Player Matchup

Hercules
Hercules
D0RKYDUDE
Hercules
Level 71
God Stats
8W - 5L
1,599 SR
Queue Stats
425W - 399L
1,540 Elo+
Party 3
Kali
Kali
DR_Exo29
Kali
Level 96
God Stats
14W - 9L
1,575 SR
Queue Stats
464W - 447L
1,558 Elo+
Party 1
Izanami
Izanami
Fergel
Izanami
Level 69
God Stats
15W - 16L
1,498 SR
Queue Stats
427W - 418L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
Jordannh-10
Cthulhu
Level 108
God Stats
12W - 9L
1,603 SR
Queue Stats
462W - 444L
1,560 Elo+
Party 1
Raijin
Raijin
Labloob
Raijin
Level 57
God Stats
4W - 8L
1,221 SR
Queue Stats
114W - 140L
1,499 Elo+
Party 3
Team Averages
Level 80
1,499 SR
1,537 Elo+

VS

Team Averages
Level 129
1,640 SR
1,537 Elo+
Cu Chulainn
Cu Chulainn
Adrianoboe
Cu Chulainn
Level 105
God Stats
6W - 16L
1,592 SR
Queue Stats
1,135W - 1,082L
1,583 Elo+
Solo
Yemoja
Yemoja
Robby519Bob
Yemoja
Level 127
God Stats
1W - 6L
1,673 SR
Queue Stats
73W - 67L
1,545 Elo+
Party 2
Persephone
Persephone
WackyCandy91088
Persephone
Level 160
God Stats
8W - 11L
1,529 SR
Queue Stats
322W - 353L
1,556 Elo+
Party 4
Fenrir
Fenrir
ZeroRed19
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
ballzy6
Cupid
Level 143
God Stats
1W - 1L
1,906 SR
Queue Stats
8W - 9L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D0RKYDUDE
Hercules
16
0 / 4 / 6
10,317
469
10,841
25,131
19,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
19
6 / 3 / 6
12,146
552
15,641
22,738
10,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Fergel
Izanami
18
6 / 2 / 3
12,236
556
11,939
11,742
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Jordannh-10
Cthulhu
16
5 / 1 / 7
10,557
480
11,802
14,869
13,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Labloob
Raijin
16
1 / 4 / 9
10,422
474
10,631
14,326
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Adrianoboe
Cu Chulainn
19
8 / 3 / 0
12,169
553
24,362
25,149
19,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
15
2 / 0 / 6
10,439
475
7,435
13,145
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
WackyCandy91088
Persephone
17
3 / 3 / 5
11,605
528
13,874
13,883
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ZeroRed19
Fenrir
15
1 / 4 / 4
9,541
434
8,810
19,220
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
ballzy6
Cupid
15
0 / 7 / 3
9,842
447
5,439
15,128
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
18
Kills
14
14
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Adrianoboe
Cu Chulainn
8
3
0
2.67
W
Hercules
D0RKYDUDE
Hercules
0
4
6
0.75
W
Kali
6
3
6
3
W
Izanami
Fergel
Izanami
6
2
3
3.75
W
Cthulhu
Jordannh-10
Cthulhu
5
1
7
8.5
W
Raijin
Labloob
Raijin
1
4
9
1.38
L
Yemoja
2
0
6
5
L
Persephone
WackyCandy91088
Persephone
3
3
5
1.83
L
Fenrir
ZeroRed19
Fenrir
1
4
4
0.75
L
Cupid
ballzy6
Cupid
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,854
Damage
59,920
88,806
Taken
86,525
53,906
Mitigated
48,689
23,992
Healing
27,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Adrianoboe
Cu Chulainn
24,362
3,207
0
5,801
25,149
19,281
762
2,769
21,665
12,218
75,710
W
Hercules
D0RKYDUDE
Hercules
10,841
3,102
0
7,677
25,131
19,405
561
4,839
20,188
0
60,610
W
Kali
15,641
9,865
0
7,200
22,738
10,495
1,780
4,637
17,967
0
85,007
W
Izanami
Fergel
Izanami
11,939
7,572
0
3,443
11,742
5,063
5,425
3,281
8,305
0
96,701
W
Cthulhu
Jordannh-10
Cthulhu
11,802
400
900
2,831
14,869
13,310
0
6,071
8,643
29,180
0
W
Raijin
Labloob
Raijin
10,631
1,132
0
1,941
14,326
5,633
768
6,949
7,079
59,937
0
L
Yemoja
7,435
1,563
3,502
3,966
13,145
11,469
123
5,601
7,047
28,707
0
L
Persephone
WackyCandy91088
Persephone
13,874
1,023
130
2,772
13,883
5,326
180
5,309
8,091
84,711
0
L
Fenrir
ZeroRed19
Fenrir
8,810
1,149
0
7,780
19,220
7,959
273
4,323
14,533
0
58,562
L
Cupid
ballzy6
Cupid
5,439
1,906
198
3,187
15,128
4,654
0
2,447
12,421
0
64,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,678
Gold Earned
53,596
574
Minions Killed
519
0
Camps Cleared
0
2,134,129
Distance Traveled
2,097,648
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,169
553
145
7
0
444,917
1
W
Hercules
10,317
469
119
5
0
427,461
0
W
Kali
12,146
552
120
5
0
487,620
3
W
Izanami
12,236
556
189
9
0
394,339
6
W
Cthulhu
10,557
480
30
1
0
439,310
9
W
Raijin
10,422
474
116
5
0
385,399
4
L
Yemoja
10,439
475
37
2
0
423,843
0
L
Persephone
11,605
528
136
6
0
440,101
2
L
Fenrir
9,541
434
91
4
0
450,856
0
L
Cupid
9,842
447
110
5
0
337,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role