Player Matchup

Set
Set
BL4CKSxUN1T3D
Set
Level 17
God Stats
21W - 24L
1,291 SR
Queue Stats
52W - 63L
1,242 Elo+
Party 1
Zeus
Zeus
DAPPERDAN2354
Zeus
Level 25
God Stats
6W - 8L
1,402 SR
Queue Stats
95W - 100L
1,397 Elo+
Solo
Achilles
Achilles
K33ZY007
Achilles
Level 8
God Stats
21W - 28L
1,177 SR
Queue Stats
336W - 399L
1,349 Elo+
Party 1
Ratatoskr
Ratatoskr
Obey-wan__kenobi
Ratatoskr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 109L
1,391 Elo+
Party 3
Nemesis
Nemesis
kittycatpower
Nemesis
Level 3
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 9L
1,149 Elo+
Party 3
Team Averages
Level 16
1,323 SR
1,306 Elo+

VS

Team Averages
Level 21
1,411 SR
1,414 Elo+
Ymir
Ymir
DEMONIOROJO42
Ymir
Level 27
God Stats
4W - 6L
1,273 SR
Queue Stats
59W - 44L
1,453 Elo+
Solo
Poseidon
Poseidon
Fbgmblock12
Poseidon
Level 13
God Stats
4W - 4L
1,507 SR
Queue Stats
26W - 24L
1,456 Elo+
Party 2
Merlin
Merlin
LilUziVamp
Merlin
Level 24
God Stats
46W - 44L
1,416 SR
Queue Stats
72W - 85L
1,436 Elo+
Party 2
Yemoja
Yemoja
fire_lord369
Yemoja
Level 14
God Stats
9W - 5L
1,647 SR
Queue Stats
38W - 38L
1,260 Elo+
Solo
Susano
Susano
gabe_bechiefing
Susano
Level 29
God Stats
2W - 3L
1,209 SR
Queue Stats
67W - 60L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,867
906
6,962
16,934
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 7 / 2
11,840
987
20,101
16,202
5,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
K33ZY007
Achilles
16
1 / 4 / 4
10,432
869
5,687
13,830
12,943
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
16
0 / 5 / 5
10,031
836
5,351
11,071
4,094
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
15
0 / 11 / 2
9,401
783
2,523
14,578
4,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 16
11,871
989
5,550
7,919
7,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Fbgmblock12
Poseidon
19
6 / 2 / 18
12,409
1,034
20,401
10,067
3,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
LilUziVamp
Merlin
19
12 / 0 / 11
13,289
1,107
15,382
5,907
2,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
18
3 / 3 / 16
12,285
1,024
8,541
13,735
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 2 / 14
12,327
1,027
11,720
12,388
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
8
Kills
31
31
Deaths
8
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
5
7
2
0.86
W
1
1
16
9
W
Poseidon
Fbgmblock12
Poseidon
6
2
18
7.5
L
Achilles
K33ZY007
Achilles
1
4
4
0.75
W
Merlin
LilUziVamp
Merlin
12
0
11
17.5
L
Ratatoskr
0
5
5
0.5
W
Yemoja
3
3
16
3.67
W
9
2
14
8
L
Nemesis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,624
Damage
61,594
72,615
Taken
50,016
33,806
Mitigated
31,429
2,479
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,962
3,366
0
370
16,934
6,687
0
13,296
3,638
0
23,762
L
20,101
1,504
0
1,536
16,202
5,370
0
12,686
3,516
43,205
0
W
5,550
1,297
0
390
7,919
7,887
0
2,821
4,951
15,098
0
W
Poseidon
Fbgmblock12
Poseidon
20,401
2,793
1,119
2,789
10,067
3,595
0
5,681
4,386
38,021
0
L
Achilles
K33ZY007
Achilles
5,687
1,142
0
136
13,830
12,943
0
8,678
5,152
0
17,962
W
Merlin
LilUziVamp
Merlin
15,382
1,324
987
1,341
5,907
2,414
0
2,888
3,019
44,275
0
L
Ratatoskr
5,351
343
0
0
11,071
4,094
0
6,537
4,534
0
14,677
W
Yemoja
8,541
1,473
1,823
1,327
13,735
12,470
0
4,185
7,527
30,437
0
W
11,720
3,363
2,537
1,603
12,388
5,063
0
4,526
7,862
0
26,588
L
Nemesis
2,523
912
0
437
14,578
4,712
0
8,677
5,901
0
7,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,571
Gold Earned
62,181
139
Minions Killed
226
4
Camps Cleared
11
942,596
Distance Traveled
1,030,474
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,867
906
30
3
3
223,262
0
L
Zeus
11,840
987
62
5
0
164,509
0
W
Ymir
11,871
989
18
2
4
214,316
0
W
Poseidon
12,409
1,034
39
3
1
208,235
0
L
Achilles
10,432
869
30
3
0
160,749
0
W
Merlin
13,289
1,107
91
8
3
209,554
0
L
Ratatoskr
10,031
836
9
1
0
212,276
0
W
Yemoja
12,285
1,024
39
3
0
182,407
0
W
Susano
12,327
1,027
39
3
3
215,962
0
L
Nemesis
9,401
783
8
1
1
181,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role