Player Matchup

Baron Samedi
Baron Samedi
Am1damaruu1
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,100 Elo+
Party 3
Hachiman
Hachiman
DILLUMINATIbot
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Daghda9
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 98L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NikitaALI
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 3
Nemesis
Nemesis
Shluxinadosh
Nemesis
Level 5
God Stats
3W - 2L
1,266 SR
Queue Stats
3W - 5L
1,100 Elo+
Party 3
Team Averages
Level 4
1,453 SR
1,260 Elo+

VS

Team Averages
Level 29
1,399 SR
1,410 Elo+
Bellona
Bellona
AdmiralKane
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Amajorplayer
Tsukuyomi
Level 18
God Stats
7W - 11L
1,298 SR
Queue Stats
13W - 15L
1,386 Elo+
Party 2
Ymir
Ymir
Brikabrak
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Anhur
Anhur
Krúnk
Anhur
Level 68
God Stats
1W - 2L
1,196 SR
Queue Stats
25W - 38L
1,377 Elo+
Party 1
Discordia
Discordia
Notarikon
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Am1damaruu1
Baron Samedi
11
0 / 6 / 6
7,962
379
7,198
10,358
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
4
0 / 1 / 1
6,110
291
156
1,954
301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
Daghda9
Ares
11
0 / 5 / 2
7,784
371
1,378
12,884
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
NikitaALI
Sun Wukong
16
4 / 9 / 8
10,165
484
8,786
19,197
16,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Shluxinadosh
Nemesis
17
12 / 9 / 3
11,723
558
11,964
22,687
8,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdmiralKane
Bellona
15
5 / 4 / 9
10,529
501
7,777
15,207
9,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Amajorplayer
Tsukuyomi
15
6 / 6 / 7
10,711
510
10,334
12,097
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
15
7 / 3 / 8
10,747
512
10,416
15,441
14,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Krúnk
Anhur
15
8 / 2 / 3
10,650
507
8,842
11,239
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Notarikon
Discordia
15
4 / 4 / 7
10,511
501
9,639
10,678
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
16
Kills
30
30
Deaths
19
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
AdmiralKane
Bellona
5
4
9
2.38
L
Baron Samedi
Am1damaruu1
Baron Samedi
0
6
6
0.5
W
Tsukuyomi
Amajorplayer
Tsukuyomi
6
6
7
1.58
W
Ymir
7
3
8
3.67
L
Hachiman
0
1
1
0.5
L
Ares
Daghda9
Ares
0
5
2
0.2
W
Anhur
Krúnk
Anhur
8
2
3
4.75
L
Sun Wukong
NikitaALI
Sun Wukong
4
9
8
0.89
W
Discordia
Notarikon
Discordia
4
4
7
1.88
L
Nemesis
Shluxinadosh
Nemesis
12
9
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
47,008
67,080
Taken
64,662
39,841
Mitigated
36,644
8,624
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AdmiralKane
Bellona
7,777
2,902
0
1,646
15,207
9,759
1,840
2,281
12,812
0
52,339
L
Baron Samedi
Am1damaruu1
Baron Samedi
7,198
707
330
1,313
10,358
4,460
0
3,485
6,460
31,997
0
W
Tsukuyomi
Amajorplayer
Tsukuyomi
10,334
2,228
0
2,123
12,097
5,100
1,279
975
10,566
0
50,511
W
Ymir
10,416
3,183
0
993
15,441
14,373
1,522
4,367
11,010
36,618
0
L
Hachiman
156
95
0
0
1,954
301
0
0
1,954
0
5,152
L
Ares
Daghda9
Ares
1,378
284
0
396
12,884
10,088
51
4,941
7,907
25,026
0
W
Anhur
Krúnk
Anhur
8,842
3,242
0
3,145
11,239
3,335
4,586
239
11,000
0
50,290
L
Sun Wukong
NikitaALI
Sun Wukong
8,786
1,296
0
1,164
19,197
16,013
0
5,568
13,187
0
46,099
W
Discordia
Notarikon
Discordia
9,639
306
0
1,177
10,678
4,077
2,079
4,188
6,240
54,595
0
L
Nemesis
Shluxinadosh
Nemesis
11,964
5,456
0
5,421
22,687
8,979
2,153
5,230
17,179
0
51,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,744
Gold Earned
53,148
269
Minions Killed
390
0
Camps Cleared
0
1,330,021
Distance Traveled
1,961,903
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,529
501
89
4
0
419,820
1
L
Baron Samedi
7,962
379
63
3
0
252,253
0
W
Tsukuyomi
10,711
510
84
4
0
394,126
0
W
Ymir
10,747
512
40
2
0
360,131
4
L
Hachiman
6,110
291
16
1
0
75,700
2
L
Ares
7,784
371
38
2
0
238,876
1
W
Anhur
10,650
507
83
4
0
405,055
3
L
Sun Wukong
10,165
484
72
3
0
379,801
2
W
Discordia
10,511
501
94
4
0
382,771
0
L
Nemesis
11,723
558
80
4
0
383,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role