Player Matchup

Izanami
Izanami
AmazonLoli
Izanami
Level 25
God Stats
14W - 12L
1,617 SR
Queue Stats
55W - 59L
1,427 Elo+
Party 2
Khepri
Khepri
DK Heminese
Khepri
Level 84
God Stats
1W - 1L
1,710 SR
Queue Stats
58W - 85L
1,456 Elo+
Party 2
Da Ji
Da Ji
Magikp0tat0
Da Ji
Level 116
God Stats
6W - 9L
1,380 SR
Queue Stats
314W - 367L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
SolidShaneVEVO
Gilgamesh
Level 29
God Stats
17W - 14L
1,560 SR
Queue Stats
86W - 111L
1,429 Elo+
Party 2
Hera
Hera
infernohdx
Hera
Level 123
God Stats
4W - 9L
1,500 SR
Queue Stats
338W - 370L
1,505 Elo+
Party 2
Team Averages
Level 75
1,553 SR
1,455 Elo+

VS

Team Averages
Level 73
1,459 SR
1,460 Elo+
King Arthur
King Arthur
Belandarcia
King Arthur
Level 68
God Stats
10W - 6L
1,514 SR
Queue Stats
61W - 74L
1,487 Elo+
Party 3
Ymir
Ymir
Blue04516
Ymir
Level 29
God Stats
9W - 19L
1,310 SR
Queue Stats
174W - 185L
1,414 Elo+
Party 1
Chang'e
Chang'e
KATSURAGI11
Chang'e
Level 108
God Stats
1W - 2L
1,578 SR
Queue Stats
191W - 210L
1,463 Elo+
Party 1
Neith
Neith
Roxx27
Neith
Level 34
God Stats
6W - 6L
1,392 SR
Queue Stats
70W - 84L
1,435 Elo+
Party 3
Cu Chulainn
Cu Chulainn
danimed
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmazonLoli
Izanami
9
4 / 1 / 2
5,580
558
4,205
4,101
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
8
0 / 0 / 6
5,407
541
2,275
4,988
2,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 0 / 4
5,855
586
4,077
3,597
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
SolidShaneVEVO
Gilgamesh
11
2 / 2 / 0
6,374
637
4,349
6,255
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 6
6,537
654
8,181
4,276
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Belandarcia
King Arthur
10
2 / 2 / 0
5,504
550
3,510
7,107
2,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
7
0 / 4 / 1
4,664
466
2,115
7,646
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
KATSURAGI11
Chang'e
7
0 / 4 / 1
4,817
482
2,061
6,867
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Roxx27
Neith
7
1 / 2 / 0
4,668
467
2,625
5,125
1,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
danimed
Cu Chulainn
8
1 / 4 / 0
5,093
509
2,087
9,694
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
4
4
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmazonLoli
Izanami
4
1
2
5
L
King Arthur
Belandarcia
King Arthur
2
2
0
1
L
Ymir
0
4
1
0.13
W
Khepri
0
0
6
3
L
Chang'e
KATSURAGI11
Chang'e
0
4
1
0.13
W
5
0
4
7
L
Neith
Roxx27
Neith
1
2
0
0.5
W
Gilgamesh
SolidShaneVEVO
Gilgamesh
2
2
0
1
L
Cu Chulainn
danimed
Cu Chulainn
1
4
0
0.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,087
Damage
12,398
23,217
Taken
36,439
9,872
Mitigated
12,390
5,678
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmazonLoli
Izanami
4,205
2,780
0
906
4,101
1,665
62
948
3,153
0
30,828
L
King Arthur
Belandarcia
King Arthur
3,510
491
0
1,056
7,107
2,898
0
0
7,107
0
26,416
L
Ymir
2,115
457
0
492
7,646
3,321
0
1,806
5,800
12,092
0
W
Khepri
2,275
154
0
1,730
4,988
2,054
0
1,167
3,821
11,424
0
L
Chang'e
KATSURAGI11
Chang'e
2,061
0
293
1,114
6,867
1,853
0
3,796
2,837
19,607
0
W
4,077
1,024
0
508
3,597
1,470
0
675
2,922
0
21,764
L
Neith
Roxx27
Neith
2,625
1,505
0
1,980
5,125
1,280
0
958
4,167
0
20,396
W
Gilgamesh
SolidShaneVEVO
Gilgamesh
4,349
1,285
0
1,603
6,255
3,359
16
0
6,255
0
32,510
L
Cu Chulainn
danimed
Cu Chulainn
2,087
610
99
3,490
9,694
3,038
0
3,496
6,072
0
22,195
W
8,181
2,761
0
931
4,276
1,324
542
1,386
2,890
37,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
24,746
270
Minions Killed
215
0
Camps Cleared
0
933,271
Distance Traveled
901,332
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,580
558
51
5
0
161,716
0
L
King Arthur
5,504
550
59
6
0
183,339
3
L
Ymir
4,664
466
17
2
0
180,016
0
W
Khepri
5,407
541
21
2
0
197,944
2
L
Chang'e
4,817
482
46
5
0
178,928
1
W
Da Ji
5,855
586
35
4
0
208,386
0
L
Neith
4,668
467
45
5
0
159,067
3
W
Gilgamesh
6,374
637
84
8
0
174,918
1
L
Cu Chulainn
5,093
509
48
5
0
199,982
4
W
Hera
6,537
654
79
8
0
190,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role