Player Matchup

Anhur
Anhur
A Fat Swine
Anhur
Level 159
God Stats
9W - 12L
1,443 SR
Queue Stats
596W - 597L
1,512 Elo+
Solo
Loki
Loki
Haishi397
Loki
Level 77
God Stats
6W - 2L
1,470 SR
Queue Stats
146W - 146L
1,549 Elo+
Party 2
Mulan
Mulan
Its_Praetorian
Mulan
Level 105
God Stats
2W - 0L
1,423 SR
Queue Stats
71W - 60L
1,533 Elo+
Party 2
Hades
Hades
Its_Rubix_Cube
Hades
Level 94
God Stats
6W - 6L
1,770 SR
Queue Stats
408W - 392L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
Its_Yang_
Cthulhu
Level 61
God Stats
2W - 1L
1,749 SR
Queue Stats
38W - 44L
1,477 Elo+
Party 2
Team Averages
Level 99
1,571 SR
1,512 Elo+

VS

Team Averages
Level 118
1,461 SR
1,511 Elo+
Xing Tian
Xing Tian
Filthy__Ningen
Xing Tian
Level 86
God Stats
6W - 13L
1,405 SR
Queue Stats
578W - 536L
1,559 Elo+
Party 1
Tiamat
Tiamat
TinyJorm
Tiamat
Level 146
God Stats
1W - 2L
1,709 SR
Queue Stats
130W - 143L
1,479 Elo+
Solo
Hel
Hel
czR900
Hel
Level 126
God Stats
2W - 10L
1,350 SR
Queue Stats
349W - 348L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
psychorookie11
Gilgamesh
Level 117
God Stats
5W - 12L
1,343 SR
Queue Stats
186W - 190L
1,520 Elo+
Solo
Hachiman
Hachiman
xUmbra-Mortisx
Hachiman
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
333W - 355L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
11,569
609
6,907
11,785
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
18
7 / 1 / 7
11,276
593
17,070
15,269
6,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 2 / 4
11,826
622
8,221
11,023
7,499
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 7
10,829
570
12,810
14,243
6,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Its_Yang_
Cthulhu
14
2 / 2 / 12
10,123
533
10,055
16,996
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Filthy__Ningen
Xing Tian
12
0 / 6 / 6
8,044
423
5,429
15,916
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
TinyJorm
Tiamat
15
1 / 5 / 2
9,094
479
6,886
13,159
13,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
czR900
Hel
13
1 / 5 / 2
8,505
448
6,042
16,501
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
psychorookie11
Gilgamesh
16
4 / 4 / 1
9,629
507
9,319
15,241
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
15
3 / 3 / 2
8,993
473
8,949
14,544
4,273
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
23
Kills
9
9
Deaths
23
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Xing Tian
Filthy__Ningen
Xing Tian
0
6
6
0.5
W
Loki
7
1
7
10.5
W
3
2
4
2.5
W
7
2
7
5.25
W
Cthulhu
Its_Yang_
Cthulhu
2
2
12
4
L
Tiamat
TinyJorm
Tiamat
1
5
2
0.4
L
Hel
czR900
Hel
1
5
2
0.4
L
Gilgamesh
psychorookie11
Gilgamesh
4
4
1
1.13
L
Hachiman
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,063
Damage
36,625
69,316
Taken
75,361
39,016
Mitigated
42,551
24,170
Healing
27,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,907
3,244
0
6,486
11,785
4,458
4,511
1,603
10,142
0
72,137
L
Xing Tian
Filthy__Ningen
Xing Tian
5,429
624
441
2,792
15,916
11,286
0
6,151
9,765
29,766
0
W
Loki
17,070
3,994
0
4,466
15,269
6,939
1,080
3,377
11,525
0
73,851
W
8,221
1,603
0
2,173
11,023
7,499
349
3,279
7,369
0
77,215
W
12,810
1,152
527
6,933
14,243
6,310
797
3,235
10,796
74,282
0
W
Cthulhu
Its_Yang_
Cthulhu
10,055
840
274
3,311
16,996
13,810
436
5,540
11,127
30,877
0
L
Tiamat
TinyJorm
Tiamat
6,886
638
0
3,114
13,159
13,077
111
4,101
9,058
49,355
0
L
Hel
czR900
Hel
6,042
394
4,497
9,420
16,501
6,087
486
5,007
11,494
50,325
0
L
Gilgamesh
psychorookie11
Gilgamesh
9,319
3,281
0
1,963
15,241
7,828
0
2,610
12,631
0
66,049
L
Hachiman
8,949
4,194
0
5,724
14,544
4,273
0
4,996
9,548
0
65,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,623
Gold Earned
44,265
613
Minions Killed
485
0
Camps Cleared
0
1,770,959
Distance Traveled
1,683,066
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,569
609
140
7
0
323,502
2
L
Xing Tian
8,044
423
48
3
0
343,036
3
W
Loki
11,276
593
104
5
0
377,507
2
W
Mulan
11,826
622
189
10
0
321,442
1
W
Hades
10,829
570
133
7
0
369,605
2
W
Cthulhu
10,123
533
47
2
0
378,903
4
L
Tiamat
9,094
479
106
6
0
307,677
3
L
Hel
8,505
448
105
6
0
333,733
2
L
Gilgamesh
9,629
507
112
6
0
382,979
1
L
Hachiman
8,993
473
114
6
0
315,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role