Player Matchup

Fenrir
Fenrir
AllanD_23
Fenrir
Level 14
God Stats
1W - 7L
1,500 SR
Queue Stats
94W - 110L
1,396 Elo+
Party 2
Ymir
Ymir
Bikkishi
Ymir
Level 13
God Stats
5W - 1L
1,814 SR
Queue Stats
37W - 41L
1,373 Elo+
Party 2
Tiamat
Tiamat
FrizziRizzi2013
Tiamat
Level 23
God Stats
3W - 8L
1,181 SR
Queue Stats
281W - 263L
1,543 Elo+
Party 3
Hou Yi
Hou Yi
Mirespike
Hou Yi
Level 6
God Stats
22W - 23L
1,198 SR
Queue Stats
84W - 80L
1,156 Elo+
Party 3
Set
Set
Necrosisent
Set
Level 4
God Stats
5W - 4L
1,319 SR
Queue Stats
62W - 56L
1,230 Elo+
Party 3
Team Averages
Level 12
1,403 SR
1,340 Elo+

VS

Team Averages
Level 12
1,483 SR
1,339 Elo+
Bastet
Bastet
Gallantisss
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Solo
Hercules
Hercules
HowDoYouDie
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
NastyGFX
Discordia
Level 28
God Stats
0W - 2L
1,415 SR
Queue Stats
1W - 2L
1,281 Elo+
Party 1
Chernobog
Chernobog
wizkaboom
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,151 Elo+
Party 1
Baron Samedi
Baron Samedi
xBonus
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AllanD_23
Fenrir
11
7 / 1 / 8
6,563
656
5,497
8,023
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
7
0 / 1 / 3
4,856
486
908
4,452
2,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
9 / 0 / 5
7,503
750
7,057
3,744
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Mirespike
Hou Yi
11
7 / 1 / 1
6,327
633
3,694
5,176
1,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 2 / 4
5,794
579
4,327
5,297
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
1 / 4 / 0
5,498
550
1,048
6,809
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
HowDoYouDie
Hercules
6
2 / 4 / 0
4,582
458
3,226
4,972
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
NastyGFX
Discordia
8
1 / 6 / 1
5,090
509
6,101
4,778
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
wizkaboom
Chernobog
8
1 / 4 / 1
5,431
543
2,631
5,675
1,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
xBonus
Baron Samedi
7
0 / 8 / 0
4,612
461
2,288
6,673
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
26
Kills
5
5
Deaths
26
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AllanD_23
Fenrir
7
1
8
11
W
Ymir
0
1
3
1.5
W
9
0
5
11.5
L
Bastet
1
4
0
0.25
L
Hercules
HowDoYouDie
Hercules
2
4
0
0.5
W
Hou Yi
Mirespike
Hou Yi
7
1
1
7.5
L
Discordia
NastyGFX
Discordia
1
6
1
0.25
W
3
2
4
2.5
L
Chernobog
wizkaboom
Chernobog
1
4
1
0.38
L
Baron Samedi
xBonus
Baron Samedi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,483
Damage
15,294
26,692
Taken
28,907
12,124
Mitigated
9,532
5,156
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AllanD_23
Fenrir
5,497
1,477
0
1,205
8,023
3,574
722
1,757
6,037
0
27,338
W
Ymir
908
89
0
573
4,452
2,197
120
2,083
2,030
4,606
0
W
7,057
479
0
1,534
3,744
2,092
537
940
2,646
33,350
0
L
Bastet
1,048
396
0
1,540
6,809
1,737
0
648
6,077
0
21,433
L
Hercules
HowDoYouDie
Hercules
3,226
1,949
0
774
4,972
2,857
0
677
3,934
0
7,639
W
Hou Yi
Mirespike
Hou Yi
3,694
2,128
0
1,118
5,176
1,577
704
2,218
2,740
0
32,620
L
Discordia
NastyGFX
Discordia
6,101
1,045
0
0
4,778
1,092
364
1,658
3,028
21,742
0
W
4,327
2,236
0
726
5,297
2,684
669
519
4,610
0
21,174
L
Chernobog
wizkaboom
Chernobog
2,631
1,759
0
0
5,675
1,472
596
1,726
3,903
0
14,046
L
Baron Samedi
xBonus
Baron Samedi
2,288
385
0
265
6,673
2,374
0
2,736
3,410
11,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
25,213
247
Minions Killed
163
0
Camps Cleared
0
989,940
Distance Traveled
824,238
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,563
656
58
6
0
234,374
3
W
Ymir
4,856
486
4
0
0
173,156
2
W
Tiamat
7,503
750
81
8
0
193,495
2
L
Bastet
5,498
550
50
5
0
164,908
0
L
Hercules
4,582
458
14
1
0
144,769
2
W
Hou Yi
6,327
633
68
7
0
187,794
0
L
Discordia
5,090
509
31
3
0
188,754
2
W
Set
5,794
579
36
4
0
201,121
0
L
Chernobog
5,431
543
39
4
0
176,536
1
L
Baron Samedi
4,612
461
29
3
0
149,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role