Player Matchup

Thor
Thor
GODXCVIII
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Solo
Bellona
Bellona
ImTheOceanMan
Bellona
Level 28
God Stats
9W - 11L
1,470 SR
Queue Stats
21W - 22L
1,442 Elo+
Solo
Skadi
Skadi
JustAPotato67
Skadi
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
129W - 118L
1,432 Elo+
Party 1
Ganesha
Ganesha
bunnyofdeath11
Ganesha
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 89L
1,423 Elo+
Party 1
The Morrigan
The Morrigan
xMcLovin23_
The Morrigan
Level 6
God Stats
0W - 3L
1,200 SR
Queue Stats
69W - 68L
1,336 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,413 Elo+

VS

Team Averages
Level 19
1,527 SR
1,405 Elo+
Gilgamesh
Gilgamesh
Charly_Flow99
Gilgamesh
Level 5
God Stats
5W - 1L
1,665 SR
Queue Stats
37W - 45L
1,512 Elo+
Party 3
Neith
Neith
IAmSH0T_LF1
Neith
Level 27
God Stats
43W - 58L
1,476 SR
Queue Stats
80W - 116L
1,360 Elo+
Party 3
Geb
Geb
Irongorgon165
Geb
Level 14
God Stats
2W - 1L
1,725 SR
Queue Stats
8W - 11L
1,361 Elo+
Party 2
Sol
Sol
Superneutron27
Sol
Level 14
God Stats
1W - 3L
1,267 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 2
Arachne
Arachne
marulete459
Arachne
Level 34
God Stats
4W - 0L
1,500 SR
Queue Stats
169W - 188L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 5 / 1
5,080
423
1,163
5,495
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
11
4 / 0 / 0
6,712
559
4,154
6,675
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 5 / 0
7,311
609
5,982
7,104
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 6
6,543
545
5,068
6,832
3,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
xMcLovin23_
The Morrigan
9
0 / 5 / 1
5,402
450
1,407
5,574
1,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Charly_Flow99
Gilgamesh
11
5 / 3 / 0
6,719
560
3,842
5,270
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 3
6,288
524
2,640
6,692
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 2
5,538
462
2,384
6,444
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 1 / 0
7,818
652
3,641
4,036
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
marulete459
Arachne
13
4 / 3 / 4
7,657
638
6,010
8,764
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
17
18
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Charly_Flow99
Gilgamesh
5
3
0
1.67
L
Thor
1
5
1
0.3
W
2
1
3
3.5
L
Bellona
4
0
0
4
W
0
3
2
0.33
L
6
5
0
1.2
W
6
1
0
6
L
0
3
6
1
W
Arachne
marulete459
Arachne
4
3
4
2
L
The Morrigan
xMcLovin23_
The Morrigan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,774
Damage
18,517
31,680
Taken
31,206
12,010
Mitigated
11,330
4,790
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Charly_Flow99
Gilgamesh
3,842
1,394
0
95
5,270
2,419
1,082
0
5,270
0
19,080
L
Thor
1,163
690
0
100
5,495
1,444
0
0
5,495
0
7,873
W
2,640
653
0
3,132
6,692
2,104
2,346
1,783
4,909
0
25,772
L
Bellona
4,154
1,327
0
3,246
6,675
3,574
0
789
5,886
0
32,204
W
2,384
146
0
706
6,444
2,617
228
2,678
3,766
12,026
0
L
5,982
2,930
0
944
7,104
2,175
1,182
1,132
5,972
0
29,855
W
3,641
1,356
0
909
4,036
1,314
2,982
1,226
2,810
30,566
2,085
L
5,068
748
0
500
6,832
3,124
206
2,240
4,592
16,824
0
W
Arachne
marulete459
Arachne
6,010
4,290
0
1,651
8,764
2,876
422
788
7,976
0
47,793
L
The Morrigan
xMcLovin23_
The Morrigan
1,407
413
0
0
5,574
1,693
0
1,699
3,875
25,255
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
34,020
218
Minions Killed
280
0
Camps Cleared
0
983,172
Distance Traveled
1,096,566
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,719
560
42
4
0
217,957
0
L
Thor
5,080
423
9
1
0
147,679
3
W
Neith
6,288
524
61
5
0
184,791
0
L
Bellona
6,712
559
83
7
0
242,648
0
W
Geb
5,538
462
7
1
0
230,240
1
L
Skadi
7,311
609
64
5
0
180,931
0
W
Sol
7,818
652
80
7
0
227,560
0
L
Ganesha
6,543
545
11
1
0
210,870
3
W
Arachne
7,657
638
90
8
0
236,018
2
L
The Morrigan
5,402
450
51
4
0
201,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role