Player Matchup

Bakasura
Bakasura
Borotzky
Bakasura
Level 26
God Stats
28W - 4L
1,814 SR
Queue Stats
80W - 53L
1,432 Elo+
Party 3
Tyr
Tyr
JacksonBrown43
Tyr
Level 69
God Stats
21W - 11L
1,577 SR
Queue Stats
120W - 121L
1,477 Elo+
Party 3
Zeus
Zeus
Landorius
Zeus
Level 24
God Stats
10W - 3L
1,454 SR
Queue Stats
26W - 20L
1,368 Elo+
Party 3
Cernunnos
Cernunnos
Neon_Trees_123
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 284L
1,574 Elo+
Party 2
Hel
Hel
RabidShark_
Hel
Level 25
God Stats
20W - 14L
1,499 SR
Queue Stats
78W - 79L
1,432 Elo+
Party 2
Team Averages
Level 42
1,569 SR
1,456 Elo+

VS

Team Averages
Level 68
1,392 SR
1,470 Elo+
Zhong Kui
Zhong Kui
Nekro771
Zhong Kui
Level 93
God Stats
4W - 5L
1,234 SR
Queue Stats
171W - 169L
1,470 Elo+
Party 1
Bakasura
Bakasura
sora_of_the_wind
Bakasura
Level 66
God Stats
4W - 2L
1,675 SR
Queue Stats
86W - 74L
1,502 Elo+
Party 1
Chaac
Chaac
thywetone
Chaac
Level 67
God Stats
6W - 7L
1,519 SR
Queue Stats
93W - 85L
1,483 Elo+
Party 1
Ares
Ares
xInsomniac
Ares
Level 84
God Stats
0W - 3L
1,240 SR
Queue Stats
171W - 171L
1,432 Elo+
Solo
Neith
Neith
x_xZEROx_x
Neith
Level 28
God Stats
3W - 3L
1,290 SR
Queue Stats
15W - 18L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Borotzky
Bakasura
20
7 / 3 / 14
15,214
609
19,275
25,190
15,765
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
2 / 4 / 7
13,338
534
15,745
24,368
28,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
18
6 / 8 / 6
12,808
512
18,647
13,142
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Neon_Trees_123
Cernunnos
20
14 / 3 / 8
16,235
649
41,193
26,847
14,971
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 3 / 17
13,959
558
12,150
17,059
13,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nekro771
Zhong Kui
18
7 / 8 / 7
12,711
508
20,712
25,360
14,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 9 / 6
13,664
547
12,640
25,730
15,935
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
thywetone
Chaac
18
5 / 5 / 1
11,896
476
15,816
31,084
32,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 7 / 9
11,102
444
7,870
30,043
28,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
15
0 / 7 / 9
9,903
396
11,829
16,410
6,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
36
Kills
20
21
Deaths
36
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Borotzky
Bakasura
7
3
14
4.67
W
2
4
7
1.38
W
Zeus
6
8
6
1.13
L
Zhong Kui
Nekro771
Zhong Kui
7
8
7
1.31
W
Cernunnos
Neon_Trees_123
Cernunnos
14
3
8
6
W
7
3
17
5.17
L
8
9
6
1.22
L
Chaac
thywetone
Chaac
5
5
1
1.1
L
0
7
9
0.64
L
Neith
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,010
Damage
68,867
106,606
Taken
128,627
77,791
Mitigated
97,872
51,007
Healing
28,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Borotzky
Bakasura
19,275
11,517
0
7,929
25,190
15,765
4,735
6,278
18,372
0
136,129
W
15,745
500
0
7,298
24,368
28,376
1,204
4,567
18,634
0
77,983
W
Zeus
18,647
4,567
0
1,198
13,142
5,124
679
6,554
6,098
58,630
0
L
Zhong Kui
Nekro771
Zhong Kui
20,712
1,763
0
6,973
25,360
14,499
281
5,880
18,102
74,357
0
W
Cernunnos
Neon_Trees_123
Cernunnos
41,193
30,515
0
11,505
26,847
14,971
5,041
6,295
20,102
0
144,721
W
12,150
423
12,764
10,313
17,059
13,555
641
4,888
11,641
41,642
0
L
12,640
7,678
0
3,750
25,730
15,935
3,799
8,156
16,900
0
79,713
L
Chaac
thywetone
Chaac
15,816
1,987
0
11,620
31,084
32,432
238
5,350
25,173
0
69,198
L
7,870
238
0
3,029
30,043
28,731
0
7,343
21,890
23,418
0
L
Neith
11,829
5,276
0
3,148
16,410
6,275
615
4,068
12,132
0
42,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,554
Gold Earned
59,276
698
Minions Killed
512
0
Camps Cleared
0
2,428,064
Distance Traveled
2,216,847
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,214
609
187
7
0
547,139
1
W
Tyr
13,338
534
146
6
0
473,401
1
W
Zeus
12,808
512
93
4
0
413,523
0
L
Zhong Kui
12,711
508
133
5
0
403,443
5
W
Cernunnos
16,235
649
200
8
0
465,446
1
W
Hel
13,959
558
72
3
0
528,555
0
L
Bakasura
13,664
547
155
6
0
494,826
4
L
Chaac
11,896
476
117
5
0
455,872
1
L
Ares
11,102
444
15
1
0
454,747
6
L
Neith
9,903
396
92
4
0
407,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role