Player Matchup

Bacchus
Bacchus
Bronze III
RTR Solo
Bacchus
Bronze III
Level 83
God Stats
1W - 3L
1,768 SR
Queue Stats
9W - 11L
1,509 MMR
Party 1
Chaac
Chaac
Bronze III
llIIteoIIll
Chaac
Bronze III
Level 48
God Stats
18W - 17L
1,520 SR
Queue Stats
21W - 26L
1,435 MMR
Party 1
Ra
Ra
Bronze III
llllaaronlllll
Ra
Bronze III
Level 88
God Stats
9W - 9L
1,569 SR
Queue Stats
37W - 47L
1,041 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,619 SR
1,328 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,546 SR
1,193 MMR
Hercules
Hercules
Gold III
Comunista18
Hercules
Gold III
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 102L
1,308 MMR
Party 2
Baba Yaga
Baba Yaga
Silver II
Derving13
Baba Yaga
Silver II
Level 110
God Stats
2W - 1L
1,646 SR
Queue Stats
91W - 82L
1,052 MMR
Party 2
Thanatos
Thanatos
Gold V
Sans1o1
Thanatos
Gold V
Level 107
God Stats
3W - 2L
1,493 SR
Queue Stats
56W - 58L
1,220 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RTR Solo
Bacchus
17
6 / 9 / 10
13,967
635
18,315
24,594
14,780
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 3 / 10
14,655
666
28,656
28,770
30,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 5 / 12
13,876
631
17,033
26,559
12,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ScyllaHadesCthulhuZeusAnubis

VS

Bans
AgniAphroditeHeraGilgameshBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Comunista18
Hercules
18
4 / 9 / 11
14,837
674
15,863
43,483
30,599
Mace

Mace

+10
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Derving13
Baba Yaga
19
7 / 5 / 9
15,320
696
28,697
19,617
8,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Sans1o1
Thanatos
18
6 / 7 / 5
14,716
669
13,725
17,500
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
21
Kills
17
17
Deaths
21
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
Comunista18
Hercules
4
9
11
1.06
W
Baba Yaga
Derving13
Baba Yaga
7
5
9
2.3
L
Bacchus
RTR Solo
Bacchus
6
9
10
1.22
W
Thanatos
Sans1o1
Thanatos
6
7
5
1.21
L
10
3
10
5
L
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,004
Damage
58,285
79,923
Taken
80,600
58,219
Mitigated
45,015
30,396
Healing
35,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Comunista18
Hercules
15,863
2,635
0
17,551
43,483
30,599
372
19,491
23,201
3,109
45,074
W
Baba Yaga
Derving13
Baba Yaga
28,697
1,320
465
6,395
19,617
8,064
1,206
8,501
10,914
89,770
0
L
Bacchus
RTR Solo
Bacchus
18,315
1,312
690
3,773
24,594
14,780
485
6,906
17,051
67,953
0
W
Thanatos
Sans1o1
Thanatos
13,725
2,962
0
10,662
17,500
6,352
1,285
6,294
10,996
0
73,817
L
28,656
5,785
320
10,375
28,770
30,471
41
9,374
18,691
0
83,103
L
17,033
1,362
5,252
9,986
26,559
12,968
280
11,608
14,305
58,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
44,873
221
Minions Killed
221
0
Camps Cleared
0
1,206,769
Distance Traveled
1,247,936
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,837
674
50
2
0
419,348
6
W
Baba Yaga
15,320
696
94
4
0
413,199
3
L
Bacchus
13,967
635
58
3
0
387,047
2
W
Thanatos
14,716
669
77
4
0
415,389
0
L
Chaac
14,655
666
89
4
0
447,290
1
L
Ra
13,876
631
74
3
0
372,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role