Player Matchup

Thor
Thor
KevinSmith_TX
Thor
Level 21
God Stats
50W - 60L
1,356 SR
Queue Stats
84W - 94L
1,277 Elo+
Solo
Erlang Shen
Erlang Shen
Lucaa2103
Erlang Shen
Level 13
God Stats
17W - 16L
1,334 SR
Queue Stats
22W - 30L
1,127 Elo+
Party 1
Neith
Neith
Luciferlovaa101
Neith
Level 28
God Stats
11W - 9L
1,374 SR
Queue Stats
15W - 18L
1,115 Elo+
Solo
Sol
Sol
VMVM player
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,723 Elo+
Solo
Bellona
Bellona
saSa56u
Bellona
Level 9
God Stats
11W - 14L
1,238 SR
Queue Stats
17W - 24L
1,104 Elo+
Party 1
Team Averages
Level 16
1,360 SR
1,269 Elo+

VS

Team Averages
Level 10
1,416 SR
1,343 Elo+
King Arthur
King Arthur
Chenhx
King Arthur
Level 4
God Stats
1W - 3L
1,320 SR
Queue Stats
1W - 3L
1,254 Elo+
Solo
Ra
Ra
DD-Nakz11
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Littlewolf5134
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Prophacy
Nemesis
Level 14
God Stats
10W - 17L
1,334 SR
Queue Stats
15W - 24L
1,208 Elo+
Solo
Danzaburou
Danzaburou
drewhannel
Danzaburou
Level 26
God Stats
77W - 90L
1,425 SR
Queue Stats
315W - 346L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
12,321
456
5,573
17,328
6,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Lucaa2103
Erlang Shen
19
6 / 5 / 6
13,344
494
13,847
19,538
12,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 5 / 6
12,744
472
10,992
11,181
3,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 2 / 9
14,169
525
20,877
16,672
7,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
saSa56u
Bellona
19
7 / 1 / 9
13,357
495
20,619
21,998
18,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chenhx
King Arthur
16
2 / 7 / 0
10,169
377
9,200
30,606
30,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

5
0 / 3 / 1
7,288
270
1,464
4,090
952
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 12 / 0
8,880
329
4,785
24,252
19,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Prophacy
Nemesis
16
2 / 8 / 1
10,856
402
10,167
20,858
10,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
drewhannel
Danzaburou
20
8 / 5 / 1
15,434
572
21,480
25,111
11,916
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
33
Kills
12
16
Deaths
35
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chenhx
King Arthur
2
7
0
0.29
L
0
3
1
0.17
W
3
3
4
1.67
L
0
12
0
0
W
Erlang Shen
Lucaa2103
Erlang Shen
6
5
6
1.8
W
6
5
6
1.8
L
Nemesis
Prophacy
Nemesis
2
8
1
0.31
W
11
2
9
7.75
L
Danzaburou
drewhannel
Danzaburou
8
5
1
1.7
W
Bellona
saSa56u
Bellona
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,908
Damage
47,096
86,717
Taken
104,917
48,416
Mitigated
73,280
18,394
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chenhx
King Arthur
9,200
1,595
0
8,646
30,606
30,932
206
3,170
27,436
0
33,778
L
1,464
307
70
228
4,090
952
218
991
3,099
11,836
0
W
5,573
1,531
1,023
5,004
17,328
6,423
2,753
2,607
14,721
0
59,428
L
4,785
780
0
621
24,252
19,010
0
7,222
17,030
27,991
0
W
Erlang Shen
Lucaa2103
Erlang Shen
13,847
7,275
0
1,588
19,538
12,661
443
2,025
17,397
0
89,379
W
10,992
5,610
0
2,091
11,181
3,835
4,998
144
11,037
0
46,053
L
Nemesis
Prophacy
Nemesis
10,167
2,931
0
912
20,858
10,470
897
6,626
14,232
0
53,860
W
20,877
6,858
0
7,312
16,672
7,332
4,961
3,408
13,264
60,822
1,876
L
Danzaburou
drewhannel
Danzaburou
21,480
8,639
0
8,869
25,111
11,916
0
2,452
22,659
0
120,308
W
Bellona
saSa56u
Bellona
20,619
5,435
0
1,376
21,998
18,165
952
1,047
19,871
0
64,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,935
Gold Earned
52,627
468
Minions Killed
395
0
Camps Cleared
0
2,574,235
Distance Traveled
2,041,008
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,169
377
54
2
0
449,288
0
L
Ra
7,288
270
16
1
0
174,907
1
W
Thor
12,321
456
99
4
0
520,081
4
L
Ares
8,880
329
30
1
0
463,076
6
W
Erlang Shen
13,344
494
115
4
0
564,624
1
W
Neith
12,744
472
75
3
0
475,337
0
L
Nemesis
10,856
402
94
3
0
488,027
1
W
Sol
14,169
525
89
3
0
428,593
0
L
Danzaburou
15,434
572
201
7
0
465,710
0
W
Bellona
13,357
495
90
3
0
585,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role