Player Matchup

Sol
Sol
IguanaSapiens
Sol
Level 17
God Stats
2W - 1L
1,246 SR
Queue Stats
8W - 5L
1,584 Elo+
Solo
Achilles
Achilles
KnobbShlobber
Achilles
Level 5
God Stats
10W - 6L
1,716 SR
Queue Stats
251W - 250L
1,498 Elo+
Solo
Skadi
Skadi
Mantaxia
Skadi
Level 29
God Stats
70W - 55L
1,634 SR
Queue Stats
137W - 132L
1,582 Elo+
Party 1
Aphrodite
Aphrodite
MysticalSmoothie
Aphrodite
Level 21
God Stats
11W - 0L
1,500 SR
Queue Stats
46W - 30L
1,579 Elo+
Party 1
Bacchus
Bacchus
TwitchyTucker
Bacchus
Level 15
God Stats
9W - 3L
1,717 SR
Queue Stats
19W - 14L
1,604 Elo+
Party 1
Team Averages
Level 17
1,563 SR
1,570 Elo+

VS

Team Averages
Level 17
1,555 SR
1,639 Elo+
Persephone
Persephone
Dumpster111
Persephone
Level 21
God Stats
6W - 3L
1,515 SR
Queue Stats
20W - 11L
1,702 Elo+
Party 2
Apollo
Apollo
SwoleDaddy9000
Apollo
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 12L
1,725 Elo+
Party 2
Nemesis
Nemesis
ToastyMrShoes
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,543 Elo+
Solo
Horus
Horus
Zedaack
Horus
Level 28
God Stats
2W - 2L
1,509 SR
Queue Stats
88W - 88L
1,521 Elo+
Solo
Cerberus
Cerberus
yeonni
Cerberus
Level 15
God Stats
10W - 6L
1,751 SR
Queue Stats
20W - 11L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,379
738
2,368
3,899
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
KnobbShlobber
Achilles
10
4 / 1 / 2
6,041
604
4,391
6,382
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Mantaxia
Skadi
9
2 / 2 / 4
5,416
542
6,182
7,369
1,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
9
2 / 0 / 4
5,814
581
3,140
2,757
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
10
2 / 1 / 1
5,677
568
3,515
5,152
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dumpster111
Persephone
11
0 / 2 / 0
6,066
607
2,525
4,497
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 3 / 0
5,552
555
4,769
7,661
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
7
0 / 3 / 0
4,626
463
849
5,967
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Zedaack
Horus
9
1 / 2 / 0
5,068
507
2,362
6,905
5,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
yeonni
Cerberus
7
0 / 3 / 0
4,544
454
1,414
5,426
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
4
4
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
Dumpster111
Persephone
0
2
0
0
W
3
0
0
3
W
Achilles
KnobbShlobber
Achilles
4
1
2
5
W
Skadi
Mantaxia
Skadi
2
2
4
2
W
Aphrodite
2
0
4
4
L
3
3
0
1
L
Nemesis
0
3
0
0
W
Bacchus
2
1
1
2.5
L
Horus
Zedaack
Horus
1
2
0
0.5
L
Cerberus
yeonni
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,596
Damage
11,919
25,559
Taken
30,456
8,913
Mitigated
12,658
9,578
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Dumpster111
Persephone
2,525
0
0
580
4,497
1,337
0
2,281
2,214
40,599
0
W
2,368
940
0
2,685
3,899
1,139
1,243
1,705
2,194
54,369
0
W
Achilles
KnobbShlobber
Achilles
4,391
1,333
0
868
6,382
2,230
0
1,229
5,153
0
27,952
W
Skadi
Mantaxia
Skadi
6,182
3,173
0
1,612
7,369
1,705
105
494
6,875
0
30,277
W
Aphrodite
3,140
1,307
1,629
2,054
2,757
1,372
168
511
2,246
11,694
0
L
4,769
2,762
0
2,803
7,661
2,291
160
1,693
5,968
0
33,383
L
Nemesis
849
368
0
2,392
5,967
1,501
0
588
5,379
0
18,159
W
Bacchus
3,515
347
0
730
5,152
2,467
35
0
5,152
20,878
0
L
Horus
Zedaack
Horus
2,362
1,314
51
2,760
6,905
5,552
0
3,053
3,852
0
15,678
L
Cerberus
yeonni
Cerberus
1,414
238
0
1,684
5,426
1,977
25
1,406
4,020
6,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
25,856
274
Minions Killed
258
0
Camps Cleared
0
930,934
Distance Traveled
881,050
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,066
607
91
9
0
189,030
4
W
Sol
7,379
738
110
11
0
194,696
2
W
Achilles
6,041
604
57
6
0
208,358
1
W
Skadi
5,416
542
44
4
0
177,238
1
W
Aphrodite
5,814
581
20
2
0
184,434
0
L
Apollo
5,552
555
72
7
0
183,375
2
L
Nemesis
4,626
463
46
5
0
176,211
2
W
Bacchus
5,677
568
43
4
0
166,208
2
L
Horus
5,068
507
35
4
0
128,875
0
L
Cerberus
4,544
454
14
1
0
203,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role