Player Matchup

Baron Samedi
Baron Samedi
Mileyroqueira
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
P1TCHORRO
Bellona
Level 107
God Stats
6W - 6L
1,486 SR
Queue Stats
182W - 233L
1,390 Elo+
Party 1
Hades
Hades
S2Dark_SlayerS2
Hades
Level 69
God Stats
6W - 13L
1,573 SR
Queue Stats
817W - 864L
1,436 Elo+
Solo
Danzaburou
Danzaburou
Sola_Hunter
Danzaburou
Level 127
God Stats
10W - 11L
1,555 SR
Queue Stats
233W - 263L
1,437 Elo+
Solo
Serqet
Serqet
iMadameX
Serqet
Level 160
God Stats
3W - 6L
1,424 SR
Queue Stats
464W - 508L
1,494 Elo+
Party 1
Team Averages
Level 117
1,508 SR
1,451 Elo+

VS

Team Averages
Level 106
1,526 SR
1,429 Elo+
Mercury
Mercury
CristiankxxD
Mercury
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 152L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Dekku_98
Nu Wa
Level 126
God Stats
40W - 39L
1,490 SR
Queue Stats
605W - 794L
1,419 Elo+
Party 2
Hercules
Hercules
LucasEdeLP7
Hercules
Level 117
God Stats
5W - 9L
1,490 SR
Queue Stats
451W - 582L
1,457 Elo+
Party 2
Cupid
Cupid
ddemar1
Cupid
Level 99
God Stats
15W - 14L
1,584 SR
Queue Stats
431W - 569L
1,405 Elo+
Party 2
Artio
Artio
tiagow92
Artio
Level 98
God Stats
6W - 2L
1,566 SR
Queue Stats
33W - 38L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mileyroqueira
Baron Samedi
16
2 / 3 / 3
10,859
418
13,115
18,382
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
P1TCHORRO
Bellona
14
0 / 9 / 0
8,841
340
9,376
22,238
20,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 6 / 2
11,233
432
19,227
26,679
13,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Sola_Hunter
Danzaburou
18
3 / 5 / 3
12,190
469
9,355
19,188
8,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
iMadameX
Serqet
20
5 / 6 / 2
12,471
480
16,125
24,553
10,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CristiankxxD
Mercury
20
8 / 4 / 8
14,820
570
16,537
21,360
8,820
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Dekku_98
Nu Wa
20
11 / 2 / 8
14,187
546
29,270
15,203
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LucasEdeLP7
Hercules
20
7 / 1 / 11
14,638
563
22,485
33,626
39,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
ddemar1
Cupid
20
2 / 5 / 5
14,266
549
9,638
18,868
7,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
tiagow92
Artio
17
1 / 1 / 15
11,223
432
5,646
16,168
13,968
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
13
Kills
29
29
Deaths
13
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mercury
CristiankxxD
Mercury
8
4
8
3
W
Nu Wa
Dekku_98
Nu Wa
11
2
8
7.5
W
Hercules
LucasEdeLP7
Hercules
7
1
11
12.5
L
Baron Samedi
Mileyroqueira
Baron Samedi
2
3
3
1.17
L
Bellona
P1TCHORRO
Bellona
0
9
0
0
L
3
6
2
0.67
L
Danzaburou
Sola_Hunter
Danzaburou
3
5
3
0.9
W
Cupid
ddemar1
Cupid
2
5
5
0.9
L
Serqet
iMadameX
Serqet
5
6
2
1
W
Artio
tiagow92
Artio
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,198
Damage
83,576
111,040
Taken
105,225
75,419
Mitigated
74,628
36,290
Healing
38,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CristiankxxD
Mercury
16,537
7,669
0
1,939
21,360
8,820
0
8,282
12,062
0
137,388
W
Nu Wa
Dekku_98
Nu Wa
29,270
7,851
137
4,813
15,203
5,743
4,916
5,638
8,630
102,394
0
W
Hercules
LucasEdeLP7
Hercules
22,485
5,791
0
16,114
33,626
39,038
235
8,932
22,222
0
93,184
L
Baron Samedi
Mileyroqueira
Baron Samedi
13,115
887
1,850
6,392
18,382
21,320
0
7,791
10,211
51,715
0
L
Bellona
P1TCHORRO
Bellona
9,376
1,100
0
3,206
22,238
20,548
174
5,890
15,951
0
48,377
L
19,227
1,227
220
12,346
26,679
13,870
180
9,189
17,140
92,888
0
L
Danzaburou
Sola_Hunter
Danzaburou
9,355
3,422
0
6,582
19,188
8,894
644
4,475
14,515
0
91,376
W
Cupid
ddemar1
Cupid
9,638
6,059
855
6,331
18,868
7,059
2,887
2,801
15,865
0
121,136
L
Serqet
iMadameX
Serqet
16,125
3,950
0
5,694
24,553
10,787
0
6,053
18,088
0
95,209
W
Artio
tiagow92
Artio
5,646
329
1,549
6,904
16,168
13,968
642
8,642
7,213
25,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,594
Gold Earned
69,134
637
Minions Killed
701
0
Camps Cleared
0
2,250,205
Distance Traveled
2,567,770
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,820
570
159
6
0
588,585
1
W
Nu Wa
14,187
546
142
5
0
495,962
1
W
Hercules
14,638
563
165
6
0
509,416
0
L
Baron Samedi
10,859
418
63
2
0
459,393
4
L
Bellona
8,841
340
83
3
0
400,724
7
L
Hades
11,233
432
161
6
0
436,149
3
L
Danzaburou
12,190
469
155
6
0
397,112
3
W
Cupid
14,266
549
205
8
0
451,702
4
L
Serqet
12,471
480
175
7
0
556,827
0
W
Artio
11,223
432
30
1
0
522,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role