Player Matchup

Amaterasu
Amaterasu
Bronze I
 
Amaterasu
Bronze I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze II
RickWayne16
Pele
Bronze II
Level 80
God Stats
4W - 11L
1,244 SR
Queue Stats
719W - 727L
258 MMR
Solo
Chiron
Chiron
Bronze I
StewedThrone389
Chiron
Bronze I
Level 126
God Stats
39W - 28L
1,591 SR
Queue Stats
315W - 331L
473 MMR
Solo
Ah Puch
Ah Puch
Bronze I
andres_zl593
Ah Puch
Bronze I
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
thelittlebozo
Ymir
Bronze III
Level 117
God Stats
96W - 105L
1,419 SR
Queue Stats
293W - 365L
-297 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,451 SR
687 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,500 SR
231 MMR
Ne Zha
Ne Zha
Bronze I
HORDESofMAGGOTS
Ne Zha
Bronze I
Level 114
God Stats
46W - 43L
1,502 SR
Queue Stats
593W - 612L
299 MMR
Solo
Chaac
Chaac
Silver V
HePotatoes__
Chaac
Silver V
Level 64
God Stats
30W - 13L
1,703 SR
Queue Stats
286W - 280L
513 MMR
Solo
Medusa
Medusa
Bronze I
Qayin
Medusa
Bronze I
Level 158
God Stats
42W - 38L
1,500 SR
Queue Stats
746W - 767L
409 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
SekhmetTheEyeRa
Sun Wukong
Bronze III
Level 67
God Stats
7W - 7L
1,309 SR
Queue Stats
165W - 201L
-405 MMR
Solo
Bacchus
Bacchus
Bronze I
thirstgfc
Bacchus
Bronze I
Level 60
God Stats
117W - 113L
1,485 SR
Queue Stats
515W - 536L
339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 10 / 5
9,868
470
10,360
25,585
17,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 10 / 4
11,780
561
15,179
21,613
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 4 / 1
10,243
488
5,031
14,824
5,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
andres_zl593
Ah Puch
14
3 / 7 / 1
9,479
451
6,722
13,802
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 6
9,049
431
6,038
19,871
16,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TiamatTsukuyomiAthenaDanzaburouGilgamesh

VS

Bans
ScyllaSetJanusLokiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 8
12,381
590
13,262
16,146
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 6 / 15
11,686
556
24,675
26,543
26,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Qayin
Medusa
18
8 / 1 / 8
11,728
558
14,938
10,150
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
SekhmetTheEyeRa
Sun Wukong
15
4 / 4 / 7
10,115
482
11,772
15,968
14,676
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
thirstgfc
Bacchus
15
3 / 2 / 13
10,446
497
9,436
14,454
16,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
16
Kills
37
37
Deaths
17
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
10
5
0.55
W
12
4
8
4
W
10
6
15
2.92
W
Medusa
Qayin
Medusa
8
1
8
12
L
8
10
4
1
W
Sun Wukong
SekhmetTheEyeRa
Sun Wukong
4
4
7
1.88
L
1
4
1
0.38
L
Ah Puch
andres_zl593
Ah Puch
3
7
1
0.5
L
1
6
6
0.67
W
Bacchus
thirstgfc
Bacchus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
74,083
95,695
Taken
83,261
51,887
Mitigated
68,918
23,610
Healing
23,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,360
5,242
0
7,226
25,585
17,297
314
2,601
22,984
0
39,813
W
13,262
2,533
0
6,195
16,146
7,085
3,900
2,410
13,736
0
74,035
W
24,675
6,919
0
11,033
26,543
26,270
1,443
2,653
23,890
0
69,714
W
Medusa
Qayin
Medusa
14,938
4,818
0
1,592
10,150
4,079
4,526
1,592
8,558
0
75,558
L
15,179
6,852
0
5,034
21,613
7,957
690
1,510
20,103
0
63,917
W
Sun Wukong
SekhmetTheEyeRa
Sun Wukong
11,772
3,047
847
1,907
15,968
14,676
987
3,480
12,488
98
49,524
L
5,031
1,332
313
7,102
14,824
5,507
2,910
1,486
13,338
0
72,205
L
Ah Puch
andres_zl593
Ah Puch
6,722
396
0
1,685
13,802
4,337
304
1,242
12,560
28,192
0
L
6,038
1,305
0
2,250
19,871
16,789
0
2,635
17,236
33,032
0
W
Bacchus
thirstgfc
Bacchus
9,436
1,121
0
1,604
14,454
16,808
921
2,625
11,829
25,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,419
Gold Earned
56,356
388
Minions Killed
478
0
Camps Cleared
0
1,704,150
Distance Traveled
1,903,204
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,868
470
70
3
0
417,187
1
W
Ne Zha
12,381
590
120
6
0
383,536
0
W
Chaac
11,686
556
114
5
0
375,571
3
W
Medusa
11,728
558
124
6
0
390,989
1
L
Pele
11,780
561
89
4
0
349,950
0
W
Sun Wukong
10,115
482
81
4
0
389,525
5
L
Chiron
10,243
488
123
6
0
307,149
2
L
Ah Puch
9,479
451
58
3
0
318,626
2
L
Ymir
9,049
431
48
2
0
311,238
3
W
Bacchus
10,446
497
39
2
0
363,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role