Player Matchup

Artemis
Artemis
Jwhitten
Artemis
Level 3
God Stats
7W - 3L
1,709 SR
Queue Stats
15W - 10L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
Ladipodizar
Cthulhu
Level 8
God Stats
3W - 5L
1,142 SR
Queue Stats
13W - 8L
1,327 Elo+
Party 1
Loki
Loki
Mist3rAlpaca
Loki
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 13L
1,327 Elo+
Party 1
Poseidon
Poseidon
R1SP0
Poseidon
Level 4
God Stats
11W - 7L
1,457 SR
Queue Stats
16W - 10L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
flubbajubba
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,327 Elo+
Party 1
Team Averages
Level 11
1,462 SR
1,335 Elo+

VS

Team Averages
Level 19
1,498 SR
1,276 Elo+
Kali
Kali
BaliCiggies
Kali
Level 23
God Stats
6W - 2L
1,738 SR
Queue Stats
331W - 367L
1,271 Elo+
Solo
Sol
Sol
Kaveekz
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,417 Elo+
Solo
Bellona
Bellona
MizzMarjie
Bellona
Level 4
God Stats
3W - 3L
1,790 SR
Queue Stats
4W - 8L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
SaudadeDaMinhaEx
Kukulkan
Level 6
God Stats
1W - 1L
1,162 SR
Queue Stats
5W - 8L
1,102 Elo+
Solo
Hel
Hel
artatmusic
Hel
Level 48
God Stats
13W - 11L
1,300 SR
Queue Stats
61W - 82L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jwhitten
Artemis
20
19 / 1 / 18
13,690
1,521
36,705
7,352
3,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Ladipodizar
Cthulhu
17
4 / 2 / 26
10,681
1,187
11,259
11,632
10,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 4 / 17
10,301
1,145
12,322
7,634
3,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
R1SP0
Poseidon
17
12 / 3 / 14
11,998
1,333
11,694
7,903
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
flubbajubba
Jormungandr
16
3 / 1 / 20
9,638
1,071
10,834
9,677
8,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 12 / 3
8,832
981
8,018
16,912
7,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
15
3 / 7 / 4
9,685
1,076
8,294
20,335
6,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
MizzMarjie
Bellona
14
1 / 9 / 6
9,204
1,023
4,084
20,286
23,789
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 8 / 1
9,772
1,086
10,697
13,722
5,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 6
8,743
971
7,865
18,506
7,166
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
31
43
Kills
11
11
Deaths
44
95
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
12
3
0.38
W
Artemis
Jwhitten
Artemis
19
1
18
28
L
Sol
3
7
4
0.71
W
Cthulhu
Ladipodizar
Cthulhu
4
2
26
8.5
W
5
4
17
3.38
L
Bellona
MizzMarjie
Bellona
1
9
6
0.44
W
Poseidon
R1SP0
Poseidon
12
3
14
6.33
L
4
8
1
0.56
L
0
8
6
0.38
W
Jormungandr
flubbajubba
Jormungandr
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,814
Damage
38,958
44,198
Taken
89,761
28,093
Mitigated
50,466
4,714
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,018
4,432
0
524
16,912
7,527
0
6,637
10,087
0
10,228
W
Artemis
Jwhitten
Artemis
36,705
28,736
0
3,053
7,352
3,227
0
4,579
2,773
0
53,091
L
Sol
8,294
1,660
214
4,443
20,335
6,640
0
6,672
13,571
28,234
0
W
Cthulhu
Ladipodizar
Cthulhu
11,259
1,000
621
315
11,632
10,356
0
8,397
3,235
22,864
0
W
12,322
4,612
0
0
7,634
3,131
0
3,271
4,363
0
22,435
L
Bellona
MizzMarjie
Bellona
4,084
1,281
214
1,391
20,286
23,789
0
9,153
10,861
0
8,190
W
Poseidon
R1SP0
Poseidon
11,694
2,526
0
725
7,903
3,005
0
5,229
2,674
38,411
0
L
10,697
1,562
0
0
13,722
5,344
0
4,794
8,884
21,223
0
L
7,865
60
3,229
3,415
18,506
7,166
0
5,883
12,571
19,346
0
W
Jormungandr
flubbajubba
Jormungandr
10,834
2,064
0
0
9,677
8,374
0
5,380
4,297
15,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
46,236
165
Minions Killed
106
2
Camps Cleared
1
845,495
Distance Traveled
723,582
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,832
981
4
0
0
111,781
0
W
Artemis
13,690
1,521
39
4
0
161,193
0
L
Sol
9,685
1,076
51
6
1
166,858
0
W
Cthulhu
10,681
1,187
21
2
0
177,095
1
W
Loki
10,301
1,145
18
2
2
170,164
0
L
Bellona
9,204
1,023
5
1
0
110,671
0
W
Poseidon
11,998
1,333
80
9
0
165,689
1
L
Kukulkan
9,772
1,086
16
2
0
175,222
0
L
Hel
8,743
971
30
3
0
159,050
0
W
Jormungandr
9,638
1,071
7
1
0
171,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role