Player Matchup

Chernobog
Chernobog
Furburg
Chernobog
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,399 Elo+
Party 1
Arachne
Arachne
JangoFN
Arachne
Level 82
God Stats
5W - 1L
1,727 SR
Queue Stats
70W - 51L
1,573 Elo+
Party 3
Poseidon
Poseidon
Soon Kinetic
Poseidon
Level 146
God Stats
2W - 6L
1,377 SR
Queue Stats
171W - 181L
1,423 Elo+
Party 1
Osiris
Osiris
Unknown Tempers
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,493 Elo+
Party 3
Kuzenbo
Kuzenbo
cinril
Kuzenbo
Level 89
God Stats
7W - 9L
1,594 SR
Queue Stats
417W - 436L
1,484 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,474 Elo+

VS

Team Averages
Level 81
1,493 SR
1,497 Elo+
Anubis
Anubis
AquaButUseful
Anubis
Level 94
God Stats
9W - 7L
1,425 SR
Queue Stats
782W - 790L
1,461 Elo+
Solo
Pele
Pele
Kuraixo
Pele
Level 69
God Stats
9W - 8L
1,296 SR
Queue Stats
325W - 292L
1,525 Elo+
Party 2
Erlang Shen
Erlang Shen
OnlyFidel
Erlang Shen
Level 67
God Stats
3W - 1L
1,879 SR
Queue Stats
441W - 383L
1,576 Elo+
Party 2
Achilles
Achilles
robustnickles
Achilles
Level 69
God Stats
27W - 31L
1,362 SR
Queue Stats
372W - 377L
1,422 Elo+
Solo
Persephone
Persephone
rubyjunko
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Furburg
Chernobog
15
4 / 6 / 3
9,401
522
6,494
10,815
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
JangoFN
Arachne
11
3 / 2 / 1
7,552
420
2,131
7,603
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Soon Kinetic
Poseidon
16
2 / 7 / 3
9,522
529
7,413
11,619
2,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 1
7,553
420
3,115
12,050
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
cinril
Kuzenbo
12
1 / 5 / 0
8,412
467
1,943
12,378
8,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
9,889
549
7,426
5,555
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Kuraixo
Pele
17
9 / 1 / 2
10,820
601
9,340
10,077
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
OnlyFidel
Erlang Shen
18
7 / 3 / 3
11,147
619
11,084
14,333
8,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
robustnickles
Achilles
15
4 / 3 / 6
10,233
569
8,315
12,672
11,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
rubyjunko
Persephone
14
0 / 1 / 3
9,829
546
2,293
3,573
1,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
25
25
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Chernobog
Furburg
Chernobog
4
6
3
0.92
L
Arachne
JangoFN
Arachne
3
2
1
1.75
W
Pele
Kuraixo
Pele
9
1
2
10
W
Erlang Shen
OnlyFidel
Erlang Shen
7
3
3
2.83
L
Poseidon
Soon Kinetic
Poseidon
2
7
3
0.5
L
0
5
1
0.1
L
Kuzenbo
cinril
Kuzenbo
1
5
0
0.2
W
Achilles
robustnickles
Achilles
4
3
6
2.33
W
Persephone
rubyjunko
Persephone
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
38,458
54,465
Taken
46,210
21,959
Mitigated
27,472
10,351
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,426
123
0
2,046
5,555
3,410
1,943
1,431
4,124
37,948
0
L
Chernobog
Furburg
Chernobog
6,494
4,391
0
1,345
10,815
2,736
84
1,527
9,288
0
42,802
L
Arachne
JangoFN
Arachne
2,131
1,461
0
1,578
7,603
1,934
0
1,855
5,748
0
30,750
W
Pele
Kuraixo
Pele
9,340
2,603
0
2,136
10,077
3,788
1,385
3,118
6,959
0
70,209
W
Erlang Shen
OnlyFidel
Erlang Shen
11,084
6,095
0
7,093
14,333
8,061
5,359
2,925
11,408
0
78,038
L
Poseidon
Soon Kinetic
Poseidon
7,413
1,121
0
2,872
11,619
2,782
456
884
10,735
63,529
0
L
3,115
1,376
0
3,176
12,050
6,416
782
835
11,215
0
31,871
L
Kuzenbo
cinril
Kuzenbo
1,943
574
0
1,380
12,378
8,091
0
4,618
7,760
26,316
0
W
Achilles
robustnickles
Achilles
8,315
3,536
0
2,241
12,672
11,178
2,212
901
11,771
0
51,593
W
Persephone
rubyjunko
Persephone
2,293
298
0
1,462
3,573
1,035
1,376
981
2,591
59,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
51,918
381
Minions Killed
523
0
Camps Cleared
0
1,566,308
Distance Traveled
1,697,890
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,889
549
71
4
0
304,989
2
L
Chernobog
9,401
522
78
4
0
283,117
1
L
Arachne
7,552
420
72
4
0
287,774
0
W
Pele
10,820
601
103
6
0
388,345
5
W
Erlang Shen
11,147
619
120
7
0
303,795
5
L
Poseidon
9,522
529
107
6
0
306,072
1
L
Osiris
7,553
420
73
4
0
332,640
2
L
Kuzenbo
8,412
467
51
3
0
356,705
2
W
Achilles
10,233
569
95
5
0
319,876
5
W
Persephone
9,829
546
134
7
0
380,885
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role