Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Fantesticaljob
Medusa
Level 142
God Stats
3W - 3L
1,714 SR
Queue Stats
107W - 108L
1,482 Elo+
Party 3
Zeus
Zeus
GergPetersky
Zeus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 151L
1,473 Elo+
Party 3
Mercury
Mercury
MrPhatGnome
Mercury
Level 128
God Stats
52W - 39L
1,588 SR
Queue Stats
90W - 80L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Xx3Edgy5u420
Cthulhu
Level 154
God Stats
8W - 8L
1,514 SR
Queue Stats
169W - 167L
1,482 Elo+
Party 3
Team Averages
Level 144
1,563 SR
1,495 Elo+

VS

Team Averages
Level 94
1,499 SR
1,452 Elo+
Pele
Pele
Anado_
Pele
Level 100
God Stats
12W - 15L
1,408 SR
Queue Stats
277W - 348L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
BMLR2K03
Cthulhu
Level 54
God Stats
1W - 4L
1,495 SR
Queue Stats
39W - 76L
1,361 Elo+
Party 2
Hel
Hel
Emperorecean
Hel
Level 83
God Stats
8W - 9L
1,557 SR
Queue Stats
377W - 370L
1,536 Elo+
Solo
Rama
Rama
Jbasi
Rama
Level 106
God Stats
8W - 9L
1,533 SR
Queue Stats
108W - 112L
1,428 Elo+
Solo
Osiris
Osiris
TwoHeadedmoose
Osiris
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
4 / 1 / 4
6,034
603
5,271
7,948
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
3 / 0 / 4
6,226
623
5,771
4,645
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 0
6,393
639
2,936
3,702
1,228
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
MrPhatGnome
Mercury
10
3 / 1 / 2
5,720
572
2,578
5,711
1,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Xx3Edgy5u420
Cthulhu
11
1 / 0 / 1
5,822
582
3,398
4,725
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Anado_
Pele
10
3 / 3 / 0
5,807
581
4,945
7,332
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
BMLR2K03
Cthulhu
7
0 / 4 / 0
4,687
469
2,663
6,372
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 1
5,108
511
1,943
5,433
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Jbasi
Rama
8
0 / 2 / 1
4,893
489
3,435
6,359
1,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,355
536
1,777
5,002
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
4
6
L
Pele
Anado_
Pele
3
3
0
1
L
Cthulhu
BMLR2K03
Cthulhu
0
4
0
0
L
0
3
1
0.17
W
3
0
4
5
W
1
1
0
1
L
Rama
Jbasi
Rama
0
2
1
0.25
W
Mercury
MrPhatGnome
Mercury
3
1
2
4
L
0
1
0
0
W
Cthulhu
Xx3Edgy5u420
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,954
Damage
14,763
26,731
Taken
30,498
12,464
Mitigated
11,090
12,076
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,271
621
353
4,070
7,948
4,491
140
1,291
6,657
23,051
0
L
Pele
Anado_
Pele
4,945
1,770
0
238
7,332
2,056
1,155
1,609
5,723
0
35,984
L
Cthulhu
BMLR2K03
Cthulhu
2,663
393
321
854
6,372
2,994
150
2,872
3,500
15,126
0
L
1,943
69
55
1,588
5,433
1,791
0
2,936
2,497
23,711
0
W
5,771
2,474
0
1,586
4,645
1,270
0
1,297
3,308
0
30,077
W
2,936
476
0
2,215
3,702
1,228
0
1,179
2,383
42,659
0
L
Rama
Jbasi
Rama
3,435
2,901
0
1,714
6,359
1,523
0
1,218
5,141
0
22,900
W
Mercury
MrPhatGnome
Mercury
2,578
1,500
111
1,559
5,711
1,674
179
607
5,052
0
22,774
L
1,777
241
0
1,525
5,002
2,726
0
2,495
2,032
0
26,644
W
Cthulhu
Xx3Edgy5u420
Cthulhu
3,398
106
0
2,182
4,725
3,801
0
0
4,725
30,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
25,850
313
Minions Killed
266
0
Camps Cleared
0
975,914
Distance Traveled
940,024
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,034
603
33
3
0
186,414
4
L
Pele
5,807
581
71
7
0
209,087
0
L
Cthulhu
4,687
469
24
2
0
205,340
0
L
Hel
5,108
511
54
5
0
177,693
3
W
Medusa
6,226
623
63
6
0
195,368
1
W
Zeus
6,393
639
105
11
0
175,308
0
L
Rama
4,893
489
50
5
0
154,378
1
W
Mercury
5,720
572
56
6
0
219,130
0
L
Osiris
5,355
536
67
7
0
193,526
1
W
Cthulhu
5,822
582
56
6
0
199,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role