Player Matchup

Set
Set
Keboi
Set
Level 13
God Stats
9W - 10L
1,500 SR
Queue Stats
214W - 231L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Tumama366
Cthulhu
Level 3
God Stats
1W - 2L
1,676 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
TwenieJuan
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,318 Elo+
Party 1
Ne Zha
Ne Zha
eternalvibes
Ne Zha
Level 27
God Stats
20W - 35L
1,421 SR
Queue Stats
125W - 145L
1,420 Elo+
Party 1
Khepri
Khepri
max-preciado-98
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,679 Elo+
Party 2
Team Averages
Level 12
1,520 SR
1,477 Elo+

VS

Team Averages
Level 22
1,493 SR
1,463 Elo+
Olorun
Olorun
Demonking722
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,415 Elo+
Party 3
Hou Yi
Hou Yi
MALIC10USINTENT
Hou Yi
Level 40
God Stats
3W - 1L
1,750 SR
Queue Stats
53W - 50L
1,529 Elo+
Party 4
Kukulkan
Kukulkan
Mahiro
Kukulkan
Level 22
God Stats
24W - 21L
1,351 SR
Queue Stats
93W - 101L
1,408 Elo+
Solo
Cerberus
Cerberus
TheGoddess0
Cerberus
Level 8
God Stats
13W - 4L
1,585 SR
Queue Stats
36W - 34L
1,491 Elo+
Party 4
Set
Set
V0idstalker
Set
Level 28
God Stats
2W - 6L
1,277 SR
Queue Stats
111W - 103L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Keboi
Set
17
2 / 8 / 11
11,246
937
12,913
27,806
13,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tumama366
Cthulhu
18
5 / 10 / 11
12,865
1,072
15,364
31,118
42,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
TwenieJuan
Artemis
18
5 / 11 / 8
12,672
1,056
18,961
16,135
5,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
16
3 / 4 / 5
10,953
913
5,843
7,644
2,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 6 / 12
11,923
994
7,018
25,535
26,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
5 / 5 / 25
12,776
1,065
18,670
13,591
6,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 1 / 22
13,623
1,135
20,956
10,668
5,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mahiro
Kukulkan
20
18 / 3 / 16
16,258
1,355
38,429
11,573
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
TheGoddess0
Cerberus
19
5 / 4 / 20
12,421
1,035
9,204
15,422
14,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 5 / 17
11,931
994
13,358
16,126
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
139
18
Kills
39
39
Deaths
18
47
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
5
25
3.5
L
Set
Keboi
Set
2
8
11
0.94
W
8
1
22
19
W
Kukulkan
Mahiro
Kukulkan
18
3
16
8.67
W
Cerberus
TheGoddess0
Cerberus
5
4
20
3.75
L
Cthulhu
Tumama366
Cthulhu
5
10
11
1.05
L
Artemis
TwenieJuan
Artemis
5
11
8
0.82
W
3
5
17
2.3
L
Ne Zha
3
4
5
1.38
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,099
Damage
100,617
108,238
Taken
67,380
91,434
Mitigated
43,825
2,834
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
18,670
13,023
651
3,134
13,591
6,202
0
5,262
8,329
28,759
0
L
Set
Keboi
Set
12,913
6,866
0
960
27,806
13,917
0
16,618
11,188
0
24,299
W
20,956
11,779
0
2,390
10,668
5,122
0
3,946
6,722
0
44,845
W
Kukulkan
Mahiro
Kukulkan
38,429
2,846
0
1,991
11,573
5,787
0
2,704
8,869
72,794
0
W
Cerberus
TheGoddess0
Cerberus
9,204
643
0
1,099
15,422
14,232
0
6,265
9,157
19,798
0
L
Cthulhu
Tumama366
Cthulhu
15,364
843
138
543
31,118
42,372
0
18,296
12,822
35,043
0
L
Artemis
TwenieJuan
Artemis
18,961
12,840
0
633
16,135
5,548
0
11,107
5,028
0
37,314
W
13,358
5,733
0
1,345
16,126
12,482
0
4,205
11,921
0
24,510
L
Ne Zha
5,843
1,447
0
560
7,644
2,887
0
4,659
2,985
0
18,640
L
7,018
848
0
0
25,535
26,710
0
15,623
9,912
20,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,659
Gold Earned
67,009
150
Minions Killed
211
4
Camps Cleared
7
982,390
Distance Traveled
1,006,500
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,776
1,065
20
2
1
185,946
0
L
Set
11,246
937
18
2
0
231,296
0
W
Hou Yi
13,623
1,135
54
5
1
201,918
1
W
Kukulkan
16,258
1,355
86
7
4
224,831
0
W
Cerberus
12,421
1,035
30
3
1
211,923
0
L
Cthulhu
12,865
1,072
65
5
2
224,772
0
L
Artemis
12,672
1,056
24
2
0
156,076
0
W
Set
11,931
994
21
2
0
181,882
0
L
Ne Zha
10,953
913
22
2
1
141,834
0
L
Khepri
11,923
994
21
2
1
228,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role