Player Matchup

Merlin
Merlin
Crow In Fear
Merlin
Level 86
God Stats
16W - 15L
1,567 SR
Queue Stats
280W - 265L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fell KuRo
Tsukuyomi
Level 153
God Stats
3W - 5L
1,714 SR
Queue Stats
161W - 148L
1,501 Elo+
Solo
Anubis
Anubis
RoninVsWorld
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Smelly mothe
Horus
Level 104
God Stats
13W - 4L
1,894 SR
Queue Stats
71W - 73L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
freckled face19
Danzaburou
Level 68
God Stats
66W - 46L
1,606 SR
Queue Stats
172W - 171L
1,541 Elo+
Party 1
Team Averages
Level 100
1,656 SR
1,514 Elo+

VS

Team Averages
Level 100
1,603 SR
1,510 Elo+
Cupid
Cupid
 
Cupid
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Cholord
Khepri
Level 154
God Stats
11W - 6L
1,632 SR
Queue Stats
268W - 248L
1,499 Elo+
Solo
Nemesis
Nemesis
Dreetovenn
Nemesis
Level 120
God Stats
21W - 11L
1,797 SR
Queue Stats
653W - 617L
1,515 Elo+
Party 3
Tyr
Tyr
iArrowDoe
Tyr
Level 69
God Stats
43W - 47L
1,535 SR
Queue Stats
386W - 391L
1,523 Elo+
Party 3
Chang'e
Chang'e
shadowclonexz
Chang'e
Level 64
God Stats
7W - 4L
1,552 SR
Queue Stats
277W - 295L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 2
7,198
514
5,311
6,741
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Fell KuRo
Tsukuyomi
12
2 / 2 / 2
7,157
511
3,635
7,217
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
2 / 5 / 2
7,369
526
6,182
6,605
2,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 3 / 1
5,071
362
2,451
7,053
2,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
freckled face19
Danzaburou
11
1 / 4 / 1
6,813
487
4,411
10,744
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 2 / 3
7,564
540
9,667
6,813
1,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Cholord
Khepri
11
2 / 0 / 5
7,166
512
2,213
8,019
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Dreetovenn
Nemesis
15
5 / 1 / 3
8,405
600
6,954
8,645
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 2 / 1
8,573
612
6,128
10,767
7,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
13
0 / 2 / 4
7,231
517
3,123
8,081
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
17
17
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
3
2.25
W
Khepri
Cholord
Khepri
2
0
5
4.5
L
Merlin
1
3
2
0.67
W
Nemesis
Dreetovenn
Nemesis
5
1
3
6.5
L
Tsukuyomi
Fell KuRo
Tsukuyomi
2
2
2
1.5
L
Anubis
2
5
2
0.6
L
1
3
1
0.5
L
Danzaburou
freckled face19
Danzaburou
1
4
1
0.38
W
7
2
1
3.75
W
Chang'e
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,990
Damage
28,085
38,360
Taken
42,325
12,940
Mitigated
21,143
11,870
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,667
5,974
296
3,747
6,813
1,874
684
0
6,813
0
44,249
W
Khepri
Cholord
Khepri
2,213
291
0
849
8,019
6,500
169
1,414
6,576
21,009
0
L
Merlin
5,311
191
0
842
6,741
2,517
0
2,454
4,053
38,885
0
W
Nemesis
Dreetovenn
Nemesis
6,954
3,146
0
1,574
8,645
3,034
0
1,917
6,623
0
63,004
L
Tsukuyomi
Fell KuRo
Tsukuyomi
3,635
1,026
0
2,198
7,217
2,605
0
1,280
5,889
0
35,529
L
Anubis
6,182
1,099
0
1,859
6,605
2,926
105
47
6,558
33,083
0
L
2,451
1,033
588
2,671
7,053
2,301
0
687
6,366
0
6,619
L
Danzaburou
freckled face19
Danzaburou
4,411
1,532
381
3,331
10,744
2,591
0
586
10,158
0
40,412
W
6,128
419
0
3,912
10,767
7,154
0
4,388
6,363
0
39,199
W
Chang'e
3,123
181
1,083
2,718
8,081
2,581
850
3,419
4,457
42,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
38,939
329
Minions Killed
417
0
Camps Cleared
0
1,119,643
Distance Traveled
1,357,693
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,564
540
85
6
0
248,675
4
W
Khepri
7,166
512
26
2
0
266,100
3
L
Merlin
7,198
514
89
6
0
229,285
3
W
Nemesis
8,405
600
107
8
0
283,874
2
L
Tsukuyomi
7,157
511
73
5
0
264,735
3
L
Anubis
7,369
526
73
5
0
210,268
5
L
Horus
5,071
362
9
1
0
170,807
0
L
Danzaburou
6,813
487
85
6
0
244,548
0
W
Tyr
8,573
612
89
6
0
290,428
1
W
Chang'e
7,231
517
110
8
0
268,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role