Player Matchup

Tiamat
Tiamat
FacaEremita
Tiamat
Level 28
God Stats
24W - 16L
1,569 SR
Queue Stats
526W - 458L
1,565 Elo+
Solo
Yemoja
Yemoja
Joaco06
Yemoja
Level 16
God Stats
0W - 1L
1,447 SR
Queue Stats
7W - 14L
1,271 Elo+
Party 2
Thanatos
Thanatos
RobledoPuch
Thanatos
Level 25
God Stats
2W - 2L
1,581 SR
Queue Stats
11W - 15L
1,356 Elo+
Party 3
Hercules
Hercules
VAAMAAGANA
Hercules
Level 21
God Stats
0W - 1L
1,215 SR
Queue Stats
7W - 7L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
indumek101p2
Danzaburou
Level 3
God Stats
0W - 1L
1,707 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Team Averages
Level 19
1,504 SR
1,426 Elo+

VS

Team Averages
Level 24
1,458 SR
1,415 Elo+
Bellona
Bellona
BarbaOdysea
Bellona
Level 26
God Stats
20W - 11L
1,682 SR
Queue Stats
30W - 26L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
TheBraveJon
Guan Yu
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 99L
1,541 Elo+
Party 1
Scylla
Scylla
kev893
Scylla
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 28L
1,467 Elo+
Solo
Cernunnos
Cernunnos
lima241
Cernunnos
Level 7
God Stats
1W - 1L
1,196 SR
Queue Stats
15W - 11L
1,042 Elo+
Party 4
Hera
Hera
torresminho66
Hera
Level 29
God Stats
3W - 2L
1,413 SR
Queue Stats
75W - 65L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 2 / 4
13,120
570
16,849
13,597
8,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Joaco06
Yemoja
13
1 / 0 / 5
9,335
406
2,978
9,258
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
RobledoPuch
Thanatos
16
6 / 6 / 3
10,788
469
7,093
14,578
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
VAAMAAGANA
Hercules
16
0 / 4 / 4
9,912
431
3,698
13,689
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
indumek101p2
Danzaburou
13
4 / 8 / 2
9,481
412
8,494
15,373
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BarbaOdysea
Bellona
20
8 / 0 / 3
12,795
556
11,588
12,421
10,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
TheBraveJon
Guan Yu
20
4 / 2 / 5
12,254
533
9,695
14,226
16,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
kev893
Scylla
18
2 / 5 / 4
11,185
486
4,198
10,867
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
lima241
Cernunnos
14
2 / 6 / 4
9,520
414
6,541
12,072
3,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 2
10,900
474
13,416
12,078
3,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
16
Kills
20
20
Deaths
17
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
BarbaOdysea
Bellona
8
0
3
9.5
L
Tiamat
5
2
4
3.5
L
Yemoja
Joaco06
Yemoja
1
0
5
3.5
L
Thanatos
RobledoPuch
Thanatos
6
6
3
1.25
W
Guan Yu
TheBraveJon
Guan Yu
4
2
5
3.25
L
Hercules
VAAMAAGANA
Hercules
0
4
4
0.5
L
Danzaburou
indumek101p2
Danzaburou
4
8
2
0.63
W
Scylla
kev893
Scylla
2
5
4
0.8
W
Cernunnos
lima241
Cernunnos
2
6
4
0.67
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,112
Damage
45,438
66,495
Taken
61,664
42,876
Mitigated
37,622
22,622
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BarbaOdysea
Bellona
11,588
3,426
0
1,956
12,421
10,115
58
2,235
10,036
225
99,711
L
Tiamat
16,849
1,250
0
5,142
13,597
8,683
2,680
3,085
10,251
105,124
0
L
Yemoja
Joaco06
Yemoja
2,978
428
1,021
1,166
9,258
8,804
272
2,584
6,618
14,735
0
L
Thanatos
RobledoPuch
Thanatos
7,093
1,709
0
9,021
14,578
7,175
1,223
3,724
10,628
0
51,681
W
Guan Yu
TheBraveJon
Guan Yu
9,695
1,370
279
4,392
14,226
16,043
1,485
3,400
10,174
0
61,759
L
Hercules
VAAMAAGANA
Hercules
3,698
932
0
3,155
13,689
12,191
133
2,545
10,568
0
40,384
L
Danzaburou
indumek101p2
Danzaburou
8,494
2,395
0
3,117
15,373
6,023
264
5,531
9,802
0
54,187
W
Scylla
kev893
Scylla
4,198
293
0
768
10,867
3,611
1,757
6,257
4,046
56,000
0
W
Cernunnos
lima241
Cernunnos
6,541
1,814
0
450
12,072
3,866
1,322
4,501
7,525
0
28,947
W
13,416
3,795
978
4,101
12,078
3,987
3,469
2,470
9,546
80,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,636
Gold Earned
56,654
459
Minions Killed
630
0
Camps Cleared
0
1,923,182
Distance Traveled
2,146,089
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,795
556
169
7
0
469,213
5
L
Tiamat
13,120
570
188
8
0
449,029
5
L
Yemoja
9,335
406
14
1
0
338,850
1
L
Thanatos
10,788
469
87
4
0
425,521
3
W
Guan Yu
12,254
533
127
6
0
455,459
4
L
Hercules
9,912
431
89
4
0
418,517
0
L
Danzaburou
9,481
412
81
4
0
291,265
0
W
Scylla
11,185
486
139
6
0
400,529
0
W
Cernunnos
9,520
414
66
3
0
411,688
0
W
Hera
10,900
474
129
6
0
409,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role