Player Matchup

Neith
Neith
allyssssa
Neith
Level 6
God Stats
1W - 2L
1,374 SR
Queue Stats
1W - 2L
1,765 Elo+
Party 1
Cerberus
Cerberus
fa11enMOON
Cerberus
Level 19
God Stats
0W - 1L
1,759 SR
Queue Stats
5W - 3L
1,586 Elo+
Solo
Medusa
Medusa
jaqigardner
Medusa
Level 3
God Stats
0W - 6L
1,841 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Team Averages
Level 9
1,658 SR
1,617 Elo+

VS

Team Averages
Level 116
1,586 SR
1,489 Elo+
Gilgamesh
Gilgamesh
MYACCY06
Gilgamesh
Level 149
God Stats
5W - 6L
1,800 SR
Queue Stats
163W - 211L
1,527 Elo+
Solo
Medusa
Medusa
ROBDGOD
Medusa
Level 122
God Stats
9W - 11L
1,537 SR
Queue Stats
313W - 316L
1,543 Elo+
Solo
Anubis
Anubis
RelativeTrain49
Anubis
Level 78
God Stats
10W - 5L
1,423 SR
Queue Stats
94W - 97L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
allyssssa
Neith
10
1 / 8 / 3
6,952
632
2,541
10,558
2,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
fa11enMOON
Cerberus
11
4 / 5 / 0
8,892
808
4,219
18,207
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
0 / 6 / 1
6,418
583
3,425
9,409
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MYACCY06
Gilgamesh
10
1 / 2 / 11
7,634
694
5,473
5,862
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
ROBDGOD
Medusa
13
14 / 3 / 5
10,228
930
12,047
8,776
3,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 12
8,889
808
13,184
6,798
3,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
19
19
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MYACCY06
Gilgamesh
1
2
11
3.25
W
Medusa
ROBDGOD
Medusa
14
3
5
5.5
W
4
1
12
10
L
Neith
allyssssa
Neith
1
8
3
0.31
L
Cerberus
fa11enMOON
Cerberus
4
5
0
0.8
L
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,185
Damage
30,704
38,174
Taken
21,436
20,780
Mitigated
9,364
4,067
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MYACCY06
Gilgamesh
5,473
1,552
0
122
5,862
2,979
571
771
5,091
0
18,802
W
Medusa
ROBDGOD
Medusa
12,047
4,985
0
2,405
8,776
3,106
562
1,874
6,902
0
36,376
W
13,184
1,367
0
3,746
6,798
3,279
1,157
1,651
5,147
44,007
0
L
Neith
allyssssa
Neith
2,541
588
0
1,458
10,558
2,998
0
4,020
6,538
0
18,917
L
Cerberus
fa11enMOON
Cerberus
4,219
365
0
1,966
18,207
15,067
0
6,126
12,081
21,805
0
L
Medusa
3,425
1,513
0
643
9,409
2,715
0
3,114
6,295
0
13,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,262
Gold Earned
26,751
107
Minions Killed
141
0
Camps Cleared
0
522,607
Distance Traveled
574,969
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,634
694
24
2
0
222,382
0
W
Medusa
10,228
930
54
5
0
178,675
1
W
Anubis
8,889
808
63
6
0
173,912
3
L
Neith
6,952
632
35
3
0
167,856
0
L
Cerberus
8,892
808
40
4
0
168,581
2
L
Medusa
6,418
583
32
3
0
186,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role