Player Matchup

Cu Chulainn
Cu Chulainn
Hadzyy4
Cu Chulainn
Level 5
God Stats
1W - 3L
1,297 SR
Queue Stats
3W - 7L
1,132 Elo+
Party 2
Thor
Thor
Mortalwombat15
Thor
Level 5
God Stats
0W - 3L
1,110 SR
Queue Stats
5W - 11L
1,101 Elo+
Party 2
Nox
Nox
Ophilesdea
Nox
Level 6
God Stats
1W - 1L
1,668 SR
Queue Stats
5W - 10L
1,151 Elo+
Party 2
Merlin
Merlin
P232
Merlin
Level 7
God Stats
7W - 15L
1,265 SR
Queue Stats
7W - 15L
1,235 Elo+
Party 2
Nemesis
Nemesis
R3VY8
Nemesis
Level 6
God Stats
3W - 4L
1,214 SR
Queue Stats
6W - 8L
1,299 Elo+
Party 2
Team Averages
Level 6
1,311 SR
1,183 Elo+

VS

Team Averages
Level 9
1,429 SR
1,352 Elo+
Fafnir
Fafnir
Ahcehrola
Fafnir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
Baezaku
Da Ji
Level 5
God Stats
7W - 4L
1,351 SR
Queue Stats
11W - 9L
1,129 Elo+
Party 1
Yemoja
Yemoja
ChicagoMade87
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
OrgasTropsMX
Bellona
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 72L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Zakuboi
Nu Wa
Level 5
God Stats
5W - 6L
1,296 SR
Queue Stats
11W - 9L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hadzyy4
Cu Chulainn
12
1 / 10 / 7
7,971
380
10,431
21,228
10,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 7 / 2
8,640
411
7,276
17,586
5,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 8 / 5
8,727
416
8,691
13,726
4,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
P232
Merlin
15
4 / 8 / 2
9,215
439
13,908
14,008
4,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
R3VY8
Nemesis
17
3 / 5 / 2
10,316
491
6,916
19,069
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ahcehrola
Fafnir
15
4 / 1 / 20
11,134
530
9,259
13,757
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Baezaku
Da Ji
19
14 / 3 / 7
11,965
570
12,171
13,202
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 15
8,453
403
4,698
14,167
5,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
OrgasTropsMX
Bellona
15
5 / 2 / 18
9,902
472
10,783
15,898
10,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Zakuboi
Nu Wa
18
15 / 0 / 15
11,886
566
26,478
8,650
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
113
11
Kills
38
38
Deaths
11
18
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Ahcehrola
Fafnir
4
1
20
14
W
Da Ji
Baezaku
Da Ji
14
3
7
5.83
W
0
5
15
1.5
L
Cu Chulainn
Hadzyy4
Cu Chulainn
1
10
7
0.45
L
3
7
2
0.57
L
0
8
5
0.31
W
Bellona
OrgasTropsMX
Bellona
5
2
18
7
L
Merlin
P232
Merlin
4
8
2
0.63
L
Nemesis
R3VY8
Nemesis
3
5
2
0.8
W
Nu Wa
Zakuboi
Nu Wa
15
0
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,222
Damage
63,389
85,617
Taken
65,674
31,805
Mitigated
40,403
15,813
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Ahcehrola
Fafnir
9,259
2,125
0
4,157
13,757
15,116
1,404
5,581
8,176
21,922
0
W
Da Ji
Baezaku
Da Ji
12,171
2,306
0
1,982
13,202
5,921
1,983
3,498
9,704
0
67,617
W
4,698
1,057
2,750
3,189
14,167
5,213
0
7,410
6,757
16,254
0
L
Cu Chulainn
Hadzyy4
Cu Chulainn
10,431
1,294
0
1,027
21,228
10,020
0
11,174
9,614
6,397
27,498
L
7,276
1,161
0
3,627
17,586
5,931
270
4,941
12,511
0
44,923
L
8,691
970
1,495
2,756
13,726
4,313
458
6,335
7,083
48,527
0
W
Bellona
OrgasTropsMX
Bellona
10,783
3,357
0
1,653
15,898
10,545
1,780
5,539
10,359
0
34,857
L
Merlin
P232
Merlin
13,908
1,606
0
2,163
14,008
4,708
0
8,921
4,683
56,592
0
L
Nemesis
R3VY8
Nemesis
6,916
3,887
0
4,745
19,069
6,833
0
7,516
11,291
0
78,197
W
Nu Wa
Zakuboi
Nu Wa
26,478
5,205
0
1,066
8,650
3,608
3,603
2,909
5,741
82,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,869
Gold Earned
53,340
417
Minions Killed
321
0
Camps Cleared
0
1,686,022
Distance Traveled
2,019,915
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,134
530
25
1
0
432,374
1
W
Da Ji
11,965
570
102
5
0
427,934
1
W
Yemoja
8,453
403
29
1
0
306,998
2
L
Cu Chulainn
7,971
380
40
2
0
362,082
3
L
Thor
8,640
411
52
2
0
294,565
0
L
Nox
8,727
416
93
4
0
338,675
0
W
Bellona
9,902
472
45
2
0
430,112
5
L
Merlin
9,215
439
89
4
0
306,381
0
L
Nemesis
10,316
491
143
7
0
384,319
3
W
Nu Wa
11,886
566
120
6
0
422,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role