Player Matchup

Medusa
Medusa
Hex Yourself
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
SharkBoi3572
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Swipesy-
Nemesis
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 31L
1,192 Elo+
Solo
Kukulkan
Kukulkan
xTCAx_CaRnAgE
Kukulkan
Level 28
God Stats
3W - 2L
1,616 SR
Queue Stats
15W - 18L
1,482 Elo+
Solo
Izanami
Izanami
zViNi7z
Izanami
Level 24
God Stats
53W - 46L
1,279 SR
Queue Stats
364W - 348L
1,164 Elo+
Solo
Team Averages
Level 13
1,479 SR
1,368 Elo+

VS

Team Averages
Level 26
1,433 SR
1,330 Elo+
Ah Puch
Ah Puch
DJ Llamaface
Ah Puch
Level 22
God Stats
1W - 0L
1,659 SR
Queue Stats
13W - 23L
1,156 Elo+
Party 2
Ne Zha
Ne Zha
H7N9_vHxpnotic
Ne Zha
Level 29
God Stats
3W - 1L
1,326 SR
Queue Stats
63W - 55L
1,521 Elo+
Solo
Thor
Thor
KevinSmith_TX
Thor
Level 21
God Stats
50W - 60L
1,342 SR
Queue Stats
84W - 94L
1,264 Elo+
Solo
Merlin
Merlin
NastyFrog 1508
Merlin
Level 29
God Stats
21W - 21L
1,530 SR
Queue Stats
87W - 80L
1,562 Elo+
Solo
Sylvanus
Sylvanus
hermioneranger25
Sylvanus
Level 28
God Stats
1W - 0L
1,307 SR
Queue Stats
7W - 16L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 9 / 1
5,683
406
4,073
10,606
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 10 / 0
5,178
370
4,342
11,328
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Swipesy-
Nemesis
11
4 / 2 / 2
7,123
509
8,673
10,363
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
xTCAx_CaRnAgE
Kukulkan
9
0 / 1 / 1
5,817
416
2,682
5,520
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
zViNi7z
Izanami
10
1 / 5 / 2
6,359
454
3,570
9,522
2,458
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DJ Llamaface
Ah Puch
13
5 / 0 / 0
7,770
555
7,401
6,061
1,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 2 / 4
8,504
607
6,670
8,445
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 3
7,378
527
2,704
7,861
2,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
12 / 0 / 4
8,902
636
12,937
7,801
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 8
6,231
445
1,383
8,649
4,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
27
27
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DJ Llamaface
Ah Puch
5
0
0
5
W
7
2
4
4.5
L
Medusa
0
9
1
0.06
W
2
0
3
3.5
W
12
0
4
14
L
1
10
0
0.1
L
Nemesis
Swipesy-
Nemesis
4
2
2
2.5
W
1
4
8
1.25
L
Kukulkan
xTCAx_CaRnAgE
Kukulkan
0
1
1
0.5
L
Izanami
zViNi7z
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,340
Damage
31,095
47,339
Taken
38,817
14,773
Mitigated
15,271
5,998
Healing
12,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DJ Llamaface
Ah Puch
7,401
905
40
4,203
6,061
1,821
1,165
863
5,114
38,147
0
W
6,670
3,226
0
2,186
8,445
3,891
0
0
8,445
0
54,705
L
Medusa
4,073
2,760
0
250
10,606
3,124
0
5,149
5,185
0
21,875
W
2,704
576
537
2,836
7,861
2,313
903
1,115
6,630
0
32,496
W
12,937
854
0
913
7,801
2,625
236
0
7,801
59,688
0
L
4,342
1,537
0
556
11,328
3,336
0
7,700
3,308
0
15,147
L
Nemesis
Swipesy-
Nemesis
8,673
4,165
0
3,090
10,363
4,106
0
2,380
7,849
0
36,571
W
1,383
579
864
1,322
8,649
4,621
1,242
484
8,145
9,652
0
L
Kukulkan
xTCAx_CaRnAgE
Kukulkan
2,682
0
0
0
5,520
1,749
0
3,406
2,086
25,097
0
L
Izanami
zViNi7z
Izanami
3,570
1,660
0
2,102
9,522
2,458
374
2,240
7,190
0
35,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
38,785
273
Minions Killed
364
0
Camps Cleared
0
1,349,234
Distance Traveled
1,349,315
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,770
555
70
5
0
262,445
0
W
Ne Zha
8,504
607
98
7
0
280,344
0
L
Medusa
5,683
406
46
3
0
245,669
3
W
Thor
7,378
527
63
5
0
300,436
3
W
Merlin
8,902
636
118
8
0
279,233
3
L
Pele
5,178
370
18
1
0
303,717
1
L
Nemesis
7,123
509
69
5
0
272,623
4
W
Sylvanus
6,231
445
15
1
0
226,857
0
L
Kukulkan
5,817
416
64
5
0
281,352
2
L
Izanami
6,359
454
76
5
0
245,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role