Player Matchup

Bellona
Bellona
Altago
Bellona
Level 12
God Stats
18W - 8L
1,079 SR
Queue Stats
39W - 31L
1,041 Elo+
Party 3
Mulan
Mulan
DGM LEKO I9I
Mulan
Level 26
God Stats
41W - 48L
1,418 SR
Queue Stats
193W - 230L
1,349 Elo+
Party 1
Fenrir
Fenrir
Ismael Dust
Fenrir
Level 20
God Stats
25W - 26L
1,473 SR
Queue Stats
107W - 134L
1,308 Elo+
Party 1
Zhong Kui
Zhong Kui
KYHYBRID7315
Zhong Kui
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 23L
1,188 Elo+
Party 3
Tiamat
Tiamat
YSL Samurai
Tiamat
Level 6
God Stats
7W - 2L
1,435 SR
Queue Stats
8W - 3L
1,382 Elo+
Party 3
Team Averages
Level 15
1,381 SR
1,253 Elo+

VS

Team Averages
Level 15
1,479 SR
1,317 Elo+
Arachne
Arachne
Call-me-Astro
Arachne
Level 15
God Stats
7W - 6L
1,753 SR
Queue Stats
100W - 99L
1,310 Elo+
Solo
Ganesha
Ganesha
Juno4064
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,220 Elo+
Party 2
Chiron
Chiron
KevinYahir5099
Chiron
Level 10
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 8L
1,219 Elo+
Solo
Olorun
Olorun
ShadowBlade842
Olorun
Level 18
God Stats
24W - 33L
1,397 SR
Queue Stats
24W - 33L
1,337 Elo+
Solo
Guan Yu
Guan Yu
Vaza is Dead
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Altago
Bellona
19
8 / 0 / 8
13,126
571
9,483
12,500
10,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
9 / 4 / 11
12,106
526
14,432
21,830
13,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
17 / 1 / 8
13,703
596
13,974
12,296
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
KYHYBRID7315
Zhong Kui
18
9 / 6 / 11
12,343
537
20,780
16,286
12,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
18
6 / 0 / 14
12,580
547
21,131
9,318
5,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
2 / 8 / 1
9,614
418
5,872
22,633
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Juno4064
Ganesha
13
0 / 11 / 6
9,070
394
8,215
19,374
16,048
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
3 / 8 / 3
10,223
444
12,095
16,912
6,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 5 / 0
11,573
503
8,539
21,678
9,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Vaza is Dead
Guan Yu
11
0 / 18 / 5
7,909
344
7,221
23,851
21,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
49
Kills
11
11
Deaths
50
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Altago
Bellona
8
0
8
12
L
Arachne
2
8
1
0.31
W
9
4
11
3.63
W
Fenrir
17
1
8
21
L
Ganesha
Juno4064
Ganesha
0
11
6
0.27
W
Zhong Kui
KYHYBRID7315
Zhong Kui
9
6
11
2.42
L
3
8
3
0.56
L
6
5
0
1.2
L
Guan Yu
Vaza is Dead
Guan Yu
0
18
5
0.14
W
Tiamat
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,800
Damage
41,942
72,230
Taken
104,448
47,808
Mitigated
61,442
24,608
Healing
24,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Altago
Bellona
9,483
2,697
0
1,075
12,500
10,650
2,861
4,045
8,455
15,374
33,767
L
Arachne
5,872
4,274
0
8,370
22,633
8,645
266
6,510
16,092
0
41,809
W
14,432
2,238
0
6,905
21,830
13,588
1,384
3,694
17,903
0
69,081
W
Fenrir
13,974
4,142
0
6,759
12,296
5,682
0
1,485
10,451
0
80,544
L
Ganesha
Juno4064
Ganesha
8,215
1,305
0
972
19,374
16,048
604
10,626
8,620
28,155
0
W
Zhong Kui
KYHYBRID7315
Zhong Kui
20,780
4,898
0
3,745
16,286
12,699
4,921
5,291
10,905
65,179
0
L
12,095
5,856
1,478
3,115
16,912
6,372
2,085
7,319
9,366
0
62,922
L
8,539
5,258
636
8,346
21,678
9,362
171
11,758
9,885
73,260
0
L
Guan Yu
Vaza is Dead
Guan Yu
7,221
1,627
453
1,578
23,851
21,015
266
7,413
16,298
0
24,364
W
Tiamat
21,131
1,240
136
5,988
9,318
5,189
4,435
2,239
6,958
84,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,858
Gold Earned
48,389
580
Minions Killed
400
0
Camps Cleared
0
2,016,955
Distance Traveled
1,829,137
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,126
571
92
4
0
389,665
0
L
Arachne
9,614
418
85
4
0
344,568
4
W
Mulan
12,106
526
113
5
0
431,317
0
W
Fenrir
13,703
596
134
6
0
463,887
0
L
Ganesha
9,070
394
6
0
0
317,863
4
W
Zhong Kui
12,343
537
93
4
0
329,412
0
L
Chiron
10,223
444
139
6
0
385,612
0
L
Olorun
11,573
503
125
5
0
369,666
0
L
Guan Yu
7,909
344
45
2
0
411,428
0
W
Tiamat
12,580
547
148
6
0
402,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role