,874
754
0
3,746
8,024
2,559
0
157
7,782
0
34,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,237
Gold Earned
38,598
352
Minions Killed
401
0
Camps Cleared
0
1,238,171
Distance Traveled
1,282,770
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,571
469
53
4
0
224,335
0
W
Fafnir
8,277
591
34
2
0
258,365
1
W
Odin
7,558
540
103
7
0
248,272
2
L
Ymir
8,540
610
105
8
0
237,054
2
W
Scylla
7,091
507
78
6
0
259,744
8
L
Poseidon
6,117
437
44
3
0
241,838
2
W
Anhur
8,625
616
98
7
0
240,815
5
W
Thanatos
7,047
503
88
6
0
275,574
3
L
Hercules
7,133
510
61
4
0
245,281
1
L
Awilix
6,876
491
89
6
0
289,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role