Player Matchup

Khepri
Khepri
BrashDruid44
Khepri
Level 24
God Stats
19W - 4L
2,102 SR
Queue Stats
49W - 27L
1,658 Elo+
Party 2
Nemesis
Nemesis
Davaikth
Nemesis
Level 22
God Stats
29W - 20L
1,860 SR
Queue Stats
72W - 49L
1,700 Elo+
Party 2
Achilles
Achilles
Doodalus
Achilles
Level 12
God Stats
13W - 3L
1,860 SR
Queue Stats
20W - 9L
1,721 Elo+
Party 2
Ra
Ra
glazeee
Ra
Level 14
God Stats
30W - 14L
1,760 SR
Queue Stats
34W - 20L
1,624 Elo+
Party 2
Hel
Hel
xXfirehawkXx69
Hel
Level 88
God Stats
6W - 3L
1,753 SR
Queue Stats
44W - 26L
1,644 Elo+
Party 2
Team Averages
Level 32
1,867 SR
1,670 Elo+

VS

Team Averages
Level 37
1,615 SR
1,505 Elo+
Discordia
Discordia
BallroomBoy
Discordia
Level 27
God Stats
40W - 33L
1,778 SR
Queue Stats
374W - 325L
1,616 Elo+
Solo
Mercury
Mercury
PkerHisk08
Mercury
Level 29
God Stats
4W - 5L
1,610 SR
Queue Stats
30W - 21L
1,572 Elo+
Solo
Tiamat
Tiamat
ReTrOxYeTi
Tiamat
Level 17
God Stats
13W - 10L
1,531 SR
Queue Stats
28W - 27L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
unicornkitten21
Amaterasu
Level 89
God Stats
1W - 2L
1,662 SR
Queue Stats
103W - 135L
1,452 Elo+
Party 1
Neith
Neith
xXTravyy2013Xx
Neith
Level 25
God Stats
31W - 38L
1,494 SR
Queue Stats
31W - 45L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 0 / 14
10,251
1,025
5,975
9,398
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Davaikth
Nemesis
17
7 / 0 / 17
10,972
1,097
12,461
8,227
3,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Doodalus
Achilles
16
12 / 6 / 13
11,722
1,172
19,968
14,804
13,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

16
4 / 2 / 16
9,959
996
12,157
9,964
5,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 17
10,347
1,035
13,906
10,400
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

288

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BallroomBoy
Discordia
16
3 / 3 / 5
10,253
1,025
12,048
11,173
3,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
PkerHisk08
Mercury
15
1 / 6 / 6
9,165
917
6,280
14,076
4,627
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
ReTrOxYeTi
Tiamat
15
3 / 6 / 4
9,719
972
18,761
17,206
12,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
unicornkitten21
Amaterasu
14
1 / 6 / 3
8,644
864
4,203
15,939
5,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 7 / 6
9,266
927
5,419
12,217
4,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
27
Kills
9
9
Deaths
28
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
BallroomBoy
Discordia
3
3
5
1.83
W
Khepri
1
0
14
8
W
Nemesis
Davaikth
Nemesis
7
0
17
15.5
W
Achilles
Doodalus
Achilles
12
6
13
3.08
L
Mercury
PkerHisk08
Mercury
1
6
6
0.67
L
Tiamat
ReTrOxYeTi
Tiamat
3
6
4
0.83
W
4
2
16
6
L
Amaterasu
unicornkitten21
Amaterasu
1
6
3
0.42
L
1
7
6
0.57
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,467
Damage
46,711
52,793
Taken
70,611
37,061
Mitigated
31,301
17,917
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BallroomBoy
Discordia
12,048
1,213
0
0
11,173
3,802
0
5,882
5,291
45,345
0
W
Khepri
5,975
1,289
0
639
9,398
10,801
0
5,402
3,996
17,119
0
W
Nemesis
Davaikth
Nemesis
12,461
7,645
0
957
8,227
3,456
0
5,258
2,969
249
16,768
W
Achilles
Doodalus
Achilles
19,968
8,592
0
209
14,804
13,057
0
7,353
7,451
0
27,538
L
Mercury
PkerHisk08
Mercury
6,280
3,097
0
1,124
14,076
4,627
0
4,407
9,669
0
21,617
L
Tiamat
ReTrOxYeTi
Tiamat
18,761
1,101
401
3,377
17,206
12,467
0
8,072
9,134
32,568
0
W
12,157
2,360
1,477
1,113
9,964
5,195
0
6,729
3,235
26,035
0
L
Amaterasu
unicornkitten21
Amaterasu
4,203
1,955
369
1,202
15,939
5,849
0
6,625
9,314
0
8,837
L
5,419
3,346
157
747
12,217
4,556
0
7,297
4,920
0
15,805
W
13,906
647
7,413
6,109
10,400
4,552
0
6,067
4,333
45,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,251
Gold Earned
47,047
189
Minions Killed
154
6
Camps Cleared
8
1,001,503
Distance Traveled
854,124
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,253
1,025
68
7
2
176,472
2
W
Khepri
10,251
1,025
21
2
0
200,644
1
W
Nemesis
10,972
1,097
15
2
2
227,711
0
W
Achilles
11,722
1,172
23
2
2
173,695
0
L
Mercury
9,165
917
25
3
5
219,658
0
L
Tiamat
9,719
972
27
3
0
160,772
0
W
Ra
9,959
996
42
4
1
194,226
1
L
Amaterasu
8,644
864
4
0
0
148,179
0
L
Neith
9,266
927
30
3
1
149,043
0
W
Hel
10,347
1,035
88
9
1
205,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role