Player Matchup

Merlin
Merlin
Cethis
Merlin
Level 41
God Stats
4W - 4L
1,150 SR
Queue Stats
123W - 80L
1,524 Elo+
Party 3
Terra
Terra
Clossen
Terra
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
212W - 127L
1,618 Elo+
Party 3
Cerberus
Cerberus
Nostradamvs
Cerberus
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 125L
1,831 Elo+
Party 3
Tyr
Tyr
Tyraina
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Pele
Pele
Vakaria
Pele
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 48L
1,687 Elo+
Party 3
Team Averages
Level 65
1,430 SR
1,632 Elo+

VS

Team Averages
Level 114
1,557 SR
1,497 Elo+
Heimdallr
Heimdallr
Erik2G
Heimdallr
Level 127
God Stats
4W - 2L
1,513 SR
Queue Stats
193W - 222L
1,455 Elo+
Solo
Olorun
Olorun
Fokiu
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MelancholicTea
Ares
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,529 Elo+
Party 1
Vulcan
Vulcan
Model Train6005
Vulcan
Level 139
God Stats
3W - 0L
1,771 SR
Queue Stats
18W - 18L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
SuyK
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cethis
Merlin
19
4 / 5 / 11
10,671
821
21,542
10,425
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Clossen
Terra
15
3 / 5 / 13
8,977
691
8,654
18,426
21,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Nostradamvs
Cerberus
18
7 / 3 / 10
10,593
815
21,411
22,524
22,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyr
14
0 / 7 / 13
8,119
625
3,991
15,231
11,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Vakaria
Pele
13
5 / 7 / 13
8,700
669
10,483
13,860
9,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Erik2G
Heimdallr
18
8 / 3 / 18
11,453
881
24,553
13,343
5,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Fokiu
Olorun
17
1 / 2 / 16
10,956
843
6,200
12,015
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 6 / 16
10,847
834
9,666
19,358
19,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 6 / 11
11,222
863
22,911
15,079
4,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
SuyK
Guan Yu
18
3 / 2 / 19
11,438
880
10,113
20,688
18,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
107
19
Kills
27
27
Deaths
19
60
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cethis
Merlin
4
5
11
1.9
L
Terra
Clossen
Terra
3
5
13
1.9
W
Heimdallr
Erik2G
Heimdallr
8
3
18
5.67
W
Olorun
Fokiu
Olorun
1
2
16
4.5
W
6
6
16
2.33
W
9
6
11
2.42
L
Cerberus
Nostradamvs
Cerberus
7
3
10
4
W
Guan Yu
SuyK
Guan Yu
3
2
19
6.25
L
Tyr
0
7
13
0.93
L
Pele
Vakaria
Pele
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,081
Damage
73,443
80,466
Taken
80,483
70,144
Mitigated
53,310
29,943
Healing
39,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cethis
Merlin
21,542
557
2,686
1,664
10,425
4,845
0
5,849
4,576
58,246
0
L
Terra
Clossen
Terra
8,654
1,722
8,148
4,307
18,426
21,686
0
7,999
10,427
14,303
0
W
Heimdallr
Erik2G
Heimdallr
24,553
13,484
1,246
4,579
13,343
5,154
2,365
10,300
3,043
0
52,003
W
Olorun
Fokiu
Olorun
6,200
1,670
7,072
4,613
12,015
4,765
1,777
9,035
2,980
19,271
0
W
9,666
726
436
502
19,358
19,947
455
8,566
10,792
12,663
0
W
22,911
11,068
1,664
1,297
15,079
4,750
539
12,993
2,086
39,423
0
L
Cerberus
Nostradamvs
Cerberus
21,411
930
1,753
8,842
22,524
22,677
0
9,982
12,542
37,343
0
W
Guan Yu
SuyK
Guan Yu
10,113
1,114
9,506
8,521
20,688
18,694
527
10,754
9,934
0
19,340
L
Tyr
3,991
1,735
0
245
15,231
11,282
0
7,604
7,627
41
8,000
L
Pele
Vakaria
Pele
10,483
2,038
900
1,398
13,860
9,654
0
7,343
6,517
0
15,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,060
Gold Earned
55,916
139
Minions Killed
148
0
Camps Cleared
0
1,154,441
Distance Traveled
1,096,478
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,671
821
75
6
0
225,239
0
L
Terra
8,977
691
9
1
0
248,218
0
W
Heimdallr
11,453
881
68
5
0
207,111
1
W
Olorun
10,956
843
24
2
0
191,082
1
W
Ares
10,847
834
7
1
0
209,722
0
W
Vulcan
11,222
863
37
3
0
238,190
3
L
Cerberus
10,593
815
35
3
0
277,153
0
W
Guan Yu
11,438
880
12
1
0
250,373
1
L
Tyr
8,119
625
11
1
0
177,957
0
L
Pele
8,700
669
9
1
0
225,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role