Player Matchup

Tiamat
Tiamat
Cpn Gizmo
Tiamat
Level 158
God Stats
110W - 83L
1,629 SR
Queue Stats
591W - 553L
1,588 Elo+
Solo
Cabrakan
Cabrakan
IvantonioPC
Cabrakan
Level 157
God Stats
1W - 0L
1,284 SR
Queue Stats
222W - 199L
1,589 Elo+
Solo
Ravana
Ravana
MYLESPERH0UR
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,705 Elo+
Solo
Nox
Nox
Selvaire
Nox
Level 146
God Stats
14W - 6L
1,694 SR
Queue Stats
88W - 65L
1,726 Elo+
Solo
Izanami
Izanami
Violenthersh
Izanami
Level 126
God Stats
1W - 3L
1,727 SR
Queue Stats
39W - 37L
1,663 Elo+
Solo
Team Averages
Level 139
1,567 SR
1,654 Elo+

VS

Team Averages
Level 114
1,650 SR
1,574 Elo+
Thor
Thor
GatorDaughtry
Thor
Level 140
God Stats
2W - 2L
1,597 SR
Queue Stats
11W - 14L
1,534 Elo+
Party 2
Cupid
Cupid
IplzrChldrn
Cupid
Level 122
God Stats
7W - 1L
1,986 SR
Queue Stats
742W - 692L
1,618 Elo+
Party 1
Tiamat
Tiamat
TheDaneMan
Tiamat
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
200W - 201L
1,535 Elo+
Solo
Merlin
Merlin
Typhis11
Merlin
Level 109
God Stats
6W - 9L
1,565 SR
Queue Stats
13W - 16L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
xPowderAdict
Sun Wukong
Level 92
God Stats
3W - 5L
1,601 SR
Queue Stats
234W - 224L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cpn Gizmo
Tiamat
20
14 / 3 / 7
16,518
972
31,883
17,023
18,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
IvantonioPC
Cabrakan
19
3 / 1 / 19
14,044
826
11,893
12,859
19,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
18
2 / 8 / 8
12,125
713
9,197
15,185
10,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 0 / 11
14,174
834
10,941
5,309
2,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Violenthersh
Izanami
19
4 / 4 / 8
13,220
778
12,459
13,923
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
13,035
767
11,324
15,591
6,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 4 / 11
11,229
661
11,211
18,981
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
TheDaneMan
Tiamat
17
2 / 9 / 5
10,849
638
5,957
17,196
7,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Typhis11
Merlin
17
1 / 7 / 7
10,916
642
7,797
13,384
4,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xPowderAdict
Sun Wukong
19
5 / 4 / 6
12,888
758
11,629
21,559
16,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
28
Kills
16
16
Deaths
28
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cpn Gizmo
Tiamat
14
3
7
5.83
L
7
4
6
2.5
L
1
4
11
1.63
W
Cabrakan
IvantonioPC
Cabrakan
3
1
19
12.5
W
Ravana
2
8
8
0.75
W
5
0
11
10.5
L
Tiamat
TheDaneMan
Tiamat
2
9
5
0.5
L
Merlin
Typhis11
Merlin
1
7
7
0.64
W
Izanami
Violenthersh
Izanami
4
4
8
2
L
Sun Wukong
xPowderAdict
Sun Wukong
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,373
Damage
47,918
64,299
Taken
86,711
57,596
Mitigated
40,303
16,932
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cpn Gizmo
Tiamat
31,883
1,973
0
6,987
17,023
18,677
271
2,447
14,524
73,291
0
L
11,324
2,635
0
0
15,591
6,279
0
8,187
7,180
0
53,620
L
11,211
7,610
562
3,484
18,981
6,122
733
12,821
5,795
0
33,898
W
Cabrakan
IvantonioPC
Cabrakan
11,893
1,358
0
3,736
12,859
19,202
626
3,802
8,892
26,832
0
W
Ravana
9,197
1,745
0
1,063
15,185
10,871
2,107
3,487
11,459
0
35,242
W
10,941
319
0
1,145
5,309
2,705
3,758
1,518
3,721
61,391
0
L
Tiamat
TheDaneMan
Tiamat
5,957
882
0
1,573
17,196
7,178
96
10,117
6,913
27,295
0
L
Merlin
Typhis11
Merlin
7,797
197
0
63
13,384
4,349
61
9,630
3,472
49,264
0
W
Izanami
Violenthersh
Izanami
12,459
8,135
0
4,001
13,923
6,141
1,319
2,882
11,037
0
66,687
L
Sun Wukong
xPowderAdict
Sun Wukong
11,629
1,787
0
4,356
21,559
16,375
294
12,836
7,974
0
38,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,081
Gold Earned
58,917
461
Minions Killed
375
11
Camps Cleared
7
1,568,658
Distance Traveled
1,556,896
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,518
972
102
6
6
284,731
2
L
Thor
13,035
767
113
7
2
319,897
2
L
Cupid
11,229
661
67
4
1
332,820
0
W
Cabrakan
14,044
826
25
1
1
351,495
5
W
Ravana
12,125
713
63
4
3
318,185
0
W
Nox
14,174
834
143
8
1
331,657
1
L
Tiamat
10,849
638
59
3
1
280,892
2
L
Merlin
10,916
642
74
4
0
286,266
0
W
Izanami
13,220
778
128
8
0
282,590
1
L
Sun Wukong
12,888
758
62
4
3
337,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role