Player Matchup

Fenrir
Fenrir
AEAtlasAce
Fenrir
Level 127
God Stats
5W - 0L
1,636 SR
Queue Stats
26W - 24L
1,548 Elo+
Party 3
Izanami
Izanami
Mrceus
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
QuamaTidal
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,534 Elo+
Party 3
Vulcan
Vulcan
SinglexUS
Vulcan
Level 64
God Stats
8W - 7L
1,636 SR
Queue Stats
73W - 59L
1,370 Elo+
Solo
Thor
Thor
temitte
Thor
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,492 Elo+
Party 1
Team Averages
Level 102
1,554 SR
1,489 Elo+

VS

Team Averages
Level 109
1,446 SR
1,534 Elo+
Hachiman
Hachiman
JiM LAAAAHEY
Hachiman
Level 136
God Stats
4W - 4L
1,521 SR
Queue Stats
58W - 64L
1,541 Elo+
Party 2
Janus
Janus
NFz Xx PLAYA xX
Janus
Level 61
God Stats
2W - 3L
1,459 SR
Queue Stats
128W - 126L
1,518 Elo+
Solo
Arachne
Arachne
Rollinstoner
Arachne
Level 160
God Stats
0W - 3L
1,149 SR
Queue Stats
63W - 71L
1,496 Elo+
Solo
Hades
Hades
tterbinator9087
Hades
Level 106
God Stats
17W - 7L
1,599 SR
Queue Stats
63W - 54L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
zontar39
Gilgamesh
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AEAtlasAce
Fenrir
20
16 / 7 / 17
15,126
1,164
24,699
23,678
10,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Mrceus
Izanami
20
13 / 2 / 17
14,519
1,117
24,675
17,849
6,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
QuamaTidal
Discordia
20
7 / 7 / 26
14,361
1,105
16,410
13,021
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
SinglexUS
Vulcan
20
3 / 7 / 27
13,623
1,048
20,946
19,748
8,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
temitte
Thor
20
7 / 3 / 18
13,274
1,021
17,342
12,810
6,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JiM LAAAAHEY
Hachiman
20
12 / 7 / 6
15,477
1,191
21,074
18,737
6,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 7 / 15
12,356
950
16,370
12,769
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Rollinstoner
Arachne
19
4 / 12 / 6
13,005
1,000
9,514
26,841
8,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 12 / 14
14,813
1,139
21,840
29,013
18,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
zontar39
Gilgamesh
19
3 / 8 / 14
12,667
974
14,279
24,145
15,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
81
46
Kills
26
26
Deaths
46
105
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AEAtlasAce
Fenrir
16
7
17
3.5
L
Hachiman
JiM LAAAAHEY
Hachiman
12
7
6
2.14
W
Izanami
Mrceus
Izanami
13
2
17
10.75
L
0
7
15
1.07
W
Discordia
QuamaTidal
Discordia
7
7
26
2.86
L
Arachne
Rollinstoner
Arachne
4
12
6
0.58
W
Vulcan
SinglexUS
Vulcan
3
7
27
2.36
W
Thor
temitte
Thor
7
3
18
5.33
L
7
12
14
1.17
L
Gilgamesh
zontar39
Gilgamesh
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,072
Damage
83,077
87,106
Taken
111,505
37,324
Mitigated
52,214
9,283
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AEAtlasAce
Fenrir
24,699
10,028
0
1,685
23,678
10,725
0
9,200
14,112
0
39,883
L
Hachiman
JiM LAAAAHEY
Hachiman
21,074
8,442
0
1,550
18,737
6,075
0
4,521
13,974
0
51,145
W
Izanami
Mrceus
Izanami
24,675
21,114
0
680
17,849
6,584
0
8,888
8,649
0
63,078
L
16,370
1,126
0
770
12,769
3,534
0
3,936
8,663
58,778
0
W
Discordia
QuamaTidal
Discordia
16,410
1,040
632
963
13,021
5,039
0
6,155
6,440
44,741
0
L
Arachne
Rollinstoner
Arachne
9,514
6,794
412
2,185
26,841
8,862
0
9,029
17,531
0
24,822
W
Vulcan
SinglexUS
Vulcan
20,946
7,804
1,018
3,955
19,748
8,800
0
9,877
9,517
53,706
0
W
Thor
temitte
Thor
17,342
2,524
0
350
12,810
6,176
0
3,250
9,278
0
22,017
L
21,840
463
1,279
5,798
29,013
18,305
0
12,628
16,082
49,249
0
L
Gilgamesh
zontar39
Gilgamesh
14,279
1,575
0
1,988
24,145
15,438
0
6,105
17,852
0
26,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,903
Gold Earned
68,318
289
Minions Killed
265
5
Camps Cleared
10
1,185,461
Distance Traveled
1,231,218
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,126
1,164
27
2
1
223,381
1
L
Hachiman
15,477
1,191
53
4
0
244,259
0
W
Izanami
14,519
1,117
97
7
1
245,580
4
L
Janus
12,356
950
104
8
2
233,430
2
W
Discordia
14,361
1,105
76
6
2
221,182
0
L
Arachne
13,005
1,000
30
2
5
238,855
2
W
Vulcan
13,623
1,048
76
6
0
247,033
0
W
Thor
13,274
1,021
13
1
1
248,285
0
L
Hades
14,813
1,139
56
4
3
243,470
2
L
Gilgamesh
12,667
974
22
2
0
271,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role