Player Matchup

King Arthur
King Arthur
Gipper_12
King Arthur
Level 27
God Stats
1W - 1L
1,346 SR
Queue Stats
9W - 24L
1,410 Elo+
Party 1
Da Ji
Da Ji
IcyDrxps
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,267 Elo+
Party 1
Danzaburou
Danzaburou
Otatop69
Danzaburou
Level 9
God Stats
6W - 4L
1,774 SR
Queue Stats
9W - 10L
1,596 Elo+
Party 1
Ra
Ra
Standing___Goat7
Ra
Level 27
God Stats
1W - 1L
1,670 SR
Queue Stats
15W - 34L
1,325 Elo+
Party 1
Ymir
Ymir
Supreme_Smgma
Ymir
Level 37
God Stats
4W - 9L
1,500 SR
Queue Stats
13W - 34L
1,325 Elo+
Party 1
Team Averages
Level 30
1,558 SR
1,385 Elo+

VS

Team Averages
Level 20
1,459 SR
1,479 Elo+
Geb
Geb
CadentTunic7989
Geb
Level 3
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Bakasura
Bakasura
ItsSir Cam8117
Bakasura
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
286W - 267L
1,553 Elo+
Solo
Ares
Ares
StrongerRobin50
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Mulan
Mulan
SummerKnight
Mulan
Level 27
God Stats
2W - 6L
1,606 SR
Queue Stats
123W - 113L
1,610 Elo+
Solo
Heimdallr
Heimdallr
artemis_or_troll
Heimdallr
Level 28
God Stats
5W - 7L
1,425 SR
Queue Stats
127W - 123L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gipper_12
King Arthur
9
0 / 3 / 2
5,673
516
2,850
6,958
3,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
IcyDrxps
Da Ji
12
4 / 2 / 1
6,744
613
3,011
6,971
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Otatop69
Danzaburou
11
11 / 3 / 2
7,628
693
9,943
8,030
2,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 2 / 5
6,010
546
4,407
4,843
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 7
6,907
628
4,874
7,133
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
5,112
465
2,412
7,729
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
11
5 / 3 / 0
6,811
619
4,488
8,517
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 9 / 0
5,436
494
2,521
9,395
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 2
6,331
576
4,407
7,087
3,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
12
2 / 2 / 3
6,948
632
6,091
7,271
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
10
11
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
King Arthur
Gipper_12
King Arthur
0
3
2
0.33
W
Da Ji
IcyDrxps
Da Ji
4
2
1
2.25
L
Bakasura
5
3
0
1.67
W
Danzaburou
Otatop69
Danzaburou
11
3
2
4
W
1
2
5
1.75
L
1
9
0
0.11
L
2
1
2
3
W
6
1
7
9.5
L
Heimdallr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,085
Damage
19,919
33,935
Taken
39,999
12,574
Mitigated
15,945
6,927
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,412
416
0
309
7,729
3,127
0
2,139
5,546
12,223
0
W
King Arthur
Gipper_12
King Arthur
2,850
492
0
1,240
6,958
3,240
160
0
6,890
0
22,808
W
Da Ji
IcyDrxps
Da Ji
3,011
371
0
2,394
6,971
2,288
0
0
6,616
0
33,644
L
Bakasura
4,488
3,235
0
1,647
8,517
2,700
60
1,045
7,400
0
29,044
W
Danzaburou
Otatop69
Danzaburou
9,943
5,442
0
1,613
8,030
2,634
2,296
918
7,022
0
37,273
W
4,407
477
10
372
4,843
1,551
21
419
4,399
26,928
0
L
2,521
462
0
178
9,395
4,117
242
4,115
5,210
10,160
0
L
4,407
773
0
1,619
7,087
3,225
0
0
7,087
0
27,565
W
4,874
679
321
977
7,133
2,861
422
3,596
3,537
22,487
0
L
Heimdallr
6,091
1,978
0
3,658
7,271
2,776
0
1,598
5,475
0
44,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
30,638
279
Minions Killed
248
0
Camps Cleared
0
1,128,417
Distance Traveled
1,030,148
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,112
465
17
2
0
213,080
1
W
King Arthur
5,673
516
45
4
0
199,004
1
W
Da Ji
6,744
613
81
7
0
213,512
0
L
Bakasura
6,811
619
72
7
0
217,250
0
W
Danzaburou
7,628
693
62
6
0
212,765
0
W
Ra
6,010
546
60
5
0
274,783
0
L
Ares
5,436
494
14
1
0
220,914
0
L
Mulan
6,331
576
64
6
0
196,361
4
W
Ymir
6,907
628
31
3
0
228,353
0
L
Heimdallr
6,948
632
81
7
0
182,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role