Player Matchup

Chiron
Chiron
EvokeDeatth
Chiron
Level 109
God Stats
2W - 0L
1,501 SR
Queue Stats
108W - 98L
1,484 Elo+
Party 2
Achilles
Achilles
KDBicoy
Achilles
Level 108
God Stats
6W - 5L
1,420 SR
Queue Stats
722W - 596L
1,519 Elo+
Party 1
Bastet
Bastet
Praee
Bastet
Level 13
God Stats
4W - 7L
1,264 SR
Queue Stats
8W - 11L
1,431 Elo+
Party 2
Artio
Artio
Talagswag
Artio
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 125L
1,508 Elo+
Party 1
Zeus
Zeus
brianp727
Zeus
Level 29
God Stats
31W - 13L
1,647 SR
Queue Stats
181W - 182L
1,456 Elo+
Party 1
Team Averages
Level 67
1,466 SR
1,480 Elo+

VS

Team Averages
Level 49
1,491 SR
1,421 Elo+
Cernunnos
Cernunnos
Kyosuke86
Cernunnos
Level 84
God Stats
14W - 12L
1,622 SR
Queue Stats
214W - 225L
1,510 Elo+
Solo
Cerberus
Cerberus
Metalmodifire
Cerberus
Level 46
God Stats
95W - 101L
1,553 SR
Queue Stats
431W - 505L
1,432 Elo+
Party 3
Vulcan
Vulcan
PROTOSOUND8712
Vulcan
Level 79
God Stats
136W - 113L
1,584 SR
Queue Stats
479W - 506L
1,421 Elo+
Party 3
Merlin
Merlin
chonky_lover
Merlin
Level 26
God Stats
129W - 137L
1,389 SR
Queue Stats
156W - 163L
1,344 Elo+
Party 3
Hercules
Hercules
krisj306
Hercules
Level 8
God Stats
0W - 2L
1,307 SR
Queue Stats
10W - 16L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
23 / 0 / 14
12,988
1,299
32,430
7,561
2,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
KDBicoy
Achilles
17
6 / 0 / 19
10,878
1,088
18,146
8,553
6,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Praee
Bastet
16
1 / 2 / 14
9,418
942
8,373
9,426
3,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Talagswag
Artio
17
2 / 0 / 24
10,550
1,055
4,989
18,491
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
17
10 / 0 / 19
11,210
1,121
20,036
4,294
1,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

347

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kyosuke86
Cernunnos
14
0 / 8 / 1
8,215
822
9,467
18,707
6,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Metalmodifire
Cerberus
14
0 / 7 / 1
8,716
872
4,897
25,585
22,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 8 / 1
8,493
849
10,871
12,543
5,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
14
1 / 11 / 1
8,439
844
9,917
14,810
5,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
krisj306
Hercules
14
0 / 9 / 1
8,054
805
3,662
18,234
11,248
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
7
42
Kills
2
2
Deaths
43
90
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
23
0
14
30
W
Achilles
KDBicoy
Achilles
6
0
19
15.5
L
Cernunnos
Kyosuke86
Cernunnos
0
8
1
0.06
L
Cerberus
Metalmodifire
Cerberus
0
7
1
0.07
L
1
8
1
0.19
W
Bastet
Praee
Bastet
1
2
14
4
W
Artio
Talagswag
Artio
2
0
24
14
W
Zeus
10
0
19
19.5
L
Merlin
1
11
1
0.14
L
Hercules
krisj306
Hercules
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,974
Damage
38,814
48,325
Taken
89,879
31,898
Mitigated
51,323
14,081
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
32,430
23,073
1,047
3,414
7,561
2,916
0
4,906
2,655
0
51,107
W
Achilles
KDBicoy
Achilles
18,146
6,572
0
276
8,553
6,797
0
4,683
3,594
0
28,386
L
Cernunnos
Kyosuke86
Cernunnos
9,467
4,751
0
320
18,707
6,998
0
6,844
11,024
81
26,590
L
Cerberus
Metalmodifire
Cerberus
4,897
621
0
2,998
25,585
22,095
0
7,299
18,286
18,246
0
L
10,871
3,545
0
0
12,543
5,226
0
2,533
10,010
25,882
0
W
Bastet
Praee
Bastet
8,373
3,254
0
0
9,426
3,595
0
5,783
3,643
0
26,475
W
Artio
Talagswag
Artio
4,989
1,031
1,275
8,069
18,491
16,625
0
8,919
9,572
10,264
0
W
Zeus
20,036
964
0
0
4,294
1,965
0
1,513
2,781
34,261
0
L
Merlin
9,917
345
0
8
14,810
5,756
0
3,323
11,487
25,743
0
L
Hercules
krisj306
Hercules
3,662
1,252
0
1,795
18,234
11,248
0
5,026
13,208
38
9,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
41,917
157
Minions Killed
141
4
Camps Cleared
3
1,026,832
Distance Traveled
875,580
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,988
1,299
44
4
1
197,138
0
W
Achilles
10,878
1,088
21
2
1
222,751
1
L
Cernunnos
8,215
822
28
3
0
167,646
2
L
Cerberus
8,716
872
43
4
1
181,849
1
L
Vulcan
8,493
849
35
4
2
175,246
1
W
Bastet
9,418
942
41
4
1
206,215
0
W
Artio
10,550
1,055
3
0
0
210,563
1
W
Zeus
11,210
1,121
48
5
1
190,165
0
L
Merlin
8,439
844
22
2
0
161,783
1
L
Hercules
8,054
805
13
1
0
189,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role