Player Matchup

Thoth
Thoth
Bio Esq
Thoth
Level 34
God Stats
4W - 3L
1,464 SR
Queue Stats
21W - 28L
1,428 Elo+
Party 1
Rama
Rama
Cameronfun1
Rama
Level 25
God Stats
9W - 14L
1,672 SR
Queue Stats
133W - 142L
1,569 Elo+
Party 1
Loki
Loki
InaneBurrito79
Loki
Level 89
God Stats
12W - 21L
1,578 SR
Queue Stats
703W - 615L
1,535 Elo+
Party 1
Yemoja
Yemoja
Mayhem bw
Yemoja
Level 88
God Stats
10W - 17L
1,851 SR
Queue Stats
273W - 274L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShadedMemoirs
Cu Chulainn
Level 100
God Stats
6W - 9L
1,917 SR
Queue Stats
254W - 244L
1,483 Elo+
Party 1
Team Averages
Level 67
1,696 SR
1,496 Elo+

VS

Team Averages
Level 88
1,473 SR
1,508 Elo+
Gilgamesh
Gilgamesh
Jelly3217
Gilgamesh
Level 67
God Stats
25W - 18L
1,723 SR
Queue Stats
171W - 169L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
Lordishere
Baron Samedi
Level 29
God Stats
5W - 9L
1,486 SR
Queue Stats
208W - 200L
1,533 Elo+
Party 2
Anhur
Anhur
eddy_23999
Anhur
Level 34
God Stats
3W - 6L
1,355 SR
Queue Stats
235W - 257L
1,396 Elo+
Solo
Amaterasu
Amaterasu
murtha6
Amaterasu
Level 151
God Stats
6W - 2L
1,303 SR
Queue Stats
170W - 151L
1,587 Elo+
Party 2
Anubis
Anubis
wasitatrap
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bio Esq
Thoth
14
0 / 7 / 4
8,469
423
9,228
11,258
2,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 1
9,934
497
3,956
12,541
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 4
10,269
513
8,244
13,162
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Mayhem bw
Yemoja
14
2 / 6 / 5
9,216
461
7,957
17,803
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
ShadedMemoirs
Cu Chulainn
14
3 / 6 / 2
9,753
488
11,057
22,120
14,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jelly3217
Gilgamesh
15
1 / 3 / 8
9,685
484
7,560
18,939
9,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Lordishere
Baron Samedi
13
2 / 0 / 10
9,480
474
6,901
9,135
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
15
3 / 3 / 5
10,051
503
5,794
11,254
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
murtha6
Amaterasu
19
12 / 1 / 4
12,149
607
14,553
18,320
12,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
wasitatrap
Anubis
18
10 / 4 / 9
11,889
594
20,467
18,704
10,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
11
Kills
28
28
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bio Esq
Thoth
0
7
4
0.29
L
2
4
1
0.63
L
4
5
4
1.2
W
Gilgamesh
Jelly3217
Gilgamesh
1
3
8
1.67
W
Baron Samedi
Lordishere
Baron Samedi
2
0
10
7
L
Yemoja
Mayhem bw
Yemoja
2
6
5
0.75
L
Cu Chulainn
ShadedMemoirs
Cu Chulainn
3
6
2
0.67
W
Anhur
3
3
5
1.83
W
Amaterasu
murtha6
Amaterasu
12
1
4
14
W
Anubis
wasitatrap
Anubis
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,442
Damage
55,275
76,884
Taken
76,352
35,825
Mitigated
43,255
17,372
Healing
30,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bio Esq
Thoth
9,228
455
0
1,725
11,258
2,735
0
4,415
6,843
46,290
0
L
3,956
3,238
0
4,106
12,541
3,637
0
2,830
9,711
0
69,768
L
8,244
2,427
0
3,646
13,162
3,509
0
4,959
8,203
0
65,417
W
Gilgamesh
Jelly3217
Gilgamesh
7,560
2,216
0
5,762
18,939
9,386
468
5,770
13,049
0
51,265
W
Baron Samedi
Lordishere
Baron Samedi
6,901
966
534
4,105
9,135
6,642
849
3,227
5,830
31,395
0
L
Yemoja
Mayhem bw
Yemoja
7,957
1,747
2,052
2,696
17,803
11,445
0
9,280
8,523
29,041
0
L
Cu Chulainn
ShadedMemoirs
Cu Chulainn
11,057
1,884
0
3,147
22,120
14,499
390
5,884
16,236
4,884
42,456
W
Anhur
5,794
2,276
599
4,960
11,254
3,834
2,030
3,950
7,236
0
51,519
W
Amaterasu
murtha6
Amaterasu
14,553
6,422
0
4,030
18,320
12,909
653
5,395
12,714
0
83,776
W
Anubis
wasitatrap
Anubis
20,467
631
536
9,920
18,704
10,484
0
6,213
12,207
84,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,641
Gold Earned
53,254
462
Minions Killed
470
0
Camps Cleared
0
1,750,672
Distance Traveled
1,833,553
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,469
423
97
5
0
341,359
2
L
Rama
9,934
497
130
7
0
340,317
0
L
Loki
10,269
513
105
5
0
409,786
3
W
Gilgamesh
9,685
484
72
4
0
384,868
0
W
Baron Samedi
9,480
474
30
2
0
333,143
6
L
Yemoja
9,216
461
32
2
0
319,708
0
L
Cu Chulainn
9,753
488
98
5
0
339,502
1
W
Anhur
10,051
503
95
5
0
347,008
2
W
Amaterasu
12,149
607
132
7
0
445,864
2
W
Anubis
11,889
594
141
7
0
322,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role